I think you are conflating a certain type of realism for difficulty when the two have absolutely nothing to do with each other. In fact one of the aspects that was central to the Dead Rising games was the timed nature of the missions, if you failed to complete any of them in time you couldn't get the best ending. That will be removed from this latest version. More often than not this turn towards gritty realism and drab grey and brown color schemes is also accompanied by a reduction in difficulty.PrimitiveJudge said:Disagree. Realistic = Challenge. Most people want their skills increased. How do you think they find Drone Fliers.Amir Kondori said:Any series that sees success the current AAA industry will try and change into the same type of game they think has wide appeal and can sell 10 million copies. That means open world, "gritty" and "realistic", serious, and drab.
Dead Rising fans prepare to have your favorite series ruined.
I get the sense you have never played the original Dead Rising games. Have you? Also what the heck are you talking about when you say drone fliers? You mean people who pilot the drones used to kill people in real life? Because that is something completely different than gaming.