Games you found unbearably long

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Sn1P3r M98

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May 30, 2010
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Ross Perot said:
Red Dead Redemption spent far too much time in Mexico.

Who wants to be in Mexico in the first place?!
I thought that RDR really dragged on, it was a fun game, but should have finished earlier.

Better to end wanting more than to end wishing it could've ended sooner, IMO.
 

BNguyen

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Mar 10, 2009
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easternflame said:
Ross Perot said:
Red Dead Redemption spent far too much time in Mexico.

Who wants to be in Mexico in the first place?!
I find this to be extremely racist. I live in mexico.
No really I do live in mexico but nobody wants to be here, or nobody SHOULD be here.
which is kind of weird when I see on TV all of these commercials saying how great a vaction destination Mexico is
 

mikespoff

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Oct 29, 2009
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Oblivion (Elder Scrolls IV).

I really enjoyed the game, probably played it for 200+ hours, but seriously, I don't know if I was even close to the end. Those damn Oblivion Gates just kept opening.

Far Cry was another. I had fun with it, but after the arrival of the mutants it just went on too long.
 

mikespoff

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Oct 29, 2009
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Drakmeire said:
Fallout 3 had this problem for me, I maxed out my level before I even got to the radio tower.
Weirdly, Fallout 3 annoyed me because it ended too soon. Not because the game wasn't long enough, but because I still had a bunch of unfinished business when I went into the final plot mission. I didn't realise that the game would end after that mission (or even that it was the final mission) and I wouldn't be able to go and finish off my sidequests afterwards.
 

easternflame

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Nov 2, 2010
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BNguyen said:
easternflame said:
Ross Perot said:
Red Dead Redemption spent far too much time in Mexico.

Who wants to be in Mexico in the first place?!
I find this to be extremely racist. I live in mexico.
No really I do live in mexico but nobody wants to be here, or nobody SHOULD be here.
which is kind of weird when I see on TV all of these commercials saying how great a vaction destination Mexico is
It's publicity. really. I get publicity to go to your country, you get publicity to come to mine. It sucks. I don't want to be here. My spaniard father came here and never left, same as my mother. Already I sound like game of thrones
 

gabmed

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Dec 11, 2009
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Soviet Heavy said:
Kingdom Hearts. All of them are TOO. DAMN. LONG.
D-don't diss my favourite game ever. I get sad. =(
Kingdom Hearts was awesome! And it wasn't that long, although it did have a lot of cutscenes. xD
 

Unhappy Crow

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Mar 14, 2010
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Test Drive Unlimited 2. Getting to level 60 without the Casino DLC will take you a craplaod of time. Even when you manage to find help on forums, the game's online will make all players rage at how messed up the servers are. Even before the patches made online more playable, it was still a mess.

Oh yeah, and the PS3 and 360 version of the game hasn't gotten the Exploration DLC yet.
 

Inkidu

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Mar 25, 2011
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Ten minutes of Infinite Undiscovery or The Last Remnant and I would have pulled my own teeth out to get away. Luckily I could move and turn the console off, get in a car, and drive to Gamestop.
 

Cogwheel

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Apr 3, 2010
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Arcanum.

Is it an amazing game? Is the length entirely justified and free of padding? Yes and yes.

That said, it makes replays (and, as I learned, LPs) very difficult indeed.
 

babinro

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Sep 24, 2010
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Neverwinter Nights 2 - I really enjoyed this game for the first 20 hours...then it began to drag at 40 hours...then I couldn't wait for it to end. That's before playing the other campaigns.

Half-Life 2 - Everyone I know disagrees with me, however, I felt nearly every segment went for too long before introducing the next. Excellent game, with rather poor pacing.

Warcraft 3 Frozen Throne - Orc Campaign - I love the ideas used in this campaign, but it simply drags on for too long.

Most sandbox games - This is a personal opinion because of the major use of driving from point A to B over and over again. I love Mafia 2, but it drags on because you don't get the option to skip needless tasks like driving home AFTER having completed a mission.
 

Karthek

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Feb 26, 2009
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Games that took quite a while to finish, but were awesome: Half-Life:Source, Dragon Age 1&2, Time Splitters 2, and Fallout New Vegas.

Games that took too long to finish and sucked: Darksiders, Too Human, Final Fantasy 13, and Farcry 2 takes the prize for biggest PoS AND making me hate the series.
 

Vault101

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Sep 26, 2010
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intheweeds said:
Vault101 said:
If I had to choose Id rather a game be too long than short, if its short I feel cheated
Idk, i don't think a game should be shorter than say 6-8 hrs, but i treat games kind of like movies.

I don't go to a movie thinking "this better be at least 2 hrs long", i judge it on its merit after i've seen it. I don't like playing 'filler crap' in a video game any more than i like watching it it a movie. If the story and experience has given me all it's got, then i would rather it just end than pad itself out.

