Dragon Age 2 leaked

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Ascarus

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Xzi said:
Ascarus said:
Nova Helix said:
I find Notch's argument to be complete crap. If I steal a new 3D TV but watching it convinces 4 friends to by it it is still stealing. If you pirate a game it is the same thing. To compare it to something a little better if you steal an idea and use it in your paper it is plagiarism and possibly a violation of copy right laws.

He focuses on "loss of sale" which I agree it's not, but they do not make money and you enjoy the fruit of their labor. If someone wants to sell their intellectual property either you buy it or you don't, but just taking it is wrong.
end of thread.
It would be, if Ascarus made any sense. Piracy is not stealing. You're not removing the original product as you would be with his example of a 3DTV. So yea, argument = invalid.

If you could COPY that 3DTV, as in walk into Best Buy, take one look at it, and build your own in ten minutes, nobody would stop you from walking out of the store with the one you just built. That's still not a great analogy though, because the materials required to build that TV cost money, whereas the materials required to build a game or piece of software generally do not.
what? here is his entire "argument" in a nut shell:

?Piracy is not theft,? he said to those gathered in San Francisco. ?If you steal a car, the original is lost. If you copy a game, there are simply more of them in the world."
and it's completely bogus. if i steal one car and make copies of it to give away, you can be damn sure that i would not only be charged with theft of the vehicle, but also charged with countless numbers of copyright infringements and who knows what else, by the manufacturer of the original vehicle (and it's partners and subsidiaries).

whether or not those car copies inspire someone to actually purchase the vehicle from the manufacturer after the fact is IRRELEVANT. i stole the original car. stealing = theft. doesn't matter if it's car, software or cow pat.

it's a pretty linear argument.
 

Hader

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Jul 7, 2010
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I don't think it will matter with DA2 too much, what with all the preorders I am sure there have been, many have already bought it.
 

MisterShine

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Mar 9, 2010
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Two things I'd like to apologize for, first that it took me so long to respond to this, I didn't get a quote mail so I figured the topic had died. Second for dicing your post into bite-sized pieces and responding to them, I know its annoying to see that but you make a lot of points and I'd rather not garble up my responses.

Savagezion said:
Um, the pirates do. I wouldn't say "no one".
I meant that no one has the right to do that (I'll go over why I think that is below), not that no one actually does it.

Savagezion said:
Piracy is impossible to stop.
Fact.

However, DRM isn't even about stopping piracy, its about slowing piracy down and limiting it to as small a group as possible. Why did every game back in the day use disc checks? Any sufficiently clever person knew how to get around them, and anyone with even some moderate experience in IT knew how to do away with them entirely. So why put them on there at all?

To stop someone from saying to their "Oh hey I got this game, its totally awesome! Oh don't bother buying it, here's my CD!" Now some companies choose to put no DRM on their titles and that is their business (like GOG.com), as long as the DRM is disclosed before-hand people have the right to choose not to purchase that item because they don't like the DRM. If the gaming community as a whole didn't put up with DRM (like we didn't put up with it for the PC edition of AC2), then companies will see it is costing them far more money than it is making them and act accordingly. Or if they refuse to follow the consumer trend, they'd go out of business and other companies would not follow their example.



Savagezion said:
~snipped anecdotal evidence on potential benefits of piracy~
And hey, game companies are allowed to release their products free of charge and ask for donations from users if they thought it was worth the price of admission. I don't know how viable a business model that is but anyone is free to try it.

Now, do I think your cousin is automatically a bad person for breaking copyright law and taking something to which he has no right? Not really. Should he be punished for circumventing one of the major parts that keeps the world economy spinning, both to prevent him from doing it again and as a warning to others? Yes. Not like on the level of those wackos who work for the music industry who sue for like 30,000$ a song, but yes he should be punished.


Savagezion said:
I am the type of business man who likes to evaluate my purchase before buying instead of relying on hype and a pretty cd case.
And now we get to the heart of it all.

We are not entitled to anything except what the company says we get beforehand. People have no right to try things before they buy them. If the company chooses to put out pre-release info on game mechanics or story or a demo or the whole damn thing, that is up to them. Just as it is up to you and me whether what they release beforehand sounds like something we would wish to purchase.

If you don't think that is right or fair, take it up with your congressman or heck, you can run yourself and change the laws. But then, maybe most people don't care or realize this would put undue burden on the company that the consumers can already decide for themselves and no one would vote for you :)


Savagezion said:
Customers wanting to see if this purchase is right for them is not a bad thing.
Fact again. Doesn't give anyone the right to take someone else's property without their permission. Either their sales pitch is enough for you or it isn't.

Savagezion said:
That crap about the downloads is playing the victim for publicity for the most part. These companies deal with millions of dollars every day on every half decent title. The key to that whole sentence is bolded. No one knows that dollar amount because it is speculation and speculation doesn't hold water.
Major companies and governments base pretty much everything they do looking forward off of speculation. Figuring out market trends the past few years and their own sales to figure out how much money think they can spend on projects this year. Then next year they find out if they're right or not.

