hermes said:
No, no no no no... no!
The idea that games can't be nothing but "fun" is what is holding them back. Toys are meant to be "fun". Videogames are meant to be enjoyable. That is the reason why we have different genres in every other single medium. A horror movie is not meant to be fun, a dramatic book is not meant to be fun, a romantic song is not meant to be fun; but depending of what you are looking for and the mood you are in, they can be enjoyable, decent escapism or even (gasp) thought provoking. But since video games started as shinny electronic toys (they even have "games" in the name), they still hold the stigma that "fun" (in the most puerile definition of the word) should be their ultimate goal.
Okay, I think we're operating on a different understanding of the word "fun."
I don't mean "fun" like, happy-happy McDonalds primary-colours child-safe fun. I just mean, you know,
entertaining. I think video games should prioritise entertaining gameplay before inserting shallow dramatic elements in an attempt to be considered "artistic" by people the same age as my father.
I think we're on the same page otherwise.
Casual Shinji said:
But there's already 4 (6 if you count the PSP) versions of God of War with the same brawling action. That's 6 servings of nothing but chocolate, with now one serving of vanilla.
At the risk of stretching the metaphor: it's not that we're chocolate-overloaded or that there's too much chocolate, it's more that they're taking a brand associated with chocolate, and then producing vanilla in an attempt to attract fans of vanilla. Okay, the metaphor's dead now. To clarify: they're taking a title that evokes a specific type of gameplay and re-applying it to a very different style of gameplay.
I said above I'd be keen on this game if it was a new IP - some Viking fantasy game called
Valhalla or something. But they've deliberately chosen to call it God of War, and they did that in the hopes of arousing old memories in the hearts of God of War fans. I feel like that was an error. I agree that the franchise was (by the third game) basically a zombie, but I also feel it could have been revitalised in a way that didn't involve a sudden 90-degree turn into a totally different genre.
For comparison, imagine if - ten years from now - they make a sequel to
The Last of Us and it's an arcadey retro brawler where Ellie is dismembering fungus zombies with chains and double-jumping through platforming sequences. It's ridiculous to contemplate. That's what this looks like to me right now. I'm not saying that the final product is going to be inherently shit - it might be great, there's no facts to really make a conclusion on there - but it sure as shit doesn't look like God of War. Maybe that's why it's getting optimism primarily from reviewers and gamers who have never been fans of the franchise before.
I don't know.
I already went through my "okay, I've had enough" process for the God of War franchise. Maybe it should've just...stayed dead? And then this could be a new game? I really think I'd prefer that, to be honest.