I hate these threads because nobody ever gives reasons for why they hate them apart from "It sucked" (if that).
What's even more daft is hating a game in the first 5 minutes and giving up on it. I absolutely despised Fallout 1 as soon as I started playing, I almost logged off and never touched it again. I stuck with it for a bit longer and still wasn't enjoying it much. A couple of weeks later I felt the urge to play it again, played it to completion and bought Fallout 2. I am now playing Fallout 2 and getting pissed off with me AI companions killing Brahmin we are supposed to be protecting.
For me I didn't even need to play Lord of The Rings Conquest to know it was bad. When a friend brought it round all my suspicions were confirmed.
The defence of Helms deep consisted of the players plus around 5 or 6 AI (no exaggeration) defending the walls from about 10-20 or so enemies at a time. When they breach the defences you then get considerably more enemies, but due to spacing they again only come at you in waves of about 10.
There was no sense of "Epicness" and the fact that you lose the walls despite slaughtering everyone who gets within 10 feet of it is one of those things I hate about games such as these: If you are going to make us "overwhelmed" then make sure it actually happens as oppose to just telling us it did.
Furburt said:
Commandos 3 and Grand Theft Auto 4.
Commandos 3 because I died so much on the first mission.
That almost happened to me, although I stuck with it and eventually figured out how to do each mission. Those games were
harsh.
Mr. In-between said:
HALO
MW2
If you think I am "trying to be cool", you can eat a bowl of shit. I honestly hated both of these games within five minutes of first playing them.
Well how about arguing your point rather than just telling everyone to fuck off? Personally I don't give a damn who likes what, as long as they can say why.
That's the main reason people get pissed off when people insult popular games. They usually just go "Halo sucks nuff said".