Any of the Halo games I've played, I played the single player and multiplayer and just didn't like it. And it's not because I don't like first person shooters, I do, I LOVE L4D and the Half-life games and bunch of others, I just did not like Halo
If a game is not fun, it has not done what it was made to do, therefore, it is not a good game in any aspect.Xanadu84 said:I have to give the rebuttal that it must be possible, seeing how people are...doing it.Gxas said:You piqued my interest.Xanadu84 said:Nonono...in all of those examples, you think the games and there design are flawed, overrated, or just not good. That now what i'm asking. I'm looking for games which you genuinely believe are great. If someone asked, you would tell them that this game is an excellent, top notch, well made, awesome game, but which, by some fluke, you just can't enjoy yourself whikle playing. I'm curious if people can put there personal tastes behind them, and try to appraise a game through a more objective set of criteria.
I cannot play a Valve game. Any of them. Sure, the Source engine is deemed as good, and everyone is entitled to their opinions, but I cannot see it this way. Yes, I will admit that the Source engine has inspired a lot of games and many of them are hailed as some of the greatest of all time (Which I simply cannot agree with at all).
Here's the deal, you want me to pick a game that I hate but praise it as a revolutionary game that it top of the line. I cannot do this. It doesn't make sense to do this. Now, I can say that the premise of Little Big Planet is a wonderful idea. I cannot, however, say that Little Big Planet deserves praise as best game ever. I will never say that every game should copy its formula, because that would be idiotic. What you are asking me to do is against every fiber of what I believe. You want me to pick a game that I think is perfect, or near perfect, but despise utterly. If something is perfect in someone's mind, they cannot hate it. If they do, then it is not perfect.
You picked Street Fighter IV. But all you did was give a short review of it. You said that the game was very well made, but you didn't have fun playing it. Little Big Planet had pretty art, decent controls, and a unique idea, yet I hated playing it. It was not fun. So, I will say, don't play it. Simple as that.
Maybe I'm missing your point entirely, but, what I'm getting is that you want us to pick a game that we think is perfect but had no fun with. This cannot be done.
See, I think you are very close to what I mean with Little Big Planet. You see it as a game with a large number of great and wonderful qualities, which makes up a well designed whole. You don't have to despise the game, it just has to be no fun for you. If someone told you they were looking for an innovative, family friendly platformer, I bet you would have to acknowledge that LBP is a great choice, even if you would never play it yourself. Perhaps the easiest answer to this question would be taste in genre. If I hated FPS games, I would not like Half Life 2. However, I might very well be able to see that it is designed well. Or perhaps a child's game could appear to be a wonderful child's game, but is obviously just not appealing to your demographic. Basically, it's okay to not like a game, but I also think its worthwhile to be able to think critically about a games qualities, and identify positive qualities, even if you happen to not like it. And given the periodic fights centered around beloved properties and developers (Valve, Halo, etc), I think it's a good thought experiment to prevent meaningless battles, and wncourage people to acknowledge strengths they might not traditionally appreciate.