But then again if the movie is too short, it doesn't matter how good it is, it's not a movie, its a 'short film' and i'll be damned if i'm gonna pay full ticket price for that.
well I havnt found agame that I felt was too long, HOWEVER it depends on if I get bored with and how much time I have myself, plus with some games I get the nagging feeling, so I slow down

I mean it also depends of the game, I expected to find portal 2 too short, but it felt good and long which I was really happy about even though if portal 2 was an RPG then I would have felt cheated

I did tend to drag out my games as long as possible in the past, however now that I have a job wich means less time for games..but more disposable income for games I dont have to worry over lenght as much (but Id still be pissed about 6 hours)

anyway with me I think a game feels too long if I lose interest, like mass effect 2 or 1 can be around 20+ hours but it never feels too long because I never lose interest in it

as opoased to Darksiders....an experience I strechted out over a long time, only 17 hours I think..but it felt longer than that because I found the game rather dull aside from its visuals

but I really think it depnds on the induvidual, some peopel think a game is too short, other times its too long for some

I think its just a better option to go for the longer side of things...even if its padding I DO NOT like feeling cheated

like would I have paid $80 for the first portal?..fuck no, and Im glad Valve understood that, and really put some effort into the seaquel...as opased to slapping together a couple of test chambers

because evne though people praise portal for its length, it was never a full release game anyway
 

LordLundar

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Apr 6, 2004
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Lessie here:

Final Fantasy 9, just felt like it was plodding along.
Half Life 2. Apparently, I stopped playing just before it "got to the good part", 4 freaking hours in. Pass thanks.

And not really unbearably long, but unbearably slow: Legend of Legaia. For the amount of time it takes to get from town a to town b in other JRPGS I could get halfway across the map.
 

Jarvaelison

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Mar 30, 2010
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Fallout 3 and Oblivion were both games I found unbearably long. They're good games and I enjoyed them but 3/4ths of the way through each I couldn't wait for either of them to end.

Not just the main story for each game mind you, guilds in Oblivion and side quests in Fallout dragged it on. The main story for each was too short =P
 

Sinc3riT

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May 5, 2011
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Ross Perot said:
Red Dead Redemption spent far too much time in Mexico.

Who wants to be in Mexico in the first place?!
I'm totally with you on that one. Especially once you get to the part where it's like "hey I hope you like riding your horse, because you have to go back and forth between America and Mexico now. Have a dandy time."
 

AbstractStream

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Feb 18, 2011
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Final Fantasy XII. Seriously, what the hell...
It. Would. Not. End!!

Okami was also really long, but I liked it regardless.
 

Biosophilogical

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Jul 8, 2009
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Dragon Age: Origins. I have never beaten that game. I've gotten close (just before teh final boss), but that was as far as I could make myself play.
 

AlternatePFG

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Jan 22, 2010
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I would hardly call BioShock long but any part after the big plot twist is torture to play and it feels like it takes forever to get anywhere. Seriously, it should have ended right at the twist.
 

intheweeds

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Apr 6, 2011
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Vault101 said:
intheweeds said:
Vault101 said:
If I had to choose Id rather a game be too long than short, if its short I feel cheated
Idk, i don't think a game should be shorter than say 6-8 hrs, but i treat games kind of like movies.

I don't go to a movie thinking "this better be at least 2 hrs long", i judge it on its merit after i've seen it. I don't like playing 'filler crap' in a video game any more than i like watching it it a movie. If the story and experience has given me all it's got, then i would rather it just end than pad itself out.

But then again if the movie is too short, it doesn't matter how good it is, it's not a movie, its a 'short film' and i'll be damned if i'm gonna pay full ticket price for that.
well I havnt found agame that I felt was too long, HOWEVER it depends on if I get bored with and how much time I have myself, plus with some games I get the nagging feeling, so I slow down

I mean it also depends of the game, I expected to find portal 2 too short, but it felt good and long which I was really happy about even though if portal 2 was an RPG then I would have felt cheated

I did tend to drag out my games as long as possible in the past, however now that I have a job wich means less time for games..but more disposable income for games I dont have to worry over lenght as much (but Id still be pissed about 6 hours)

anyway with me I think a game feels too long if I lose interest, like mass effect 2 or 1 can be around 20+ hours but it never feels too long because I never lose interest in it

as opoased to Darksiders....an experience I strechted out over a long time, only 17 hours I think..but it felt longer than that because I found the game rather dull aside from its visuals

but I really think it depnds on the induvidual, some peopel think a game is too short, other times its too long for some

I think its just a better option to go for the longer side of things...even if its padding I DO NOT like feeling cheated

like would I have paid $80 for the first portal?..fuck no, and Im glad Valve understood that, and really put some effort into the seaquel...as opased to slapping together a couple of test chambers

because evne though people praise portal for its length, it was never a full release game anyway
I agree with you about portal 2. If it was the same length/production values as portal 1, there's no way its worth full price. If it was similar to portal 1 in length, but cost similar too, i would be ok with that.