I usually just lurk, but for this thread I actually had to make an account...
I think one of the biggest assumptions being made here is that women are being portrayed as sex objects because that's what men want, the video game market is mostly men, and therefore women shouldn't complain. While it is true that currently the market IS dominated by male players, why why WHY should that matter?
Sure, we are going to assume that this element (boobs) somehow appeals to most of an established market (again, a supposition). But 50% of the population is female. This part of the population is, if we're going by the numbers, mostly untapped. Now, if you were a savvy developer without an identity yet, would you go for the market that's having its needs met? Or, would you try to cater to an audience that is not really covered?
50% of the population is, for the most part, not being engaged by this industry. There is a huge potential for growth there. And what about video games SHOULD make them a product consumed only by males? This isn't a gender-specific "enhancement" drug, item of clothing, beauty product, etc. I know that personally I started gaming when I was about 5 when I was given my first Super Nintendo (and I haven't looked back since!). There is NO REASON companies in industries like comics or video games should only focus on men, and it would be so, so easy for any company to fix this problem (much less competition too).
The Wii, of course, is an interesting example of this (you could do a business school case study on it, I'm sure). Sony & Microsoft? Went for the supposedly "right" audience. The Wii? Going for casual gamers (read: people disenfranchised by the current industry, like females and older people). I'm not going to say that the Wii is a rousing sales success (i don't feel like digging through the numbers to figure it out), OR that there weren't other factors that helped it out, but it probably was a better move for Nintendo than trying to compete the way it kinda did with the Gamecube.
Now as for charges of sexism in games, period:
Can I straight up say I love Ivy? I bought Soul Calibur 2 for her, and ONLY for her, LOL (then I appreciated it for the guys...). I don't MIND "sexy"-type characters in games. I don't necessarily find that big-breasted character designs are offensive to me. It just... and here's the big thing... DEPENDS ON THE GAME. And you know what else? DEPENDS ON THE GIRL PLAYING.
Let's take WoW. I *personally* find the character designs for the females in that game to be, oddly, more offensive than the design for Ivy. Ivy IS sex. She is based on a dom, she is a dom.... that's what she is, and the whole franchise is based on two-dimensional characterizations (really). I have NO problem with this, because EVERYONE in the series is like that. But WoW? That is supposed to be the game-world face of YOU. YOU give that character depth. If we're talking the humans here (and I'm going to be simplistic and focus on the humans and night-elves), we have hideously ugly men, all with facial hair (its been a while since I looked at it; I hope this has changed), and women who... yawn.
They stick their tongues out, roll back their shoulders, wiggle around, and yawn.
This, for some reason, upsets me way more than Ivy. Its like, here's this girl who moves and breathes as though she's your little pocket pet. Its really disturbing. The design for Ivy is upfront about the sex, the design for the WoW girls tries to hide it like its "dirty."
Samus, too, is a character that I feel got shafted. She starts out in massive body armor, but now she's being trotted out in that Zero Suit number. Somehow, we are expected to find this "okay" because, HEY, she USUALLY wears a bulky suit, RIGHT? Wrong. I LIKED her in the bigger suit. Why did that have to change?
Anyway, long story short: sex and sexy clothes are fine. Attractive characters are fine. Those things have always been true and will never, ever change, no matter how equal our respective sexes/genders become. What is not okay is how female characters are treated. If everyone looks ridiculous (soulcal), I don't care. If not everyone does, or if there's a super creepy factor to the design (WoW); if women are truly treated as props rather than people... that's where the problem lies.
Dragonchixx said:
Most western women are their own worst enemy... it's their own fashion. The female magazines, television, etc show women with stupidly small body and big fake boobs. Point out to me what fashion magazine is full of women with "realistic" bodies. Don't go complaining that games are unrealistic. Fashion magazines however make women think that is what they should look like.
To be fair it is mainly only JRPG'S with unrealistic bodies, which ironic as it is... is what the majourity of female gamers play.
Well, you have to change that a bit: If you are the fringe of any given demographic (female gamers, I'm going to guess, were probably not the specific target for a lot of JRPGS), you have to put up with a certain degree of bull to get along. I like fantasy novels. Unless I'm reading women-specific neo-pagan feminist-fantasy (the only female-oriented fantasy I can seem to find), females are treated like props in fantasy too, because its mostly 'for guys.' That doesn't mean that I LIKE it. I just put UP with it. Same with guys who, say, like to craft. Crafting accessories are usually pretty "girly." He might HAVE a floral sewing basket from JoAnns, but if that was his only option, he's kinda stuck, right?
As for fashion, I'd say that women's magazines cater to a different expectation that women have about other women. The expectations DO rely on superficial things, but a slightly different set. Its about "other women liek clothes and want guys to liek them," rather than "girl will be mah sperm receptacle." It doesn't SEEM to different, but its about intent. As for the looks..... the ideal in any given society will always be achievable only by a minority. We just have more time on our hands to focus on our supposed ideal.