Dark Souls - I'm Prepared To Die (Again)

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Seishisha

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Xprimentyl said:
Ok, just looked that up in a wiki, and I'm pretty sure I've encountered him everywhere up to Blighttown where I only talked to him once; he didn't wake up and ask me for clumps; I guess I need to talk to him again? Also, I don't recall seeing him inside Sen's Fortress, only outside before I rang the second bell of awakening; am I screwed??
I think your good, from what i remember inside sen's fortress is before blighttown so if he's already moved there it shouldnt be a problem.

Tip of the moment when he gets to lost izalith, kill some of the enemies in the pit before talking to him, but be sure to leave some alive for him to fight, essentialy if you kill them all the storyline wont resolve correctly but if you leave too many alive he'll very easily get overwhelmed and die, best bet is clear some out then jump in after him and help him end the fight.
 

Xprimentyl

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Seishisha said:
Xprimentyl said:
Ok, just looked that up in a wiki, and I'm pretty sure I've encountered him everywhere up to Blighttown where I only talked to him once; he didn't wake up and ask me for clumps; I guess I need to talk to him again? Also, I don't recall seeing him inside Sen's Fortress, only outside before I rang the second bell of awakening; am I screwed??
I think your good, from what i remember inside sen's fortress is before blighttown so if he's already moved there it shouldnt be a problem.

Tip of the moment when he gets to lost izalith, kill some of the enemies in the pit before talking to him, but be sure to leave some alive for him to fight, essentialy if you kill them all the storyline wont resolve correctly but if you leave too many alive he'll very easily get overwhelmed and die, best bet is clear some out then jump in after him and help him end the fight.
Ok, so you're saying it's possible for me to get into the pit referenced in the wiki, clear out some of the enemies before interacting with Siegmeyer who'll then jump in and then I follow him back in and kill the last enemies? I want to make sure I do this correctly; the wiki makes it sound like the fail states are much easier to happen upon than the best resolution which'll net me the slab...
 

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Just wanted to pop in the thread and see I think it's awesome this is still going on OP. I posted back on the first page but haven't been back since. I kept seeing this at the tip of the thread list and wondering what people are posting about. I think it's really cool you're updating everyone and you've got a team of lore experts guiding you along. I'll offer input when I can from now on. I love it when someone is enjoying their first souls game.

As for Siegmeyer and his quest, I don't remember off the top of my head whether or not there's a way down there priot to jumping into the pit with him. I'd simply use a bow or other ranged weapon to eliminate all but one of the monsters to ensure Seig ends the fight with the required level of hp for him to progress to the next stage of the quest. You also need to be talking to his daughter Sieglinde as she pursues him around the world.
 

Seishisha

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Aug 22, 2011
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Xprimentyl said:
Ok, so you're saying it's possible for me to get into the pit referenced in the wiki, clear out some of the enemies before interacting with Siegmeyer who'll then jump in and then I follow him back in and kill the last enemies? I want to make sure I do this correctly; the wiki makes it sound like the fail states are much easier to happen upon than the best resolution which'll net me the slab...
Ah sorry for late reply and also for not being very specific, hope this still helps, you want to kill them with ranged attacks just to thin them out abit, then talk to him untill he jumps in, then jump in after him and clean up whats left.

Be warned though even with this method there is quite alot of enemies, they are also sitting in deep water/poison so you might want to equip rusted iron ring before jumping in.

After the enemies are dead talk to him again untill his dialogue is exhausted then you should be good for the final stage of his story in ash lake. As mentioned above you'll also need to speak to his daughter, im pretty sure she only appears in two locations anyway, firelink shrine after the lost izalith pit and ash lake after that.
 

Glongpre

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Seishisha said:
After the enemies are dead talk to him again untill his dialogue is exhausted then you should be good for the final stage of his story in ash lake. As mentioned above you'll also need to speak to his daughter, im pretty sure she only appears in two locations anyway, firelink shrine after the lost izalith pit and ash lake after that.
I talked to her first at the Duke's Archives. She was inside a giant yellow crystal golem.

And OP, you absolutely should kill some of the tentacle monsters before you jump in with Seig. I made the mistake of thinking I could kill them all before he takes enough damage, but they have this annoying grab attack which makes them invulnerable. Suffice to say, the one just kept grabbing him and I couldn't do anything :(
 

Seishisha

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Glongpre said:
I talked to her first at the Duke's Archives. She was inside a giant yellow crystal golem.
Aha i totaly forgot about the duke's archive golem, it's near the crystal caves if i recall now, probably slipped my mind because i didnt complete siegmeyers story too often. Good call though, OP coulda been looking round firelink all damn day if not for that.
 

