I think it's cool, good homage to Halo 2, come on, it would be worth it to be able to say "I stayed online for a week after xbox live shut down"
Wow, I disagree with this 100%, I think it's really a sign of praise that they want to keep playing as much as they can, it's flattering the Bungie and Microsoft really, and it's not really hurting themTrivun said:These people are just being stupid. I'm a massive Halo fanboy and I love Bungie to bits. And I even love Microsoft, since they've never done anything bad to me (and every time I've had any dealings with them I've been all the better for it, even when I had the RRoD and they replaced my console with a free three months of XBL thrown in).
Bungie and Microsoft together gave all Halo 2 users plenty of warning that almost everyone took as a case of "fair enough". Halo 2 was kept alive by Bungie for about four or five years after the Xbox 360's Live service came along, which is already impressive enough and a massive sign that Bungie and Microsoft do care somewhat about the gaming community. Not to mention that they threw in a bunch of extra support and nods to the community at the very end.
At the end of the day, the people who are remaining on their consoles are effectively kicking Bungie and Microsoft in the balls. That's a great way to thank the developer and publisher who did so much for you, isn't it?
It seems like a large number of people posting on this "issue" (actually there isn't one) don't seem to understand what's actually happening.Therumancer said:.
Well, my thought is that when it comes to games and gaming the entire thing should be self contained. Just like how I can whip out my old Coleco Vision, plug it in, and play the old cartridges if I want to. I see owning the product and being able to use what I paid for indefinatly as one of my rights.
I don't think any reasonable person could or did say that. The issue was not whether MS or XBL would "go anywhere" but an issue of how long any particular game or feature would be supported. XBL as a fee service is separate from XBL-enabled games. If it no longer offers someone the things you bought it for, cancel it and stop paying. This is another reason for the service to be paid-- after all, if PSN is free for every PS3 game, then it's essentially included in the price, which means that if (or rather when) Sony stops supporting multiplayer for certain old games-- games for which this functionality was included in the purchase price of the game, rather than as a separate online service-- what's the justification ? Sony will have de-valued an integrated product/service you paid for with no corresponding compensation.Therumancer said:.
You could say that my expectations are "unrealistic", but then again I brought up these problems starting years ago when services like "LIVE" first launched. The general attitude was along the lines of "meh, don't worry about it, the service won't go anywhere, Microsoft will be around forever". The issue of them supporting antiquidated technology was something someone overlooked and chose not to consider in the great "rush for the future". Well now we've got a bunch of Halo 2 players who still want to play the game they paid for, the way it was supposed to be played, yet Microsoft doesn't want to support the servers.
If online multiplayer were indeed included in the purchase price of the game (as it is with PSN) then your position would be jusified, as the inevitable closure of that online service reduces the value of the product. Since online multiplayer is not included in the box, but is a separate subscription service that you can cancel at any time, this does not hold.Therumancer said:.
Ultimatly I feel that if these products require dependancy on the company and it's services for any features, the existance of servers, or whatever, then the price should be substantially lower. What's more I at least do not think that Microsoft represented themselves well when games like "Halo 2" were being released which is why you see some
people complaining about it now (here and there), fine print aside, the general vibe being presented was that they would be supporting this service forever (or at least as long as Microsoft existed).
I assume you mean digital distribution. I'm not sure I follow you. Unless you're talking about selling used games, because that's about the only area where the consumer suffers in digital distribution vs traditional distribution. You're no less dependent on "companies". Does GameStop give you a free replacement disc if you scratch one of your games? No? But you can re-download any game you've bought through Steam or XBL if your hardware fails. This isn't more dependence, nor is it less power. It's more power and less dependence. It all depends on which phases of the process you look at.Therumancer said:.
Keep in mind that I am fairly against the whole idea of "digital" gaming on a number of levels because of the power it takes out of the hands of consumers, and the dependancy on businesses that it breeds.
That's... pretty insane. Microsoft isn't legally bound to support Windows 95 anymore, why is a subscription-fee based online gaming service held to a higher standard? Have you ever read the XBL TOS? Nobody could win in court over this issue because they'd have no case. MS not only didn't promise to run XBL for any particular length of time or for any particular devices, nor are they preventing any user from availing themselves of the most obvious remedy-- cancelling their subscription. If you want to wish anyone to take a bath on this issue, save it for Sony, since they'll inevitably face the same issue; however, in making their differentiator "free online play" there's no subscription fee to cancel and thus no obvious remedy.Therumancer said:.