Savagezion said:
CEOs are greedy people, it has to do with raising stock returns. The gamer crowd is just making it out to be more than it is because a million dollars to them sounds like a LOT of money.
A million dollars isn't chump change to anyone. Rich people get rich because they don't do stupid things with their money. Usually.

Also, accusing them of being greedy and divining their supposed motivations for crying how much piracy is hurting looks an awful lot like you're trying to paint them as the vicious tyrant who oppress us poor gamers, why, whatever can we do to fight those evil powers? Pirate!

If the 'gamer' market at large REALLY had a problem with not having demos for most games or the demos just not being representative enough of the actual game, people would stop purchasing those products and companies would realize that their consumers just aren't going to take that crap. Since it hasn't happened yet..
 

gl1koz3

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MaxPowers666 said:
gl1koz3 said:
To be honest, why can't things just be out the day they are done? These delays to get "released" are redundant and are only necessary to suit some desires of the masses to stay in endless lines, whereas they think it makes their e-dick bigger.

Seriously, release when it's done. All in all, I support leaks of finished product.
Release dates are there for a very good reason. This is so that they can make sure every single store has their copies on the same day. It really wouldnt be fair to ship gamestop their copies on the 3rd and allow them to sell them when their direct competition doesnt get theirs till the 5th. Its because of these shipping issues that companies are supposed to wait till a certain day to sell a game. Just because its finished that does not mean that every single store macigally has it in stock.
That changes nothing. It artificially bloats the market. We all know the game is actually done well before the release date, so why do I have to wait for some blokes with their shipping problems when I can get it NOW? These "problems" do not justify anything; why does it affect me, when it's clearly not my issue.

As I said, market bloat and artificial regulation. They should be on a first-to-get first-to-sell basis to call it a good competition.

Not to mention that your statement is nearly entirely not valid for digital distribution; the thing I've been only buying since 2008 already.
 

sneakypenguin

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Irridium said:
darth.pixie said:
It leaked already? Honestly, either the people at dev teams hate security or are plain sloppy with it. Who the hell leaks these things?
I'm guessing its usually review sites. Which shouldn't happen, since I'm pretty sure EA controls what copies go where, they could put in a line of code, and when a certain game gets leaked, they could download it, check the code, and if it has an identifying line of code special to the review place it was sent to, EA can crack down on it and, oh I don't know, deny them first access to any new EA game.

If it doesn't have a special identification code, they'll know it was someone from the inside, and can take steps to prevent that.
I'm sure someones already said this, but if you work in retail Target/wal-mart/gamestop these games come in up to a month before release. If you have 500 copies of halo reach sitting in the backroom for 3 weeks in 1000s of stores someones bound to get a copy. Thats why console pirates get things so early before release dates. For some reason we never got PC games early/if at all at my old store though.
 

Vanaron

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@evilthecat Yeah, I'm sure Bioware will go under because DA2 got leaked...

I think most people just oppose piracy because it's against the law or because it is "moral" to do so. I've never actually seen any non-controversial evidence that piracy actually hurts the digital media market in any way, in fact what I tend to observe is the opposite... BSG (the new TV series) and Photoshop are the greatest examples of this.

I think the Photoshop effect is the greatest example of piracy actually helping a company. Today photoshop is synonymous with Image editing/enhancement and that's because people from all over the world use for casual uses, people who would NEVER be able OR inclined to buy a retail copy even if the full software cost half the price.

Edit: Disclaimer: Let me just clarify that piracy IS against the law, so "seeing no harm in it" is no excuse. If you disagree with an established law, vote to change it. DON'T BREAK IT.
 

Mumrik

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Apr 8, 2009
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Piracy is a double-edged sword more than ever.
It can help spread hype and attention, but it also spreads critique if the game is bad or buggy. In the end it's extremely difficult to weigh the loss in sales against the effect on the hype train. Sometimes it helps and other times it is without doubt very damaging. I'd guess the latter especially goes for games that are done early and where final code is leaked long before the street date.
 

Nimcha

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Dec 6, 2010
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Oh lord, these piracy threads are always exactly the same... honestly can't people just accept it's a complicated issue where nobody is entirely right?

On a different note, I wish the PC version had leaked as well. I've already pre-ordered it long ago but if the chance arises to play it a week early I don't think I could resist the temptation...
 

KafkaOffTheBeach

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Nova Helix said:
I find Notch's argument to be complete crap. If I steal a new 3D TV but watching it convinces 4 friends to by it it is still stealing. If you pirate a game it is the same thing. To compare it to something a little better if you steal an idea and use it in your paper it is plagiarism and possibly a violation of copy right laws.

He focuses on "loss of sale" which I agree it's not, but they do not make money and you enjoy the fruit of their labor. If someone wants to sell their intellectual property either you buy it or you don't, but just taking it is wrong.
I'm amazed that you would compare piracy to stealing a television.
Your second point is fine, hell, it even makes sense, however, and I mean no offence by this, your first point makes you sound like a retard.
You seem to understand why it is nigh impossible to crack down on this kind of piracy, so why would you say something so incredibly asinine to begin your post?
 

