Quests to get a key, to open a door...they are pointless, annoying and downright out-dated.
I know its an example which has been used before, and I totally agree with it, Borderlands, you need to go into an enemy stronghold, kill lots of bad guys in order to get a key, to open a gate...
It just infuriates me that in this day of age such an old, and over-used mechanic could still be popular...
Also Deus Ex return of bosses and bad guys...if you can't provide an adequate reason for them returning...either 1) Dont kill them in first place or 2) Dont bring them back and get original.
I know its an example which has been used before, and I totally agree with it, Borderlands, you need to go into an enemy stronghold, kill lots of bad guys in order to get a key, to open a gate...
It just infuriates me that in this day of age such an old, and over-used mechanic could still be popular...
Also Deus Ex return of bosses and bad guys...if you can't provide an adequate reason for them returning...either 1) Dont kill them in first place or 2) Dont bring them back and get original.