Perversely when they're forcefully characterised RTS and most RPG characters are obnoxious and I'm more than happy to let them die. But by having cute little robots TA lets you impose your own hopes and dreams on them. They never speak, they never complain, they die by the hundreds at your command. Poor little guys!crimsondynamics said:That's also why I am terrible at RPGs. I never pass the tutorials because inevitably someone will perish and it's unbearable to me. I have the WarCraft III War Chest and I don't play it ever, apart from that Tower Defense mod. Don't ask me what earthly reason inspired me to part with my hard-earned cash and purchase it.
I hate losing units in any game that keeps track of the number of units you've lost. That drives me nuts in any genre. In Civilization I normally stack up huge armies before I attach but normally keep all my units in the cities where they gain defense bonuses - so that I don't lose them.
How true. In The Suffering, you had the choice of either saving everyone or killing them; your choices influence which ending you get in the game.rossatdi said:Perversely when they're forcefully characterised RTS and most RPG characters are obnoxious and I'm more than happy to let them die. But by having cute little robots TA lets you impose your own hopes and dreams on them. They never speak, they never complain, they die by the hundreds at your command. Poor little guys!
That last bit is awesome. Reminds me of Wing Commander, especially Price of Freedom.Jolly Madness said:"Those bastards! They're not even able to maneuver through the landscape! I hope you all burn!" But I feel bad when I get my heroes/special troops dead, the commando in C&C3, the heroes in... well Heroes, and any unit that screams in agony when his ship catches fire and crashes to the ground...
Turtling won't save you from the Mavor.smallharmlesskitten said:I feel I must mention my fall back strategy... Turtlingcrimson5pheonix said:Different game but same concept and it was what I did in strcraft as well.xitel said:You know waht beats a minion mass? A carrier battalion. 72 carriers with 8 interceptors each. It's litterally a cloud of death. They fly over a group, the thing beneath them disappears, the cloud disperses, and the enemy is just plain GONE.crimson5pheonix said:Then my czar starts writing my glorious name into your base.smallharmlesskitten said:I just type... DOMINATION IS IMMINENT YOU IMPUDENT FOOLS!!!xitel said:Same thing. And it isn't a rush if you don't shout KEKEKE. Then it's jsut a mob. And it never works.smallharmlesskitten said:Not a zerg rush...xitel said:ZERG RUSH KEKEKE!! But no, seriously, I normally feel no connection, I just get annoyed when they die because it means more minerals. I will admit to being sad when my workers die in Starcraft. The Protoss Probes are just kind of cute.smallharmlesskitten said:No because I use swarm tactics...mwhahahahaha
about 100 low level ground troops in SupCom