Heliros said:
If this is anything, and I do say ANYTHING like any of the following:
World of Warcraft
Warhammer Online
Conan online
EvE online
Ultima Online
Anarchy Online
Star Trek online
then it will be shit.
This kind of level-up based press-1-to-slash-2-to-bludgeon-3-to-heal-hotbar health points mana points arbitrary stats equipment-means-everything point-and-click fuckshit has been done to death and the market is literally being SATURATED with it.
Hell, you can barely do a web-search without being assaulted by chinese/korean wow-clones.
IF wh40k online is to be AT ALL any more interesting than watching paint dry then it either needs to be some kind of 1st person Shooter/Mount&Blade/3d person adventure hybrid, or a multiplayer driven strategic carbon copy of the table top wargame.
I actually think that a way to make an MMO work is to adapt the basic gameplay formula from games like BFBC:2.
No actual levels, only ranks. You rank up by getting kills and doing missions. Higher Ranks mean better gear. HOWEVER! Even if you are wearing the best gear, someone who has turned the game on for the very first time and only has the starting gun can kill you. It may be harder for them to do than if they had equivalent equipment, but still infinitely possible.
I think that could make these sorts of games a little more fun.