Fox12

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Xprimentyl said:
Seishisha said:
Xprimentyl said:
Ok, just looked that up in a wiki, and I'm pretty sure I've encountered him everywhere up to Blighttown where I only talked to him once; he didn't wake up and ask me for clumps; I guess I need to talk to him again? Also, I don't recall seeing him inside Sen's Fortress, only outside before I rang the second bell of awakening; am I screwed??
I think your good, from what i remember inside sen's fortress is before blighttown so if he's already moved there it shouldnt be a problem.

Tip of the moment when he gets to lost izalith, kill some of the enemies in the pit before talking to him, but be sure to leave some alive for him to fight, essentialy if you kill them all the storyline wont resolve correctly but if you leave too many alive he'll very easily get overwhelmed and die, best bet is clear some out then jump in after him and help him end the fight.
Ok, so you're saying it's possible for me to get into the pit referenced in the wiki, clear out some of the enemies before interacting with Siegmeyer who'll then jump in and then I follow him back in and kill the last enemies? I want to make sure I do this correctly; the wiki makes it sound like the fail states are much easier to happen upon than the best resolution which'll net me the slab...
There's a slab in the DLC as well, in the optional bosses arena. I don't think you have to beat him to get it either, which is good, since he's the toughest boss in the game.
 

Xprimentyl

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Did you by chance check out the Great Hollow yet in the Blighttown swamp? There is a decent chance of getting one or more along with a few other stones from one of the many Crystal Lizards hanging out there. Rocking 10 soft humanity and the Covetous Gold Serpent ring will help your cause.

To better sneak up on them, you could get the Slumbering Dragoncrest ring from Sen's fortress or visit Snuggly the Crow at the Undead Asylum to trade a Skull Lantern for the Fog ring. Alvina the cat in Darkroot Garden (by the ruins past the 3 hunters that shoot at you) also gives you it, but you have to join her covenant and be playing online to help defeat three human invaders.

The Snuggly option is the easiest, and you can get a better alternative to the Skull Lantern for lighting your path anyways. If you get past the Prowling Demon on the long bridge in Lost Izalith, you'd find this little guy [http://darksouls.wikidot.com/local--files/enemies/chaos-bug.jpg], who drops a Sunlight Maggot. Sounds unpleasant, but well worth the effort.
 

Fox12

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hanselthecaretaker said:
If you get past the Prowling Demon on the long bridge in Lost Izalith, you'd find this little guy [http://darksouls.wikidot.com/local--files/enemies/chaos-bug.jpg], who drops a Sunlight Maggot. Sounds unpleasant, but well worth the effort.
Clever : )
 

DeadProxy

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While that is a good alternative to the skull lantern, I always go for the "Cast Light" path, just because I love Dusk. If your character has some points in Intelligence, you can get some good utility spells off the NPC Dusk of Oolacile. But absolutely get the Sunlight Maggot. For reasons.

To find her, you go to Darkroot Basin, or whichever zone had the Hydra, and then you kill the hydra. You can then either warp away and then back to the basin, or quit and reload your game to refresh the zone. Once that's done, you follow the edge of the lake to the left until you see a large, gold crystal golem. Carefully kill the golem, and then stop swinging your weapon immediately so you don't accidentally swing and kill Dusk as she plops out of the golem. Talk to her and accept her offer, and then you can summon her by a tree near the lakeshore of that zone. Just be careful to never summon her when the Crystal Golems are wandering near you, as they will kill her, and you will lose out on a store, AND the DLC if she dies.
Note: Where you find the Golden Golem is where you go to start the DLC, but to activate the DLC itself, you just need to enter the Duke's Archive, and after passing the 2 Metal Boars and finding the first bonfire, you see a golem just staring at a globe. Kill it and the DLC item will automatically appear in your inventory, then you're good to go.

She offers a couple of spells, with Cast Light being one of the most useful, and only needing 14 INT to cast means it isn't the hugest investment.
 

Xprimentyl

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JUMBO PALACE said:
Just wanted to pop in the thread and see I think it's awesome this is still going on OP. I posted back on the first page but haven't been back since. I kept seeing this at the tip of the thread list and wondering what people are posting about. I think it's really cool you're updating everyone and you've got a team of lore experts guiding you along. I'll offer input when I can from now on. I love it when someone is enjoying their first souls game.
I'm just glad this thread has had a fraction of the value for another person as it has had for me! You all have been invaluable in guiding me along. Yes, I can read wikis and watch YouTube videos, but I can't ask them my (often stupid) questions as they pertain to my specific build and experience.
 

