FPS games = unoriginality, but why?

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JohnSmith

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Jan 19, 2009
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The FPS genre requires originality less than it requires perfecting, if you read over the posts here you will note that there have actually been rather a large number of scenarios mentioned. However FPS's particularly "Realistic" ones are missing a few things:
-Accurate projectile physics and i mean really accurate with a ballistic arc that is affected by wind and delay based on projectile velocity, also ricochets do they not exist in game land?
-Accurate terrain and building damage because you can demolish a building with a machine gun.
-Relatively accurate explosive modelling, because setting of a lump of C4 in an enclosed concrete corridor should really have terminal consequences even if you are outside the arbitrary damage range.
-Much, much better A.I. really the A.I. in many games is a complete joke and even in some of the better ones they are not subject to morale nor do they use anything approaching tactics, so in the end most enemies are just slightly mobile turrets, spamming bullets. Also no more ninjas, if I'm wearing camouflage and crawling through the grass then I am not visible half a K away, not consistently anyway.
-Open environments with decent draw distances.
-Randomisation of enemies based on time of day Far Cry 2 style.
-Persistent Enemies that spawn at the start of a level not 0.2 seconds before the Developer thinks I might want to attack them, if I think the next valley/hillock/bunk/whatever looks a bit suspect then I should be allowed to hit it with any and all resources I have been allocated thus far, and achieve a useful result if the enemy is present.
-Also FPS games should allow you to set your characters height as it can be disconcerting in some games when everything appears to at the wrong height (in FEAR I was constantly convinced I was crouching).

In the end most FPS games will come down to "go there shoot that", until all FPS games are built like Deus Ex that will be just par for the course, although maybe games like the CoD series should be referred to as War Simulators.
 

WeedWorm

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Nov 23, 2008
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cuddly_tomato said:
Being in a SWAT team, having to raid random buildings in a city to rescue hostages and stuff. Even driving your SWAT van there and ordering your squad about. (kinda like GTA but with an FPS SWAT motif).
You mean Tom Clancy games, right? Or Counter Strike maybe?

In most FPSs your character has no character aside from kicking huge amounts of alien/Nazi ass but it doesnt affect the gameplay so I'm grand with it.
 

Simriel

The Count of Monte Cristo
Dec 22, 2008
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Fraeir said:
Simriel said:
ioxles said:
Simriel said:
ioxles said:
There should be more Fps' like Dark Messiah, that was close to being the perfect fps as possible for me.
Dark Messiah was a good and imaginative game, But it wasnt an FPS
Yeah, you're right. I guess I just really want to play more Dark Messiah, it was waaaaay too short.
Just play it again, and try to kick more people into traps, off of cliffs, into fires, into other people, and suchlike
Dark Messiah was a nice twist to the First Person (Shooter? xD) genre, in my opinion as well. I have to admit, after successfully clearing the game a couple of times, I decided to find the areas where you can come to fight 10 or more enemies at once or in a row (Examples: The Ship, after clearing it, although the clearing itself can be entertaining; or the Necropolis, right after you entered the portal to it, and can kick the guards down into the study area)

In addition to that, I discovered how to bind a key to get 100 adrenaline, just to make those fight sequences more interesting (I don't cheat while doing a game the first few times you know)

It's quite funny seeing multiple ice statues of Black Guards about to attack... something! xP
hold on... How do you get the hundred adreniline? i wanna blow the whole world up with flames and lightning!
 

Quiotu

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Mar 7, 2008
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The last real shooter I played all the way to the end and enjoyed was the Max Payne series. I do thoroughly get tired of the space/alien scenario, but I do realise why they create games in that setting. You're not shooting humans, and there's no human blood, so it's a cheap way of getting a Teen rating.

There's a lot of us that want a really good plot to carry our mindless violence along, but we're unfortunately in the minority. Most fans of shooters barely play the single player campaign, and are merely in it to frag others online. While I think that multiplayer is nice and is a component of the genre, developers are missing a big chunk of the demographic by putting less effort on the story.