To me the very valid points you make are moot, basically I feel Microsoft should never have released this product for all of the reasons you mentioned. However since they did it anyway, I personally think they should be made to support it. If that means them maintaining antiquidated servers until Microsoft goes out of business, or the heat death of the universe (whichever comes first) so be it. Understand, I *WANT* them to take a massive bath because of this. Sadly I doubt anyone who cares will ever have the money to bring it to court seriously, never mind win.
No, they didn't. They sold the Xbox based on the Xbox, and they sold the separately-packed Xbox Live service as a for-pay add-on after the fact. XBL wasn't even ready when the Xbox launched, which is why Halo 2 was such a big deal: the first installment didn't have online multiplayer, just split-screen and LAN play-- both of which still work on both those games, either on original Xbox hardware or in emulation on the 360.Therumancer said:.
Also, as far as I'm concerned none of the consoles I ever purchused were clearly marked with an expiration date (if it's there it's not obvious to a cursory inspection and probably wouldn't hold up in court). I have both a 360 and a PS-3, I do not own an original X-box but I don't remember seeing it marked that way either. Microsoft sold the X-Box based on that service so I feel they should be obligated to support it.
While a lot of evil is done in the name of progress, choosing antiquated and less efficient means of distribution solely for the sake of being against all things new isn't particularly discriminating, either.Therumancer said:.
Rulings of the sort I suggest would of course basically kill a lot of these online gimmicks and bring media/games back to hardcopy which is where I think things should remain.
dude its not just a gameMelasZepheos said:There's comes a point at which you just have to say:
'Dude, let it go, it's a game!'
I may be a fan myself, but this is so far beyond the normal it's not even heroic or brave or anything.
It's just monumentally stupid. Ah well, their life, their choices.
That cracked me up dude, nice play. I do somewhat admire the determination of these obsessed individuals, but it's still pretty stupid that they're "fighting" to keep their game when there is actually no fight involved. It's just an aircraft carrier versus a potatogun. There are passionate people, and there are ones who need to move the fuck on. For christ sake you can still get the PC version and it's online enabled, as far as we know indefinitly, but these people insist on crying that it's not going to work on their system? Balls. If they're THAT serious about their game they WILL buy it on PC, it's as simple as that, and if they don't that's just dogmatic logic.Sexual Harassment Panda said:Xbox on for a week?...it's all fun and games until someones house burns down.
I have to agree with this pretty much entirely.Therumancer said:That said, I think Microsoft is in the wrong here. Simply put I feel those people are entitled to play the games they bought online indefinatly. That's part of the product they puchused. To me the only way Microsoft should be turning off their servers or support of those games should be if it goes out of business entirely.
I understand other points of view on this, but to me this pretty much summarizes why I am against the idea of games going digital, or relying on digital connections in general. Right now we're seeing exactly why buying a game that is dependant on the company in any way is a bad idea.
I imagine in 10 years or so we'll hear about how Assasin's Creed 2's support servers are going offline and nobody will be able to play their copy of AC2 anymore. Strictly speaking I feel that if I bought a copy of a game, I have the right to just up and play it online 10 years later on an old machine if I get the hankering. By the same token even if the servers are deserted for decades at a time, I feel a group of Octogenerians in an home down the road would have the right to all login to Halo 2 with their antique X-boxs and play a few rounds for nostolgia if they wanted to.
I agree with this... less than entirely. Closer to not at all. Frankly, I question your source for taking the pre-warning as "a case of fair enough". You and other people who play Halo 3? Just because Microsoft posted a while ago that they were going to be taking down the servers doesn't mean that everyone was okay with it. The fact that these few are taking a stand proves that some people weren't okay with it. I say more power to them. I doubt they'll make any difference, but it's good to see a few people willing to be so devoted to the game. And frankly I think it's cool of Microsoft to not just pull the plug on them, which they very-well could have done right off the bat. It'll be interesting to see, as time goes on, which party will cave first. Will Microsoft eventually just boot them? Will their connections give out? Who knows.Trivun said:These people are just being stupid. I'm a massive Halo fanboy and I love Bungie to bits. And I even love Microsoft, since they've never done anything bad to me (and every time I've had any dealings with them I've been all the better for it, even when I had the RRoD and they replaced my console with a free three months of XBL thrown in).