Xprimentyl

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Seishisha said:
Ah sorry for late reply and also for not being very specific, hope this still helps, you want to kill them with ranged attacks just to thin them out abit, then talk to him untill he jumps in, then jump in after him and clean up whats left.

Be warned though even with this method there is quite alot of enemies, they are also sitting in deep water/poison so you might want to equip rusted iron ring before jumping in.

After the enemies are dead talk to him again untill his dialogue is exhausted then you should be good for the final stage of his story in ash lake. As mentioned above you'll also need to speak to his daughter, im pretty sure she only appears in two locations anyway, firelink shrine after the lost izalith pit and ash lake after that.
Ok, that sounds doable; I might head towards Lost Izalith next then, while the knowledge is fresh!

Glongpre said:
And OP, you absolutely should kill some of the tentacle monsters before you jump in with Seig. I made the mistake of thinking I could kill them all before he takes enough damage, but they have this annoying grab attack which makes them invulnerable. Suffice to say, the one just kept grabbing him and I couldn't do anything :(
Given my luck, your words have a distinct, prophetic air about them... I'm holding you 100% responsible if something similar happens to me.

Fox12 said:
There's a slab in the DLC as well, in the optional bosses arena. I don't think you have to beat him to get it either, which is good, since he's the toughest boss in the game.
Alas, I don't have the DLC yet, but I'll probably get it right before I head towards Gwyn [he said confidently as if getting to Gwyn was a foregone inevitability.] Should the Siegmeyer method fall through, this will be my last reasonable chance. Dark Souls should have pay-to-win Slab Packs; $9.99 gets you 5 Titanite Slabs!

hanselthecaretaker said:
Did you by chance check out the Great Hollow yet in the Blighttown swamp? There is a decent chance of getting one or more along with a few other stones from one of the many Crystal Lizards hanging out there. Rocking 10 soft humanity and the Covetous Gold Serpent ring will help your cause.

To better sneak up on them, you could get the Slumbering Dragoncrest ring from Sen's fortress or visit Snuggly the Crow at the Undead Asylum to trade a Skull Lantern for the Fog ring. Alvina the cat in Darkroot Garden (by the ruins past the 3 hunters that shoot at you) also gives you it, but you have to join her covenant and be playing online to help defeat three human invaders.

The Snuggly option is the easiest, and you can get a better alternative to the Skull Lantern for lighting your path anyways. If you get past the Prowling Demon on the long bridge in Lost Izalith, you'd find this little guy [http://darksouls.wikidot.com/local--files/enemies/chaos-bug.jpg], who drops a Sunlight Maggot. Sounds unpleasant, but well worth the effort.
Ugh, I absolutely hated the Great Hollow; I saw tons of shiny pickups and crystal lizards everywhere, but the logical path never took me to any of them! I just walked past them all right into a nest of Curse Frogs followed by a gathering of mushroom people who pack one hell of a gut punch. Then I ran across twelve and half miles of narrow beachfront property dodging a knot of snakes just to meet a giant mute muppet. Longest waste of time ever.

DeadProxy said:
While that is a good alternative to the skull lantern, I always go for the "Cast Light" path, just because I love Dusk. If your character has some points in Intelligence, you can get some good utility spells off the NPC Dusk of Oolacile. But absolutely get the Sunlight Maggot. For reasons.

To find her, you go to Darkroot Basin, or whichever zone had the Hydra, and then you kill the hydra. You can then either warp away and then back to the basin, or quit and reload your game to refresh the zone. Once that's done, you follow the edge of the lake to the left until you see a large, gold crystal golem. Carefully kill the golem, and then stop swinging your weapon immediately so you don't accidentally swing and kill Dusk as she plops out of the golem. Talk to her and accept her offer, and then you can summon her by a tree near the lakeshore of that zone. Just be careful to never summon her when the Crystal Golems are wandering near you, as they will kill her, and you will lose out on a store, AND the DLC if she dies.
Note: Where you find the Golden Golem is where you go to start the DLC, but to activate the DLC itself, you just need to enter the Duke's Archive, and after passing the 2 Metal Boars and finding the first bonfire, you see a golem just staring at a globe. Kill it and the DLC item will automatically appear in your inventory, then you're good to go.

She offers a couple of spells, with Cast Light being one of the most useful, and only needing 14 INT to cast means it isn't the hugest investment.
I just killed the Hydra a couple days ago and went t the left as you suggested and didn't see the Gold Golem, so I thought Dusk and all that jazz were a part of the DLC? Didn't realize I just had to reload the area OR that I'd have to reload the area yet again to access Dusk as an NPC. Is she a summons I need to be human for, or can a hollow find her?
 

