Dragon Age 3

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Revnak_v1legacy

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Mar 28, 2010
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Aarowbeatsdragon said:
Revnak said:
Just put in characters that don't make me want to kill them. And make it so using blood magic actually has fucking consequences. I hate everything about blood magic in these games and am severely pissed off about how the game seems to not even care if I am one.
YES! i was so pissed off that my mage Hawke was a blood mage....yet he spent half the game going on about how blood mages are evil and actually killing them. It would have been cool if depending on what perk thing you chose you also unlocked speech options in relation to it maybe? i dont know but it was a very big oversight on biowares part
Big? You simply say big? I loathe bloodmages to an absolutely unparalleled degree. I frankly feel insulted that a version of Hawke or the Warden could exist that are exactly the same as my versions of them except they use blood magic. That you can make wynne use blood magic (I think). It is what I consider to be the greatest flaw in a series where Anders exists.
 

Volafortis

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Hopefully they return to the awesome tactical gameplay of DA:O, or try something completely new. The worst case scenario for me is if they go back to the "streamlined" clusterfuck that was DA2. It's like they tried to combine the tactics of DA:O with the action of ME2 and fucked it up terribly, and then, to make matters worse, made it so I couldn't unattach the camera to do anything tactical.

The environments got repetitive, but I can forgive that, because it was all supposed to be the same place.

The beginning sequence was awful, and I felt like the final act had some continuity issues, but I actually didn't mind the bulk of the game. The characters were easily Bioware's worst, though, and it's a shame, because I liked Anders in Awakening, and while Merill and Isabela weren't developed characters by any means in DA:O, they managed to make both of them really irritating.
 

DustyDrB

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Jan 19, 2010
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I like the ability trees better in Dragon Age 2 than in Origins. It offered more ways to build rogues and warriors (albeit, less for mages. But mages are smelly, so I care not). They need to go back to the inventory system from Origins. I happen to like managing all my party's weapons and armors. They need some better writing, encounter design, and more varied locations. Though the DLC locations were pretty swell.

All in all, I think Dragon Age 3 will be one of the most interesting titles to watch. BioWare has never been criticized like they were for Dragon Age 2 (even including the Mass Effect 3 ending. People generally liked or loved that game as a whole, but just hated the last ten minutes. People hated almost every aspect of Dragon Age 2). I'm intrigued about how they will handle that. They've already scrapped the idea [http://www.gamefront.com/dragon-age-2-dlc-development-canceled-work-shifts-to-series-future/] they originally had for the third game. They will also be taking more time to develop Dragon Age 3. That was really probably the heart of the matter with the second game, which was released about 15 months after the first game. And there were still expansions being released for Origins as late as September 2010 (Witch Hunt). Saying the team was stretched thin is probably an understatement.

A personal preference: Ease up on the god damn magic. The way it is used in the series, it only creates opportunities for lazy writing.

And my Warden should not appear in it. Because he is dead. But Leliana came-NO! Dead. Heroic sacrifice, no demon baby. Dead.
 

ZippyDSMlee

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Pretty much take 1 give more command options, fix the scripting issues make the levels less linear. If you have a enchantment system don't nerf it to death like in DA:0. Also overhaul the skill system.
 

Fappy

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Jan 4, 2010
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I am fully prepared to accept DA3 will be an atrocious experience. I can't let my expectations rise above that of a diarrhea in a dixie cup.
 

psicat

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As long as they don't try to go back to the crappy combat, art style and atmosphere, of Dragon Age: Origins it should be great. Hopefully they'll continue to build on the improvements of Dragon Age 2, but give it a greater variety of environments and more refined story progression.
 

Nieroshai

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Aug 20, 2009
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Kahunaburger said:
1) Interesting encounter design.
2) Good writing.
3) Emphasis on non-"romance" character interaction.
Agreed on 3. I practically got raped by Anders because I wasn't a dick to him. I propose, for the consoles at least, the storytelling style of Origins combined with the non-stiltedness of 2's gameplay. I don't want to tell my character to go do something when he feels like it, I want to personally go do it. I don't want to suggest that my character hit something until dead or until it decides to move out of the way, I want to go up and hit it. If they really wanted to do the whole RTS thing, they threw that out the window when they gave you control over a single character with instant-activate moves.
 