Gears of War is a good example of a game dazzling a fanbase with nice graphics and good multiplayer, but a lacklustre story. I think it's going to take a shooter to be released that has a great story and single player experience, but NO multiplayer, and yet is still a big hit to the masses. It'll take something like that to start bringing story back into shooters.
 

cuddly_tomato

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Nov 12, 2008
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seerbrum said:
Halo did something others hadn't, release a well put together first person shooter on a console. Something about Halo felt clean. Now I'm talking the first time teenage spent 6 hours with xbox and Halo on christmas day instead of family. The second one... was... the second one.
Ohh no this isn't right. The first well done FPS in a console was Red Faction. It still is a fantastic game and it still has more variety and originality than a lot of material released since. That a had a type of gun you could shoot through walls with. It had a rocket-laucher that could blow holes in rock so you could make new corridors. It had multiplayer with bot support so you didn't have to rely on l33t-sk!ll3d assholes to not quit on you when you shot them dead, or kick you when you killed them. It had a robust and interesting story that lasted maaaany hours. And I am pretty sure it appeared before the original Xbox was even released.
 

Fraeir

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Sep 22, 2008
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Simriel said:
Fraeir said:
Dark Messiah was a nice twist to the First Person (Shooter? xD) genre, in my opinion as well. I have to admit, after successfully clearing the game a couple of times, I decided to find the areas where you can come to fight 10 or more enemies at once or in a row (Examples: The Ship, after clearing it, although the clearing itself can be entertaining; or the Necropolis, right after you entered the portal to it, and can kick the guards down into the study area)

In addition to that, I discovered how to bind a key to get 100 adrenaline, just to make those fight sequences more interesting (I don't cheat while doing a game the first few times you know)

It's quite funny seeing multiple ice statues of Black Guards about to attack... something! xP
hold on... How do you get the hundred adreniline? i wanna blow the whole world up with flames and lightning!
Alright, first I repeat I don't support cheating unless you've completed the game, etc.
But, personally, I have binded the 'Q' key to the adrenaline command, so everytime I hit Q, the adrenaline bar goes to max xD;

Try and type this in console, and test if it works, if I remember correctly, it should:
"bind Q, mm_player_add_adrenaline 100"

(If saying a "cheat" code on the forums is prohibited, something I haven't noticed yet, feel free to remove..)
 

Simriel

The Count of Monte Cristo
Dec 22, 2008
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Fraeir said:
Simriel said:
Fraeir said:
Dark Messiah was a nice twist to the First Person (Shooter? xD) genre, in my opinion as well. I have to admit, after successfully clearing the game a couple of times, I decided to find the areas where you can come to fight 10 or more enemies at once or in a row (Examples: The Ship, after clearing it, although the clearing itself can be entertaining; or the Necropolis, right after you entered the portal to it, and can kick the guards down into the study area)

In addition to that, I discovered how to bind a key to get 100 adrenaline, just to make those fight sequences more interesting (I don't cheat while doing a game the first few times you know)

It's quite funny seeing multiple ice statues of Black Guards about to attack... something! xP
hold on... How do you get the hundred adreniline? i wanna blow the whole world up with flames and lightning!
Alright, first I repeat I don't support cheating unless you've completed the game, etc.
But, personally, I have binded the 'Q' key to the adrenaline command, so everytime I hit Q, the adrenaline bar goes to max xD;

Try and type this in console, and test if it works, if I remember correctly, it should:
"bind Q, mm_player_add_adrenaline 100"

(If saying a "cheat" code on the forums is prohibited, something I haven't noticed yet, feel free to remove..)
Thanks dude. Iv completed the game like 4 times. Freekin love it... Keep meaning to keep the girl alive... then set my dad free...
 

johnman

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Oct 14, 2008
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Fps are unorginal as they have been around for so long pretty much everything as already been done.
 

barryween

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Apr 17, 2008
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I have an idea for an fps survival horror game: Your in a broken down asylum, with a group of friends, and mellon heads attack! You have a cast of 8 characters and if one gets killed they're dead... forever. If everyone dies, you play as a cast of 8 cops who go to investigate, and so on until you win, but the more people you've kept alive by the end, the better ending you get.
P.S:I dont know if others know who Mellonheads are, so if not just ask me.
 