Canid117

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darth.pixie said:
It leaked already?
The game comes out in four days. While quick, this isn't as fast as some leaks that have occurred before.

I guess Bioware gets to hunt down the source of the leak which has to be fun times!
 

gl1koz3

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MaxPowers666 said:
gl1koz3 said:
That changes nothing. It artificially bloats the market. We all know the game is actually done well before the release date, so why do I have to wait for some blokes with their shipping problems when I can get it NOW? These "problems" do not justify anything; why does it affect me, when it's clearly not my issue.

As I said, market bloat and artificial regulation. They should be on a first-to-get first-to-sell basis to call it a good competition.

Not to mention that your statement is nearly entirely not valid for digital distribution; the thing I've been only buying since 2008 already.
Let me put it in much simplier terms, you cant fuck over the people who actually sell your product, its not good business. How long do you think a company that makes multiplatform games will last once they piss off microsoft, sony, and every physical distribution store out there. Because that is what you are suggesting.
That is also not my concern. As a customer, I want the product. And if I want it, I'll get it no matter what stores will be pissed off.

Ultimately, anyone can put up their own online store with a pay-to-get system that can serve as many people as you want. The rest is redundant.
 

darkcommanderq

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Sep 14, 2010
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Nova Helix said:
I find Notch's argument to be complete crap. If I steal a new 3D TV but watching it convinces 4 friends to by it it is still stealing. If you pirate a game it is the same thing. To compare it to something a little better if you steal an idea and use it in your paper it is plagiarism and possibly a violation of copy right laws.

He focuses on "loss of sale" which I agree it's not, but they do not make money and you enjoy the fruit of their labor. If someone wants to sell their intellectual property either you buy it or you don't, but just taking it is wrong.
Your missing the point. If you steal a TV the store has 1 less TV to sell to your 4 friends. Thus a lost sale.

In the digital world, if you copy something you have not hampered the creator to sell copies of it.

This scares people because the digital world IS so different from the physical. They are worried that because people can just copy software no one will pay for it. I think the mine craft article proved this false. A lot of people will pay for things, (myself included) if we believe in the product we are buying. Most people are not oblivious to the fact that developers need money to make games.

As a budding developer myself I can say that if some 10 year old pirates a game I make in the future and likes it enough to become a loyal fan of mine. Chances are he/she will probably buy my products when they grow up and earn an income. This is a new age, and new rules are required to make it work fluently.

I really wish people would stop trying to make digital piracy such a black and white issue.

Copyrights original purpose was to prevent people from SELLING other peoples ideas as there own, not to prevent casual people from using products.
 

Sonic Doctor

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Jan 9, 2010
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Aaah, not this crap again. These threads get nowhere because of the people that will never understand that they don't deserve and/or have the right to download a game for free.

Downloading a full game to test it out to see if you want to buy it, is not being a smart consumer, it is being a pirate. It doesn't matter if you delete it right away after testing. The minute you press the download button, you are on the wrong side, the illegal side.

If you want to know what a game is like, you have three ways to do that, play the company's released demo, rent it, or go to a friend's house and play it. If you don't have the money to buy the game, tough cookies.

There are hundreds of games that I want to play but don't have the money for, and I probably will never get to. I've accepted that it is a part of life, many, many other people need to too.

If I could press a button and remove piracy altogether, I would, no free rides for anybody.
 

StormShaun

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Feb 1, 2009
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man this is gonna get them depressed, and us pissed...so annoying
 

Jezzascmezza

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Oh well, I'm sure the game will still sell a ton of copies.
After all, it's a sequel, it has blood, gore, and sex, it's a Bioware game, and is coming out for multiple platforms, so that's an automatic 3 million copies sold right there.
 

More Fun To Compute

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Nov 18, 2008
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Typical. A PC game gets pirated and there is lots of angry commentary about how all PC gamers are horrible scum who are killing gaming with every breath they take. A console game gets pirated then it either isn't worth comment or is probably a good thing in a way, I mean, when you think of the big picture. *strokes chin*
 

Timmibal

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Savagezion said:
Furthermore, I could smack the people in the face that ***** about the used games market. That is downright retarded and nonsensical from an economical standpoint and I seriously can't believe customers are falling for it. I work in sales and the nature of business is Shrewd jackass assholes get a better deal than the nice people you would rather give the better deal to because it is a cost casualties game.
Er... What?

Re-sold games constitute a concrete 1:1 loss of sale to the producer plus an obscene and undeserved profit to the retailer. How is this more justifiable than filesharing?

Vanaron said:
Edit: Disclaimer: Let me just clarify that piracy IS against the law, so "seeing no harm in it" is no excuse. If you disagree with an established law, vote to change it. DON'T BREAK IT.
cool caveat bro.