Deepest Story in a Game *No Spoilers*

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Blue Musician

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Pathologic and The Void by far. Probably the best stories I've experienced this far, and there is nothing like them, except maybe Deadly Premonition, but I don't have a console.

I mentioned only them because practically no one knows about them. Other than that the Silent Hill games and Thief are excellent.
 

Savagezion

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Well, all mine have been listed in this thread already but I will throw a shoutout to Sanitarium. It is kind of deep depending on how you view it or how much you read into it.
 

Gluzzbung

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If we're just talking about a deep story with good characters then Dragon Age: Origins probably takes the biscuit but a story that made me want to keep playing, maybe because I'd read the book, was Dante's Inferno
 

ACman

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thenamelessloser said:
Cogwheel said:
Planescape: Torment.

Assume I said that about ten times.


Other than that, Arcanum's good, while Terranigma and Legacy of Kain are pretty amazing, though LoK does get ridiculously complex and head-explodey.
Arcanum's story is good but at the same time amazing. I mean, the story is just good but considering how nonlinear and huge the game is at the same time it is amazing story wise.
What is going on with that IP anyway? Arcanum and Planescape both. I mean Arcanum is basically Oblivian meets Bioshock which I gotta be marketing gold. I'm sure Bethesda could buy up the IP and palm it off to some other dev and have them knock it out in a few months.

And Planescape. Planescape! The most interesting and bizzare setting that D&D has come up with... And thats saying something.
 

irani_che

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by deep I would mention Vampire The Masquerade Bloodlines and Witcher 1/2, just due to the way everything seemed to have a backstory comfortably fitted in.
 

suitepee7

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i always hold up bioshock and fallout 3 for my favourite stories in a game, so i guess those 2 ^^
 

ChupathingyX

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C95J said:
I am currently doing a playthrough of Fallout: New Vegas, and I have to agree with this.

One thing that got my attention was the amount of choice I get in:

I just love the way I can either choose to make New Vegas my own, kill Mr.House, choose which Factions I can have in New Vegas once I get the Platinum Chip back etc.

It just makes me feel like I am in control of something really big, even though I haven't currently done that mission (caught up in loads of side missions) I feel important and powerful :D

Also I like the reputation system in the game, the fact I can choose which different factions I can be allies or enemies with.

I am currently level 16 with 26 hours of gameplay, and I only started the playthrough a few days ago :p
Make sure you talk to all the companions and exhaust their dialogue options, also try to do all of their personal quests because they give some really nice insight to the Fallout universe and have some really nice storylines (especially Raul and Veronica).
 

Llil

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I have to give at least a honorable mention to Ghost Trick Phantom Detective. Being an adventure game, it's all about the story. And after about halfway through the game the plot twists just keep coming (especially in the last chapter, which is basically just a big pile of plot twists).
 

minimacker

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I really liked FO3. It wasn't over-the-top cinematic visually, but the emotional bond and curiosity that drives you to find your dad.
 

teebeeohh

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deus ex. sure the story was a bit silly with all the conspiracy and what not but you also play a guy who wears sunglasses at night and indoors who can make himself invisible. Once we decide to trow any resemblance of reality out of the window just go with it, same reason planescape is awesome.
 

ChupathingyX

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minimacker said:
I really liked FO3. It wasn't over-the-top cinematic visually, but the emotional bond and curiosity that drives you to find your dad.
What about the last section with Optimus Liberty Prime? That was pretty over the top even for Fallout standards.
 

C95J

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Apr 10, 2010
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ChupathingyX said:
Make sure you talk to all the companions and exhaust their dialogue options, also try to do all of their personal quests because they give some really nice insight to the Fallout universe and have some really nice storylines (especially Raul and Veronica).
Yeah, I am leaving the Main Quest for now, and just doing side quests and exploring. I usually talk to everyone I see anyway. I really loved Fallout 3, got New Vegas on release day but am only just getting into it really. Also considering I have only done a little bit, but am already on 26 hours on my save, I have a long, and fun road ahead :D
 

MatsVS

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ChupathingyX said:
Fallout 1,2 and New Vegas.

They really do a great job at poking human nature and exposing the horrible things humans are willing to do, pay the price for their deeds, and then go about screwing everything up all over again. They really are a great series of stories that show humanity trying to rebuild society and civilisation and all of the things that factor such as greed, superiority, autocracy, independency, Hegelian Dialectics, imperialism, dictatorships, ideology, corruption, politics, society, survival, religion, redemption, civilisation, "for the greater good" and segregation.
Oooh, now that is fascinating. Where exactly does this take place? I haven't played New Vegas yet (bought it on Steam-sale recently, though), and the first two not for 7 years I reckon.

The reason I ask is that I recently bashed my head against Fredric Jameson's 'Valences of the Dialectic', which is a comprehensive study of the whole strain of thought, so I'd love to experience this while it is still fresh in my head.
 

Dreadman75

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For me there are two kinds of deep:

The first kind is when a game is incredibly immersive. It pulls you in and you almost loose touch with the fact that you are playing a game entirely. Sometimes you have to piece together the story on your own, sometimes the most crucial part is missing until the right moment. For me the best games in this category are the Bioshock games. In Bioshock 1 and 2 learning this history and backstory is completely optional, but if you don't learn it then at points you feel like you're missing something important.

The second type of 'deep' is when a single game or game series has an a lot of incredibly rich, well thought out story. Game series like Fallout, Bioshock (again), Assassin's Creed, and many many others fall into this category because they've been around a while and they have stories that cannot be contained by just one game, or if they have to, or said one game is incredibly long. Personally I love Fallout 3 in this regard because not only did it introduce me to Fallout altogether, it inspired me to dig deeper to learn the stories and information associated with not only the first two games, but the multiple factions and people in said games. If it hadn't been for Fallout 3 I wouldn't know the original Vault Dweller from The Chosen One. Thank you Fallout 3!