In short, yes.
My fondest memories of the Souls games was when I was having trouble with an area, summoning a more experienced player and teaming up to conquer things that I wasn't able to do on my own at the time. As time passed, I got better and learned the tricks, soloing my way through new game after new game and even playing it differently with RP builds. After that, I had renewed joy of being able to place down a summon sign and help others follow the same path in between sessions of pvp and hunting down the gankers. When I got bored with a certain character, I'd always invade a low level area and drop all the high level stuff to give the host a bit of a boost before killing myself off a cliff or something. With an easier game in general, people won't need help getting through areas as much and that kind of lessens the fun of co-op. Right now, I just hope they might opt out and let the servers for Dark Souls stay up for the 'hardcore' group if the new game gets nerfed too much.
My fondest memories of the Souls games was when I was having trouble with an area, summoning a more experienced player and teaming up to conquer things that I wasn't able to do on my own at the time. As time passed, I got better and learned the tricks, soloing my way through new game after new game and even playing it differently with RP builds. After that, I had renewed joy of being able to place down a summon sign and help others follow the same path in between sessions of pvp and hunting down the gankers. When I got bored with a certain character, I'd always invade a low level area and drop all the high level stuff to give the host a bit of a boost before killing myself off a cliff or something. With an easier game in general, people won't need help getting through areas as much and that kind of lessens the fun of co-op. Right now, I just hope they might opt out and let the servers for Dark Souls stay up for the 'hardcore' group if the new game gets nerfed too much.