Moloch-De

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Apr 10, 2008
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There is a lot of crap out there but whoever says there are no decent games is just a lazy little crybaby. Go and dig through the crap and you will find loads of diamonds (like many said there is a SWAT series and its decent).

Alternativ:
You only have to buy one or two games for unlimited creativ fun: Half-life 1 or half-live 2. With strong modding communitys you can play loads of creative games.
You miss interesting weapons? There were single half life mods with sometimes more than 100 new creative weapons inside: Rocket shooting crowbar? Rocketlauncher that shoots turrets? Button that nukes the whole map? everything there.
Interesting scenatios: your Civil War game? Medival battle with swords? and with pirates? Battle against zombies controled by a human masterming rts stile? everything there.

Many are multiplayer but there are good single player mods two some don't even feature violence.
 

wasted space

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Jul 16, 2008
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cuddly_tomato said:
WW1, up over the trench with 30 buddies, all trying to get to the machine gun nest without getting perforated by enemy bullets.
http://uk.xbox360.ign.com/objects/948/948336.html

Yeah, we can only dream.
 

Quistnix

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Nov 22, 2007
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Or we can wait a bit until Zeno Clash [http://www.destructoid.com/zeno-clash-summons-forth-gameplay-footage-still-looks-creepy-as-hell-115019.phtml] is released..
 

TOO S0BER

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Jan 5, 2009
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I totally agree with
cuddly_tomato said:
Ok, we have the grizzled space marine with a gun that looks like a piece of construction equipment or the WW2 tough guy with a chin you could crack anvils on.

Anyone else?

Why in the name of Michael Bay are there no other genres of FPS games? I am loathe to speak for anyone except myself but am I really the only one who is getting a bit fed up with this? It's not even as if it would be difficult to come up with some alternatives... here:-

Napoleonic wars (a la Sharpe), with muskets and flintlocks.

WW1, up over the trench with 30 buddies, all trying to get to the machine gun nest without getting perforated by enemy bullets.

Pirates, specifically the boarding parts. Running around Friggates and stuff with those awful little pistol things, complete with explodable environments from all the cannon fire.

Being in a SWAT team, having to raid random buildings in a city to rescue hostages and stuff. Even driving your SWAT van there and ordering your squad about. (kinda like GTA but with an FPS SWAT motif).

If they had a go at any of these I guarantee they would generate more interest (and sales) than Medal of Honor:1032 or Call of Duty 17. Is there a valid reason game developers haven't tried something new?
I totally agree with everything you said. New ideas are needed. When I heard COD 5 was world war 2 again...i was like OMG do something else for once...
Thats why I liked COD 4 because it was the ONLY call of duty game to not do WW2.
I've always said in my flame wars with my friend (big call of duty fanboy) that if they did a WW1 game it would be a big hit. And all he ever says in No it wouldnt...with no reasons whatsoever.
But maybe he might be right because there wouldn't be SMGs HMGs and the like other than the Maxim Gun (WW1 Machine Gun).
 

