Frostbite 2 engine and Dragon Age 3

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shadebreeze

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I think Frostbite is reasonably versatile.
Hawkeye already pointed out a list of games that use it:

Hawkeye 131 said:
As you pointed out EA has been getting it's money's worth out of Frostbite that's for sure; - Battlefield 3 - Need for Speed: The Run - Medal of Honor: Warfighter - Army of Two: The Devil's Cartel - Command & Conquer: Generals 2 - Battlefield 4 - Dragon Age 3: Inquisition
Most of them are of the FPS variety, but some different games are starting to appear (C&C).
I think I've even heard that they were considering it for a golf game (it simulates foliage and trees very well, water looks nice, and you could use missile physics for tracking the ball), but that was probably speculation.

Anyway, it is not inconceivable that EA may want to move more games to Frostbite, which is developed in-house at DICE, rather than licensing Unreal. I guess it would be a cost-cutting decision for them, wouldn't it?

Scrustle said:
The reason the game is using the engine is because EA is trying to put it in every game it can because it wants to advertise what a great engine it is
And that, yes. But I think money comes first for EA.
 

Scrustle

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shadebreeze said:
Scrustle said:
The reason the game is using the engine is because EA is trying to put it in every game it can because it wants to advertise what a great engine it is
And that, yes. But I think money comes first for EA.
Well I say "advertise" because that is what it looks like. Whenever it's in a game they always make a huge deal out of it. It's in the trailers and splash screens when you start up many games. It makes it look like the games are little more than advertisements for the engine, because they are planning to license it out themselves. They want a slice of that Unreal money.

Or at least, that's how it looks. I haven't heard of any non-EA game using the engine, or EA showing any kind of plans to license it out. But the way they go around promoting it really makes it look like that's what they want to do.

So what I mean is that the fact they're showing off how great Frostbite is is about the money, or it may be in the future. Or maybe since that's all EA knows they have no idea how to do it any other way.
 

Templarixx

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SajuukKhar said:
Templarixx said:
I am extremely excited about DA 3 because it is supposed to have co-op, but this just helps to add excitement.
why would they put coop in Dragon Age?
Why wouldn't they? It would only add more sales and the game would most likely receive higher ratings for including co-op. Many critics seem to vote down when a game doesn't have a co-op and the critic feels it should.
 

Korten12

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Templarixx said:
SajuukKhar said:
Templarixx said:
I am extremely excited about DA 3 because it is supposed to have co-op, but this just helps to add excitement.
why would they put coop in Dragon Age?
Why wouldn't they? It would only add more sales and the game would most likely receive higher ratings for including co-op. Many critics seem to vote down when a game doesn't have a co-op and the critic feels it should.
Co-op could be fun, the second player doesn't make choices and imo, if you find a good friend, they probably wouldn't care and would just like to enjoy being able to play co-op.
 

RicoADF

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Hazy992 said:
RicoADF said:
It's also going to be used for the next C&C game, so add RTS to the list as well.
To be honest I'm very skeptical, their trying to do everything with one engine rather than have engines that are optimised for specific game types. It's a great FPS engine, but it's currently unproven in the other fields (although third person probably wouldn't be an issue).
Hey if Valve can get so much mileage out of the Source Engine I don't see why the Frostbite engine can't be optimised for an RPG.

Speaking of Source, Valve really need a new engine. Source is really showing its age.

Continually pushing the engines capability graphically is different to programming it to do a game type it wasn't built for. Traditionally a RTS would have a very different engine to say a FPS, as they are displaying different environments. The RTS would be displaying lots of lower quality models/units and drop their lods fast to keep the frame rate up, while a FPS would have higher detail, but alot smaller view and maps. Now I say traditionally for a good reason, as the difference between the modern RTS and FPS detail levels are slowly dissolving and thanks to modern hardware it may be possible to do one engine that fits all. However its yet to be proven to do it well, I'm just saying that I have reservations.
 

BBboy20

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DA3 may end up melting gaming rigs with Frostbite but I still think having the game look like the concept art from 2 would be the superior direction.

I actually am now wondering what the engine would look like with cel-shading techniques.
 

Kikosemmek

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Inb4 the art style stays shitty, but just uses shinier graphics.

Seriously, before I actually get excited about DA3, I'd want to know if it's going to suck or not. As in mobs of enemies respawning around my party, or every character being a dark whiny *****, or all the dungeons looking the same. THAT is what needed changing, not the graphics.

I'm taking this news and the fact that EA is committed only to games with MP now to mean that DA3 is going to suck balls, since more attention will be dedicated to the graphical face-lift and the multiplayer component than what actually matters in an RPG: story, characters, campain pacing, and engaging and balanced combat.
 

Random Argument Man

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glchicks said:
Random Argument Man said:
Marik2 said:
Random Argument Man said:
Tigerlily Warrior said:
So does this mean DA3 will be a FPS? Anyone??
Did you seriously asked this question or are you just trolling?
With EA that might be plausible
I hate to pull this on you guys, but....


Using a graphics engine does not mean that gameplay changes. It should only look pretty. Mass Effect kept using the Unreal 3 engine. I don't see much people complaining about that.
You're forgetting that mass effect is a third person shooter
I really just want to respond with "so?"..I really want to. I also wanted to post a "You don't say?"

Mass effect is a third person shooter... so what does it change about Dragon Age?

It's just a change in graphics engine guys. Mass effect is a RPG with third person shooter gameplay who also used a graphics engine popular with shooters. It didn't stop Mass effect of being Mass effect. If Mass effect would've used the Source engine, which is also used for shooters, it wouldn't change Mass effect other than the "pwetty gwaphics".

Can we stop this petty argument before we reach the lowest level possible? like this...

 

Imbechile

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Tigerlily Warrior said:
Would love to hear your thoughts...
Dragon age 3 using Frostbit 2?

!LAAAAWL!

Yeah, like the visuals were the biggest problem in Dragon age 2, Mass Effect 3 and TOR.
 

JediMB

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I hope they're still going with stylized art. I liked the direction they were heading in with DA2 in that department.
 

Terrible Opinions

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I'd just like to point out that Fallout 3, Splatterhouse, Bully, Dark Age of Camelot, and Civilization 4 all share the same engine.
 

JediMB

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glchicks said:
So I will reiterate my one argument, in caps bolded so you won't "Miss" it this time. THE OLD GUARD HAS LEFT AND GONE. GREG AND RAY AND EVERYONE ELSE WHO MADE BIOWARE IS GONE. BIOWARE IS DEAD. LONG LIVE BIOWARE.
Err... BioWare does have a bunch of writers and programmers who've been around since Baldur's Gate or so. The problem doesn't lie in the people working directly on the games, but in the ones giving them orders from above.

Honestly, I think Greg and Ray have been mostly irrelevant to the company since they sold it to EA, so I don't see their departure making a significant difference.
 

Savber

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Bioware is using the goddamn Frostbyte 2 engine for Dragon Age 3 and we're bitching about that?!

Come on guys... Please study up on game engines before assuming that this means DA3 will be more actiony. A game engine does NOT focus on just one genre. It can be modified.