Games That Should Have Been Good

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rincewind42

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Jul 23, 2008
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some random guy post=9.68451.629175 said:
The Darkness: It could have been brilliant but it was just an average FPS with dodgy aiming, an unbearably laggy online mode and an inconsistent difficulty level.

Assassin's Creed: It had so many good ideas and was massively hiped. It still turned out a good game but it should have been much better.

XIII: It had a lot of potential and the cel shading and overall comic book style was well done but it turned out to be a pretty average FPS.

Haze: Free Radical is usually a great developer. What happened?
I'm conflicted about you. You don't like the Darkness, but everything else on your list makes sense. I don't know what to think!
 

rincewind42

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Jul 23, 2008
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buggy65 post=9.68451.629812 said:
MasterInsan0 post=9.68451.629229 said:
Mass Effect, definitely. It actually is good so long as you don't think of it as a game, but rather an interactive story where the interactive parts suck.
is it just me or did the wonky camera behind your character (and driving) hurt your eyes after an hour of gameplay...
Goddamn driving sequences, who the hell thinks that they are ever a good idea? Would have been relieved a bit if you could have modified or leveled your truck, but no it was static. But the more I think about Mass Effect, the more I realized that it wasn't as good as I had wanted it to be. It wasn't bad, but I certainly think it suffered. Let's see if Fallout 3 gets botched before I lose all faith in modern RPGs
 

Bakutakamine

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Aug 15, 2008
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Too Human, sure its not out yet but by what ive heard, its disappointing,

I got this game used and it looked interesting, Spectrobes, it was fun but it hit the easy mark and went about a million miles too far. And the combat was lackluster and repetitive, i saw greatness.
 

Quaidis

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Jun 1, 2008
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I'd have to agree with Ares Tyr on Kingdom Hearts. The first one I tried to enjoy, and the second one - while they improved a wee bit on some stuff, fell completely short on everything else. I am getting sick of emo games and amnesia plots. Why on earth would you take a part Disney game and add both as the main elements? KH2 sickens me. The badly sung, head-tripping music video was also something that made me want to cram salt-soaked q-tips through my ear drums.

I didn't mind Ratchet and Clank 2. It was 4: Deadlocked that was terrible. How on earth could the company pull off the fantastic sequel of 3 that did everything right, then trash it all for 4? I hope that whoever came up with that idea was shot.

FF12 had a load of promise, but fell short in its own rights. If they only added a touch more colorful characters and a marginally better plot, maybe stop ripping parts of past successful games (like the ShinRa building in FF7), and come up with better dungeons, it would have been a much better game - even with the way the weapons were set up.
 

Auron555

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Jun 15, 2008
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Agree with Haze.

I say Enter the Matrix. It looked so promising, a Matrix sandbox, but somehow it just... wasn't. One word review: Isn't.
 

DeadlyFred

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Aug 13, 2008
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Deus Ex 2 : The original = classic. The sequel = Eh...

Two from the Warhammer fan in me
Fire Warrior : Come on, they could've made his a mediocre shooter at least. Bad design, bad glitches and utterly non-existent AI.
Squad Command (PSP) : Actually not a horrible game but really seems like it was rushed out the door in the middle of final QA testing.
 

Asymptote Angel

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Feb 6, 2008
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Starcraft Ghost SHOULD have been good, but I guess we'll never know.

I've been disappointed by games, but the biggest disappointment of all has to be Oblivion. Considering the overwhelming amount of content the devs managed to cram in, it was crippled by wonky, unintuitive combat. Also, its refusal to give spellcasters a ranged attack spell from the outset was absolutely crippling. Squishies should not have to wait as long as they did to get out of melee range.
 

Ares Tyr

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Aug 9, 2008
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Programmed_For_Damage post=9.68451.630089 said:
Ares Tyr said:
For me...

The Def Jam game for the 360 sucked. I had hoped it would carry over from Fight For NY, but no... no they screwed up what was perfect about that game.
Tell me about it! Fight for NYC is close to my favorite fighting game of the last generation. DJ Icon was the antithesis of that.
Finally, someone who understands my pain.
 

Quaidis

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Jun 1, 2008
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Indigo_Dingo said:
How has noone said Lair yet?
I'd rather forget Lair was mentioned at all due to the bitter disappointment that X-play led me into.
 

Kira042

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Jul 29, 2008
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I of the Dragon. I found the game in a discount bin and read the back. Summary: You play as a dragon in a huge world environment as you face against evil forces that are invading the land. The storyline sounded rather generic, but the chance to play as a dragon really caught my eye. I went home, installed it, and gave up in disgust after the first few levels. It played like a single player MMORPG and the dragon aspects (devouring enemies, breathing fire, flight)seemed tacked on and awkward. The game COULD have been great, but it was rubbish.
 

Rshady

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Jul 22, 2008
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Assassin's Creed - Looked amazing then turned out to be the most frustratingly boring game ever.

Any FIFA game - They always play well in the demos, but when the full version comes out it is always a let down.

GTA VI - It was good, but should have been better.
 

ElArabDeMagnifico

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Dec 20, 2007
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4. Half Life 2: Episode 2
7. Metroid Prime 3
WAT?!

Alright Alright, anyway, it's hard to say something that hasn't been mentioned already, but I do think the king is "timeshift" (like you said) - I mean, they had SEVEN bugs left to fish out, SEVEN, and then they had to cancel it and start from scratch....

(Yet was still better polished than Haze...HAR HAR!)

I wanna add No More Heroes, there was so much unnecessary shit just thrown in there, I could have done without that stupid excuse for an Open World and doing those "jobs".
 

dukethepcdr

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May 9, 2008
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All games could be better than what they wind up being. Deadlines, limitations of current hardware, glitches, human mistakes, unforseen conflicts with hardware and other software (mainly a problem in PC games), poor ports from other platforms, budgets that run out of money, committes of idiot executives that force changes but don't know anything about making good games etc. all combine to make even the greatest games less than what they could have been. That said, I do have a list of a few games that were so horrible I can't see why they got published but they should have been at least descent:

Enter the Matrix - I know movie games have a poor track record in general but come on! How could it have gotten this bad? I saw games five years older than that one made with smaller budgets that looked and played ten times better. Non-round tires on cars? Character models with gaps in the skins? They couldn't even manage to rip off Max Payne's bullet time right and it was a major part of the Matrix movies.

Braveheart - Should have been the greatest sword swinging epic game ever but it was a poor dud that wasn't even as good as Baldur's Gate.

Tomb Raider series - How has this series survived this long? Even the first game's Lara was so hard to control that I could barely make her do basic platforming moves let alone the tough ones. They have yet to improve the gameplay significantly despite all the graphical tweaking. Sure L.C. looks cute but I'd rather look at pictures of a hot real life girl dressed up as Lara than struggle though a Tomb Raider game. The god-aweful Angelina Jolie movies "based" on the games didn't help any either.

Batman games - How can they continue to screw up games based on the coolest super hero? Batman should be a lead pipe cinch to make a great action game from. If they can make such good stealth and gadget laden games for made up for the game characters like Solid Snake and the hero of Deus Ex, why can't they do the same for the Dark Knight Detective that so many game characters are inspired by?