I'm sure a sizable portion of this community has often played a game and their inner game designer came out and said "Why didn't they do it this way?" or "This game would be perfect if only they fixed this."
Simple rules:
1) This isn't for games that haven't aged well, we all wish FF7 looked like whatever Crytek just spewed out but let's not consider graphics as features.
2) This isn't for games you wish were in a separate genre (guy wishing FO3 was more FPS-y get out!)
3) This is for games you actually ENJOYED.
4) Try to limit the number of apples/oranges comparisons, some people like turn-based combat, some like real time, this is a preference, not a game design flaw
So give your personal input on a game you enjoyed but where you think you had a brilliant idea for how it could have been done "better"
Simple rules:
1) This isn't for games that haven't aged well, we all wish FF7 looked like whatever Crytek just spewed out but let's not consider graphics as features.
2) This isn't for games you wish were in a separate genre (guy wishing FO3 was more FPS-y get out!)
3) This is for games you actually ENJOYED.
4) Try to limit the number of apples/oranges comparisons, some people like turn-based combat, some like real time, this is a preference, not a game design flaw
So give your personal input on a game you enjoyed but where you think you had a brilliant idea for how it could have been done "better"