Bungie and Microsoft together gave all Halo 2 users plenty of warning that almost everyone took as a case of "fair enough". Halo 2 was kept alive by Bungie for about four or five years after the Xbox 360's Live service came along, which is already impressive enough and a massive sign that Bungie and Microsoft do care somewhat about the gaming community. Not to mention that they threw in a bunch of extra support and nods to the community at the very end.
At the end of the day, the people who are remaining on their consoles are effectively kicking Bungie and Microsoft in the balls. That's a great way to thank the developer and publisher who did so much for you, isn't it?
So I guess I should be kicked for still playing Persona 4 on the PS2?xXSMaC 123Xx said:Anyone who still plays on an orginal Xbox needs to get kicked in the nuts.
uh, you are so wrong. bungie loves them: "Someone emailed me to ask how we felt about the few players still hanging on to Halo 2 today - those who will remain active until they are forcibly removed. Easy question. They're awesome."Trivun said:These people are just being stupid. I'm a massive Halo fanboy and I love Bungie to bits. And I even love Microsoft, since they've never done anything bad to me (and every time I've had any dealings with them I've been all the better for it, even when I had the RRoD and they replaced my console with a free three months of XBL thrown in).
Bungie and Microsoft together gave all Halo 2 users plenty of warning that almost everyone took as a case of "fair enough". Halo 2 was kept alive by Bungie for about four or five years after the Xbox 360's Live service came along, which is already impressive enough and a massive sign that Bungie and Microsoft do care somewhat about the gaming community. Not to mention that they threw in a bunch of extra support and nods to the community at the very end.
At the end of the day, the people who are remaining on their consoles are effectively kicking Bungie and Microsoft in the balls. That's a great way to thank the developer and publisher who did so much for you, isn't it?
its like a domino effect sorta.... people that loved halo 1 didn't really like halo 2 and people that loved halo 2 didn't really like halo 3 and people that loved halo 3 didn't really like ODST , but people who only played them for multiplayer liked them all i supposeFinalDream said:Why didn't Bungie just add the Halo 2 maps into Halo 3 multi? Or are the games somehow different? Do Halo 2 fans not like Halo 3?
Ever tried to find a game online with a title just three years old, let alone ten or more? The public abandon most games long before the servers are shut down, with possibly EA sports titles the exception. It's simply not good business sense to waste resources for such a minimal audience. M$ said they did this in order to maximise the live service for the 360, and that can only be a good sign for consumers who pay for the service. I used to love playing the super NES but I didn't cry when they discontinued support for the console....Save some money and upgrade for petes' sake!Therumancer said:You do realized there are a lot of poor people, and even more than usual despite the alleged recovery of the economy (according to the stock market). Some day it might be you who can't afford a new generation console.xXSMaC 123Xx said:Anyone who still plays on an orginal Xbox needs to get kicked in the nuts.
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That said, I think Microsoft is in the wrong here. Simply put I feel those people are entitled to play the games they bought online indefinatly. That's part of the product they puchused. To me the only way Microsoft should be turning off their servers or support of those games should be if it goes out of business entirely.
I understand other points of view on this, but to me this pretty much summarizes why I am against the idea of games going digital, or relying on digital connections in general. Right now we're seeing exactly why buying a game that is dependant on the company in any way is a bad idea.
I imagine in 10 years or so we'll hear about how Assasin's Creed 2's support servers are going offline and nobody will be able to play their copy of AC2 anymore. Strictly speaking I feel that if I bought a copy of a game, I have the right to just up and play it online 10 years later on an old machine if I get the hankering. By the same token even if the servers are deserted for decades at a time, I feel a group of Octogenerians in an home down the road would have the right to all login to Halo 2 with their antique X-boxs and play a few rounds for nostolgia if they wanted to.
"Cybersquatting" has apparently accomplished nothing though.