Nieroshai

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xXxJessicaxXx said:
I think the main villain will be Aveline's chin.

Calling it now!

Also

Qunari
Quarian

mind blown
Or as pronounced:

Kyoonahree
Kworreeuhn

So close! I know! I have another one!

Monkey
Macaroni

My brain is dissolving as I speak.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Nieroshai said:
xXxJessicaxXx said:
I think the main villain will be Aveline's chin.

Calling it now!

Also

Qunari
Quarian

mind blown
Or as pronounced:

Kyoonahree
Kworreeuhn

So close! I know! I have another one!

Monkey
Macaroni

My brain is dissolving as I speak.
I don't see your point?

They are still practically an anagram of each other :p

It would be nice if they made decent side quests rather than 'collect 20 elf root'.
 

Shoggoth2588

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Aug 31, 2009
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I hated Dragon Age 2...everything about it seemed almost ashamed of the original games (even Origins' DLC had subtitles! Awakening, Lilliana's Song, Darkspawn Chronicles...) If Dragon Age 3 is given a subtitle I'll take that as a good sign. Anyway...

plot - start somewhere and build it up into something. The expedition in DA2 lead to the discovery of that magical thing that turned into a super weapon but made the user evil (a plot device never before seen). Can the plot of the next one be something different? How about Morrigan's Deity-child; can we make that the central threat? If the original player-character didn't sleep with Morrigan there were 2 other wardens she could have seduced after all.

characters - CHANGE THE DESIGN. I liked the new Qunari but aside from that the elves and, dwarves looked like normal boring humans only with tattoos for one and, bulbous noses for the other. Is it too late to insert the Golem race? Or bring back the Werewolves? Maybe add a new beast race for some much-needed diversity? Also if I can't have a romance with everybody in my party is it too much to ask to keep people from hitting on me all the time? One more thing and I know this is petty but please take out the Shit and Fuck words. I don't know why but it bugged me that everyone suddenly learned the phrase Bullshit and, the word fuck between the first two games. It just seems unnecessary.

Level design - more than one cave, more than one town just...more...than DA2. Variety please and not just in the stages themselves but also in terms of progression. I hated walking through a singular, winding corridor between being mobbed by bad guys. Maybe give us some alternate paths? It would make picking the rouge seem worth it if he can pick a lock that leads to a shortcut.

Final petty gripe: The weapons have always looked fake. When they're velcro-strapped to your back, they look like the plastic swords and stuff kids would play with (only painted grey, silver or, rust-brown)

I loved DA-O and once I adjusted my expectations got through DA2. Maybe DA3 will be alright too...but don't market it as an RPG if it's going to be a beat-em-up with RPG elements please. Honesty is a good thing. Maybe the third can be a platformer or, top-down adventure game? I would like both of those and they can both still have RPG elements.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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xXxJessicaxXx said:
Nieroshai said:
xXxJessicaxXx said:
I think the main villain will be Aveline's chin.

Calling it now!

Also

Qunari
Quarian

mind blown
Or as pronounced:

Kyoonahree
Kworreeuhn

So close! I know! I have another one!

Monkey
Macaroni

My brain is dissolving as I speak.
I don't see your point?

They are still practically an anagram of each other :p

It would be nice if they made decent side quests rather than 'collect 20 elf root'.
Star Wars has the Quarren, who appeared an Knights of the Old Republic (also a BioWare game).
 

Nieroshai

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Aug 20, 2009
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xXxJessicaxXx said:
Nieroshai said:
xXxJessicaxXx said:
I think the main villain will be Aveline's chin.

Calling it now!

Also

Qunari
Quarian

mind blown
Or as pronounced:

Kyoonahree
Kworreeuhn

So close! I know! I have another one!

Monkey
Macaroni

My brain is dissolving as I speak.
I don't see your point?

