Well for a video game film to work, you need to find the perfect film that can work without being able to control the action. Any game that basically has a plot that rips from films (MW, Resident Evil, Dead Space, so on) will not work because it simply feel weaker versian. An heavy gameplay, low story relieant game (Mario, Street Fighter, Sonic, Doom, Megaman, so on) is out because the stories have no weight that can be used to any degree and they would have to make their own, which has yet to end in a good film (case in point, Super Mario Bros.). So we need a game with a good story that is not a film ripoff, so lets say Bioshock. Next, we need to give it to people that have talent in this sort of thing. No Uwel Bowl, Michel Baye, or these other hacks then been dropping these out by the truck loads. Once we get all those conditions met, we can have a good video game film.