JUMBO PALACE

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Xprimentyl said:
hanselthecaretaker said:
Did you by chance check out the Great Hollow yet in the Blighttown swamp? There is a decent chance of getting one or more along with a few other stones from one of the many Crystal Lizards hanging out there. Rocking 10 soft humanity and the Covetous Gold Serpent ring will help your cause.

To better sneak up on them, you could get the Slumbering Dragoncrest ring from Sen's fortress or visit Snuggly the Crow at the Undead Asylum to trade a Skull Lantern for the Fog ring. Alvina the cat in Darkroot Garden (by the ruins past the 3 hunters that shoot at you) also gives you it, but you have to join her covenant and be playing online to help defeat three human invaders.

The Snuggly option is the easiest, and you can get a better alternative to the Skull Lantern for lighting your path anyways. If you get past the Prowling Demon on the long bridge in Lost Izalith, you'd find this little guy [http://darksouls.wikidot.com/local--files/enemies/chaos-bug.jpg], who drops a Sunlight Maggot. Sounds unpleasant, but well worth the effort.
Ugh, I absolutely hated the Great Hollow; I saw tons of shiny pickups and crystal lizards everywhere, but the logical path never took me to any of them! I just walked past them all right into a nest of Curse Frogs followed by a gathering of mushroom people who pack one hell of a gut punch. Then I ran across twelve and half miles of narrow beachfront property dodging a knot of snakes just to meet a giant mute muppet. Longest waste of time ever.
The Hollow is more about the excitement of discovery (Really... TWO invisible walls??) and the lore associated. That muppet is the only fully fledged, living dragon in the game- a holdover from the time before the flame. If you join his covenant you get a very interesting ability.

A lot of people just really like it for its aesthetics as well and the end of Sig bro's quest is... memorable.



Xprimentyl said:
I just killed the Hydra a couple days ago and went t the left as you suggested and didn't see the Gold Golem, so I thought Dusk and all that jazz were a part of the DLC? Didn't realize I just had to reload the area OR that I'd have to reload the area yet again to access Dusk as an NPC. Is she a summons I need to be human for, or can a hollow find her?
If there was no golem before there should be now. A re-load of the area will get him to appear in the cave. Kill him and dusk will appear before fading away. Her summon sign is back on the ground on the other side of the lake. It's a gold summon sign and it's usable regardless of whether you're human or not.
 

Xprimentyl

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JUMBO PALACE said:
The Hollow is more about the excitement of discovery (Really... TWO invisible walls??) and the lore associated. That muppet is the only fully fledged, living dragon in the game- a holdover from the time before the flame. If you join his covenant you get a very interesting ability.

A lot of people just really like it for its aesthetics as well and the end of Sig bro's quest is... memorable.
I do plan on going back to the Great Hollow; I hate passing up those shinies, I just don't know how to get them! I'm guessing I'll have to take some leaps of faith to get at some of them, but the prospect of dealing with the Cures Frogs is just... blegh, I don't wanna. At least this is one of the few times Darks Souls can be merciful and left a bonfire at the top of the hollow. And I did end up joining the Dragon's covenant (I've joined every covenant I found; my allegiances are fickle at best,) but it seems they're all about PvP elements and I'm not concerned with that yet; maybe NG+.
 

Souplex

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Xprimentyl said:
JUMBO PALACE said:
The Hollow is more about the excitement of discovery (Really... TWO invisible walls??) and the lore associated. That muppet is the only fully fledged, living dragon in the game- a holdover from the time before the flame. If you join his covenant you get a very interesting ability.

A lot of people just really like it for its aesthetics as well and the end of Sig bro's quest is... memorable.
I do plan on going back to the Great Hollow; I hate passing up those shinies, I just don't know how to get them! I'm guessing I'll have to take some leaps of faith to get at some of them, but the prospect of dealing with the Cures Frogs is just... blegh, I don't wanna. At least this is one of the few times Darks Souls can be merciful and left a bonfire at the top of the hollow. And I did end up joining the Dragon's covenant (I've joined every covenant I found; my allegiances are fickle at best,) but it seems they're all about PvP elements and I'm not concerned with that yet; maybe NG+.
If you still need a Slab I'm pretty sure the DLC has one of each variety.
And if you need a faster weapon, look at the spears. Spears are great.
 