They are still practically an anagram of each other :p

It would be nice if they made decent side quests rather than 'collect 20 elf root'.
Meh. Anyway, since Dragon Age is deeply rooted in Bioware's D&D past, you could look at the Qunari and say that they're 4e Tieflings. I dunno what was up with Origins Sten, and the fact that Qunari look nothing like him, I just figuremaybe he's a half-breed? Or from a race the Qunari have conquered?
 

Nigawatts

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Mar 10, 2012
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DA3 would need to adjust a lot for me to actually *want* to get it.

I hated how DA2's story was disjointed and Hawke felt like a lazy bastard who just happened to get in a bit of trouble ever 2-3 years.

I hated how they turned DA:O tactical rpg mechanics and replaced them with Jade Empire's beat-em-up style battle system. Yeah they did it a lot better than Jade Empire but seriiously just because it's fast and flashy does not make it deep or engaging. The fact that every fight was basically the same except how many enemies were on screen and only 2 enemies presented a real problem to "KILL AS FAST AS YOU CAN!" strategy.

I hated how the Dragon Age setting has become basically X-Men with swords.

I hated that the Flemeth storyline goes NOWHERE.

I hated how the Qunari were the only interesting villains and were only given a single act to shine.

I hated how the last bosses, Orsino and CTB (crazy templar *****), were both fought no matter what choices you made!

In fact Dragon Age 2 was sort of a precursor to Mass Effect 3 since no matter what side you choose, or what choices you made the game always ends with Anders blowing up the chantry, the Templars declaring ALL MAGES MUST DIE, all Mages becoming Blood Mages, and Orsino going crazy, and CTB going Super Saiyan.
 

Kahunaburger

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May 6, 2011
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Shoggoth2588 said:
Final petty gripe: The weapons have always looked fake. When they're velcro-strapped to your back, they look like the plastic swords and stuff kids would play with (only painted grey, silver or, rust-brown)
Fully share that petty gripe, for both games, particularly 2. Dragon Age weapons suffer from an advanced case of fantasy over-design syndrome. I mean, seriously:



 

Goofguy

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Nov 25, 2010
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I'll reserve my judgement until I see some trailers (particularly of the gameplay variety because I refuse to be suckered by Bioware's cinematic trailers... yet again). I'll admit, I too was not particularly impressed by DA2 but I am willing to see what DA3 has to offer before I make a decision.
 

Don Savik

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Aug 27, 2011
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If they are going to make it like they said, an open world game, then it will be garbage.

Linearity is great for focused character driven story-telling, which has always been Biowares strength, not open world exploration.

Can the game be good? Very doubtful, especially if Hamburger Helper is going to be working on it.

And I don't know how to post embed videos (someone please tell me) otherwise I would post the video of Dragon Age 2 about "press button = awesome thing", but I feel that's relevant and hilarious.
 

Kahunaburger

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May 6, 2011
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Don Savik said:
post embed videos (someone please tell me)
You put youtube=everythingaftertheequalssign in brackets. If you quote this post, the embedded video is an example.

 

Imp_Emissary

Mages Rule, and Dragons Fly!
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May 2, 2011
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Walkchalk said:
Not commenting on the actual gameplay I think it would be hilarious of the Warden, Hawke, and whatever new person you play as (assuming we do) met together and you got to control all three parts of the conversation in their respective types (ie choosing lines, dialogue wheel). It's a long shot, I know, but come on it would be amazing.
You know that's not that bad of an idea. I was always wondering how they could handle a situation that had all the main characters meeting up. Having us simply pick all their conversation choices would probably work. It would also probably be very weird too, roleplaying 3 characters at once, but if they do it write it could be pretty cool as well.

I doubt that's what they have planed though......
 

Mycroft Holmes

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Sep 26, 2011
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Nieroshai said:
I dunno what was up with Origins Sten, and the fact that Qunari look nothing like him, I just figuremaybe he's a half-breed? Or from a race the Qunari have conquered?
All the DA:O Qunari looked like that(not just Sten,) they just decided that they liked the other look better and despite DA2s obvious problems, I agree with them on that point. The Qunari as a whole were hugely improved.

Its kind of like how in the original Star Trek the Klingons looked like a race of space Puerto Ricans with crazy hair and then randomly got head ridges in TNG. Someone basically decided it looked better and retconned it.