Xsjadoblayde said:
Okay, the god of war series has been basically a testosterone fueled male power fantasy with no barriers in what it wants to do. Which is ok, I enjoyed that experience also, and I identified why it pulled so many cathartic strings while playing and appreciated that unbridled glee. They didn't care about writing a relatable character
Untrue, the first game had a very relateable Kratos, he was literally a Greek Tragedy turned into a video game. A man drunk on his own power and ambition, ends up destroying the only thing in his life that he loved. And then swears revenge on the source of that tragedy, the God that he served, who drove him to that action. In doing so, he ends up getting revenge, but not redemption, and ends up taking up the mantle of the god he slew. So now, he is a morose diety, bestowed with great power, but lacking the one thing he truly wanted. That's classic writing there, and made for a great game.
Xsjadoblayde said:
that much is obvious to us all...they cared about making badass shit happens in style. That was a fun experience undoubtedly. Why dissect a pure conduit? I believe that is a waste of valuable neuron burning. Dissect the reason why the conduit was the end result.
Because not everyone is just looking for "a testosterone fueled male power fantasy" ? I know I got tired of Kratos real quick in GW 2, and despised him by GW 3. This wouldn't be a problem,
if I wasn't forced to be playing as him. When you make a completely irredeemable shit stain as the main character of a game, then I am forced to do the actions of an irredeemable shit stain, and I personally don't enjoy that. Some people might get a kick out of being the most despicable person they can in video games, but I'm not one of them.
Xsjadoblayde said:
But you can only keep that up so much, eventually there needs to come the period of growing up, maturing, becoming self aware enough to know your strengths but not to constantly push them, because if you keep pushing the extremes, you will run out of ways to create "wow" moments pandering to literally one specific emotion. Creators grow up, writers, all these people don't want to ride on their past tropes, not ones with a sense of integrity at least. You have to understand that passionate writers will not keep writing and trying the same old shit purely because it is popular. They want to experiment and go for more nuance. It's kind of like how so many disliked Guy Ritchie's "Revolver" film because it wasn't another lock stock or snatch. He has openly said he will never do a lock stock 2 just because that's what they expect him to make. Creators grow up and want to tell deeper stories. Don't let nostalgia hold you back, dude.
I agree with this. But not only do the creators of the series grow up, so do the players. Most people I have seen talk about God of War series on this site have a very common theme to their comments. Paraphrasing " I liked Kratos in GW 1, but he became a deuchenozzle in GW2 and 3. Really sucked the fun out of the series for me by the end of it."
That's not a good mood to try and continue a franchise. When you have openly driven away a significant, if not major portion of your fanbase with how you presented the character, you need to rethink where you are taking the series if you want anyone to actually buy it.
I know personally, I had zero intention of buying any other GoW games, after the ending of 3. It left such a bad taste in my mouth, that I didn't want to give them any more of my money, regardless of how much fun the mechanics could be, the epic SCION-esque combat sequences and everything. I couldn't get past the shit protagonist, and his completely deplorable motivations. And I suspect I'm not alone in this mindset. But, then this trailer comes around, and they make a point to show that he's no longer the mindless, homicidal psychopath that he was in GW 3, GREAT! He is openly showing that he has learned that "he dun fucked up." and is trying to change. And somehow this is a bad thing?!? If people honestly want Kratos to just stay as he was, after doing all the things he's done, then he isn't an actual person anymore. He's just a robot, to let them live out their evil fantasies of total destruction. Because no actual human would do all the things Kratos did,
for the reasons he did them and not realize "wow, I was a fucking idiot that literally destroyed the world because of my blind rage/revenge" NOBODY WOULD STAY THAT WAY AFTER THAT. They would realize they need to make a change in their behavior, because going around destroying worlds because you're butt hurt is a Bad Idea. So he has grown, he has learned, like all people do.
If this is somehow a bad thing for people, they are fucking nuts. You just want the exact same character over and over, no change. Just go replay GW 2 & 3 then. Because clearly you don't want him to change at all, so why should they bother making a new game for you when the old ones do all that for you?