DerekWillis

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Jan 23, 2009
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A MMOFPS for consoles that is basically that you are in a cloning facillity, training to become a soldier, except you don't know it. You think you live in a dystopian world where everyone is insane and going to kill you. After a few hours of gameplay you come across a glitch in the programming of this VR world. You investegate and get stuck in a library with no doors or windows. No secret passages either. You search the shelves and come across a book about hypnosis / mind power. after reading it time lapses, you realize the only way to get out is to use mind power. You wake up in the cloning facillity, and must make your way to the outside world. You start torward the door when a chip that was implanted at "birth" sets off an alarm and sends a shock through your system that temporarilly paralizes you. Robot guards come in and take you to a giant holding cell where you find out that you weren't the first to find the glitch, 999 other people that don't look alike (due to gene crossovers and randomized allels) are in the cell, all NPCs, that have a similar story as you. This number is not random as within minutes of being hurled into the room a mechanical noise starts and the entire room starts falling. Everyone is flattened against the ceiling as consiousness starts to fade. The walls start to glow red hot and your back is severely burned. Then the room slows its descent. The room takes about 2 minutes to slow down to the point that you can't tell if it is still moving. You hear anther loud clank. Gas starts fuming in from seemingly nowhere and everywhere at the same time. Some people pass out, others have died from the G-forces during the fall. You hold on to the brink of consiousness, watching a wall split in two, as people with gas masks and assult rifles check the body count. One of them mumbles about "the damn trackers have a longer lifespan than them. The rest of the wall is now gone and the opposite wall starts to come closer. Eventually the wall pushes all of these people (not the guards, they walk out as this happens) through the door. You are then sat in a line where you hear the statistics, of the 1000 that started only 826 survived, including someone you met when you first entered the room. This will not be predetermined but of the people you chose to talk to one of them will die. As a drill sergent walks past you you have multiple options of what you can do, each option mapped to one of the face buttons or pull the left trigger to pause the game in "Decision Time" to see every thing you can do.what happens from then on is determined on how you play, if you're a sergent's pet you will be treated as a good soldier, if you decide that you're getting the hell out of this complex right then and there you better time your actions right because this is a millitary installation. You could could get killed before you say the words "Yes, sir." If you decide to participate in the training, time lapses, you do some drills where you get options to determine how the next event will go, i.e. you try to sabotauge the commanding officer and expect the next scene to start off with you getting beaten to a bloody pulp. Of course you can try to escape any time you want, this is just for the in depth gameplay and maybe something special if you go all the way to the end of the story line where you are stationed at a random corperation, again attempting to leave will result in severe consequenses. But if you make it to the outside world, you find it MUCH WORSE than the virtual reality world. Up till now you haven't really been able to die, just extremely bloodied up. You want to, of course, try not to die because once you do bye-bye dystopian world. Anyway, you soon learn about a platoon of people whose names are randomly generated. Due to the unstableness of the city and human curiosity, you undoubtedly will kill someone of some relation/friendship/combination of the two of one of the major officers in the platoon. By the way, this platoon does not take kindly to that and has an amazingly large hold on the city, turning one in every five people against you. You are given the option by the leader to flee the city if it was in self defence and witnesses saw it, but if you were alone or you fired/swung first you will be givin no warning. Eventually, when you die, be it: killed, an accident, an illness, or old age; the screen fades to black and slowly back to yellow as your character is staring at cushining on the wall two inches in fron of his nose. This becomes the main menu as before you just had press start and it loaded up the last save. You can slip back into your coma and: continue that life, go back to the cloning facillity, go back to the millitary installation; or you can try your luck at the outside world and attempt to escape. If you escape it turns into a MMOFPS rather than just a FPS by you immediatly getting caught up in World War Three, and just so you know, it's every nation for itself and you randomly spawn in one of the countries so if you don't want to be in that one's army, you better catch the next flight out of there. All of this is done in first person view, even public transportation, and the travel times are based on the estimated load time of that region. Then you are drafted where ever you land (crash or normal, depending on how good at dodging flak your illegal pilot is). Of course you can go AWOL and join the "Antarticans", a group of survivalists that don't actually live in now soggy Antartica. Oh and as a final note, the war started over whose flag got the, accidentally, highest made pole in front of the latest league of nations. (not the League of Nations proposed by Woodrow Wilson, but a UN type organization.)



















Oh, and I just thought that up on the spot.

I'd like to make a living doing that.