Xprimentyl

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Xprimentyl said:
JUMBO PALACE said:
The Hollow is more about the excitement of discovery (Really... TWO invisible walls??) and the lore associated. That muppet is the only fully fledged, living dragon in the game- a holdover from the time before the flame. If you join his covenant you get a very interesting ability.

A lot of people just really like it for its aesthetics as well and the end of Sig bro's quest is... memorable.
I do plan on going back to the Great Hollow; I hate passing up those shinies, I just don't know how to get them! I'm guessing I'll have to take some leaps of faith to get at some of them, but the prospect of dealing with the Cures Frogs is just... blegh, I don't wanna. At least this is one of the few times Darks Souls can be merciful and left a bonfire at the top of the hollow. And I did end up joining the Dragon's covenant (I've joined every covenant I found; my allegiances are fickle at best,) but it seems they're all about PvP elements and I'm not concerned with that yet; maybe NG+.
This area is a puzzle in itself, and it takes some experimentation to reap the considerable rewards it offers. The frogs are more bark than bite. Their mist has a long telegraph that's easy to strafe, and they should fall easily to even mid-range weapons at your current level. Check into the items I mentioned above as they will help get the jump on the Lizards. As for the stuff that's laying around, even if you fall trying to get to them, like you said at least the bonfire's right there on top to try again!
 

Xprimentyl

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Last night, I got home from work and had about 30 minutes to play before I had to leave again to meet my girlfriend. I used the time to make my way to the Demon Ruins to begin my quest for Lost Izalith and that precious slab I want so badly. I dicked around killing Taurus and Capra Demons, had an interesting encounter with hell?s version of termites and ended up at a fog wall. As many times as I?ve watched this game played, I?d completely forgotten about the Demon Firesage AND the fact that he was on the other side of this fog wall. Needless to say, I was unprepared; Firesage?s sword was mighty indeed, and lo? he did smote mine ass ?ere mine lips spake ?oh shit.? I was immediately discouraged when I saw the amount of damage he put out, so instead of getting frustrated trying over and over again then having to explain to my girlfriend why I?d been crying, I decided to turn the game off. Then today, I was 20 minutes late to work because against my better judgement, I decided to try the Firesage again, THIS time prepared?

SECOND TRY!! ?Demon Firesage??? More like ?Dummy Fire..uh?DEAD!!? And I wasn?t about to stop there; work be damned. Centipede Demon?? SECOND TRY!! Say WUUUUT?? Fuck you, all of your little legs and that clipping camera you forced upon me; rest assured, you were just as easy to hit from within as you were from without!!

I?d like to take a moment to paraphrase the great Jim Henson (more specifically, Sarah to the Goblin King;)

?Through dangers untold and hardships unnumbered I have fought my way here to [the rest of the game] beyond [Anor Londo] to take back the [dignity] you have stolen, for my will is as strong as yours and my [penis is bigger.] You have no power over me!?
 

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Congrats. I had a lot of problems with the Demon Firesage(due to the roots and the general arena design) but killed the centipede in the first try(mostly by accident, oddly enough).

Just a few hints for Lost Izalith.

-The undead dragons are blind, in case you weren't aware. *Hint Hint*. Also, you can bypass most of them pretty easily, but they don't respawn if you kill them.
-There's a hidden bonfire up ahead before you reach the city.
-At the upper part of the city, there's a long bridge that goes back to the demon ruins and the bonfire there(near the boss chamber and elevator). There's a Titanite/prowling Demon smack in the middle. It's the only one that respawns. I did not know this before I spent an hour killing the damn thing to clear a safe path to the demon ruins. Yeah, I was annoyed. You can roll past it, depending on how lucky/good you are.

Good Luck with the Bed of Chaos. Seriously. It's a massive pain due to the amount of luck involved in not getting thrown into a pit and killed.
 

Xprimentyl

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For Bed of Chaos, this is a puzzle/environmental fight, not an actual one on one affair. High poise and your most stable shield will be your best friends here due to its broad sweep attack range. Skirt around the fringes of the arena while it knocks holes in the the floor, and use the bonfire hidden in the second Izalith tower to save on time because you'll almost certainly die a few times figuring out a path to beat this thing. The saving grace here is that the first two stages of the encounter will not need to be repeated if (when) you die.
 

Evonisia

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I feel the need to prepare the popcorn and beverages for the Bed of Chaos posts. That's gonna be really fun.

In all seriousness, don't use any vital resources for this fight. I'd advise either using hanselthecaretaker's suggestion or go full naked to give you the best speed. Because you're gonna need to get through the arena as fast as you can, and any damage done to you is essentially a one shot anyway because it'll mostly be launching you into pits.