It's game about a British chap with a cap and a giant gold-plated mecha robot. What's not to like?Souplex said:Henry Hatsworth. Nobody even heard of it, but it's a brillian DS puzzle platformer RPG.
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Good show indeed...
This.thegrimfandango said:Okami deserved to do a lot better than it did.
This.thegrimfandango said:Okami deserved to do a lot better than it did.
Oh god yes, I really hope Silicon Knights does this.ThePizzaGuy556 said:Eternal Darkness! i'd love to see a sequel on a next gen system
Oh most definitely this. ZoE was the first game I ever played that offered complete and total three-dimensional freedom, as in you could move easily in any direction.-Zen- said:Though there are fans and they are indeed loyal, I really wish Zone of the Enders as a series got more attention. As far as I know, it was the first hyper-fast mech combat game to which nothing could, and most likely still can't, compare. It was all the best parts of mech-centric anime with few of the inadequacies thereof.
Did you use the Power Recirculator and explore every room possible to find augmentation upgrade canisters? Also, you don't exactly NEED to use Run Silent or the Cloak. You can just sneak past the enemy... in most cases.Choppaduel said:well i wanted to do stealth but the damn cloak is sooo costly, and so is silent running. also stun rod ammo gets pretty scarce towards the middleSome Random Tosser said:But while most games say 'This is what you must do', Deus Ex says 'what do you want to do?'
Gungrave? I never really found that to be good. The dodge move was absolutely worthless, it's only maybe 15 minutes long and all you have to do to win is constantly press square.destiaer said:Other than that, I love Henry Hatsworth, and maybe, just maybe GunGrave.
Uh...it was a pretty big deal when it came out and it had thousands of players. Hell..people still play the original and thousands more play the free tribes 2.Atmos Duality said:Starsiege-Tribes
It had all the makings of a decent universe, and played very differently from your typical shooter. Fast, fun, varied.
But it's all dead now. Thanks to Vivendi Universal pulling all support for the game before even the first patch was released for Tribes Vengeance in a move that still baffles me to this day.
A bloody shame too, because I actually liked the story (well, up to a point, then it fell apart).
there have been LOTS of other games that make you care about the charachters, and heavy rain was definetly not the first to do it, I don't know what games you were playing before thenYossarian1507 said:Heavy Rain.
Yeah, I know, I'm talking about this game all the time, deal with it.
Seriously though, this is the first time, a video game made people care for their characters. In every other game, it's "Damn, I got shot/got stabbed/fell into a pit/lost my leg/whatever, Quickload, and let's kick their ass this time'. You don't care to take cover, because there is a heath bar/regenerating life. You don't care about dead companions, because you have Phoenix Down or they are just nameless NPC.
And then comes Heavy Rain, where every encounter (well, at least in the late game) IS a fight for your life, and believe me, YOU WILL throw your controller all over the place (whether it is necessary or not), just be sure, you'r character WILL avoid nasty death, thanks to a car crusher or something similar.
And if somehow you'll fail... Well tough luck, the game goes on. It's not over yet, you have 3 other characters continuing their story. And you care EVEN MORE for them.
Seriously, that car crusher moment mentioned earlier, gave me more goosebumps and shaky hands moments than Silent Hill 2 and Amnesia combined. I even stopped playing the game for that day, when another char found himself in a death threatening situation after seeing the consequence of the last screw up.
Amazing, simply amazing. I wish more game were like that.
Hell yes this. I have all of them and they are really good games. They come under that heading of "Easy to learn, hard to master"DiMono said:Deadly Rooms of Death [http://forum.caravelgames.com/viewsitepage.php?id=90294]
A small indie game that built puzzles out of monster encounters, with enough variety that the first game had 25 different level themes, and later had a level editor added so players could make their own. Seriously, if you like puzzle games, you have to try this one.
Metro is great, and the book is also really enjoyable as well, if you're able to find it. I think I'd go with Metal Arms: Glitch in the System, though. God damn that game was fun.GamesB2 said:I don't know about mass appeal... but Metro 2033 should have gotten a lot more coverage.