Halo 2 Players Refuse to Leave Xbox Live

Recommended Videos

DEATHROAD

New member
May 14, 2008
479
0
0
Skullkid4187 said:
Wooooow, it's not like there's another halo multiplayer.
Thats what i dont get, if you like halo 2 that much,your gonna have a headsplosion when you find halo 3, i dont understand this,i still find it hard to believe there are people with original xbox's plugged in,mine has been down my old shed for years, simple 360's dont even cost THAT much anymore.. seriously..
 

teh_gunslinger

S.T.A.L.K.E.R. did it better.
Dec 6, 2007
1,325
0
0
Gjarble said:
On a semi-related note, I hope that, one day, online gaming can be totally decentralized (that is, the console acts as the server), so any game, past, present, or future, can be played at any time as long as there are enough people willing. Does anyone know if this is technically feasible?
Oh, something akin to player run dedicated servers? That should be possible unless Actiblizzion gets a say in the matter.
 

Velocirapture07

New member
Jan 19, 2009
356
0
0
Armored Prayer said:
xXSMaC 123Xx said:
Anyone who still plays on an orginal Xbox needs to get kicked in the nuts.
Hey hey now I still play on my original Xbox, a kick in the nads seems unnecessary.
Yeah, I still use my original to play games like morrowind and sega football 2k5 (which is still better than any madden game ever made).
 

Johnny Cain

New member
Apr 18, 2010
328
0
0
That's the end of it then, those few guys hanging on have since logged off for the last time.

The biggest shame is Halo 2 had some of THE best maps I'd ever seen in an FPS game. And not all of them have made it to the later games.
 

Starke

New member
Mar 6, 2008
3,877
0
0
Petromir said:
Starke said:
Stewz said:
3. Assasin's Creed 2 doesn't need servers to run.
The PC version does. Along with Settlers 7 and Splinter Cell: Conviction.
We'll once those server are taken off perminantly, a simple crack of the DRM (though it may well have been patched out when that happens).

Servers for abox live online MP probably harder to do.

I suppose using PC's you could bridge home networks and LAN play, but thats a hell of alot more faf.
Yeah... I'm not aware of any company taking their online DRM offline and issuing a patch to remove it. Some of the Ubisoft games patched out starforce back in the day, but that was it.
 

BloodSquirrel

New member
Jun 23, 2008
1,263
0
0
Foggy_Fishburne said:
Hahaha warriors! :D Kudos to them :)
FinalDream said:
Why didn't Bungie just add the Halo 2 maps into Halo 3 multi? Or are the games somehow different? Do Halo 2 fans not like Halo 3?
Yeah I've been thinking about that aswell? What's the deal? I'm confused. Maybe Halo 2 is better then 3? I don't know
This happens with pretty much any game- even after a sequel is released, there's always a few people who stick with the old one. Halo is just popular enough that we're hearing about it.

I think Microsoft would be idiots to kick them. This kind of story is free marketing; play it up as a doomed battle, just like the one you'll be fighting in Halo: Reach, coming to your Xbox 360 this fall!

fix-the-spade said:
1: Unrealistic how? Quake still has plenty of plyers and servers kicking about online. Why in a peer to peer service that makes no demand on servers* is it unrealistic to expect players to at least be allowed to continue setting up their own games?
Switching off matchmaking fine, but blanket killing the entire system is plain arbitrary.
Quake wasn't part of a closed, unified console online system. It's not a matter of MS saying "Hey, let's turn Halo 2 off to get people to buy Reach." Halo 2 will not work under the changes that they want to make to Xbox live. They'd have to either re-program Halo 2 or somehow run two versions of Xbox live side-to-side while somehow sharing your profile information between the two. They can't just allow people to still "set up their own games" because Halo 2 was never programmed that way- it has always been setting up games through live. Even a peer-to-peer service requires a central server to set up connections.

All Quake needs is a single server still running to direct players to player-run server lists.
 

Silva

New member
Apr 13, 2009
1,122
0
0
I honestly think that Halo 2 is a better game for multiplayer than Halo 3.

The graphical change for the third game didn't impress me when contrasted to the overall drop in fun. The cartoonishly unrealistic style of violence that was used to great effect in the first two games. It was this that made it funny. It was this that made H2 a great party game. And it was this that H3 seemed to drop in favour of a hardcore, skill-based, soulless system of "balanced" warfare. So for me, the fun died after Halo 2.

This is why I own a PC and play Half Life 2: Deathmatch instead. Crazy gameplay, plenty of spawn kills and cheap play, but more importantly, there was no nonsense about balance*. It's pure opportunism, which is quite liberating and has its own skill curve to climb, unlike Halo 3, which has one that looks, honestly, very similar to all the others shooters have.

Essentially, I support anyone who prefers Halo 2 over its successor. So these guys are pretty cool in my view. And if Bungie likes them too, I don't know why people think it's necessary to move along early. Except the alleged safety reasons regarding Xbox overheating.

* I have a thing about the balance philosophy in games.

In MMOs it makes sense to fine tune some character skills so that they don't overpower people with other classes or skill sets too much. MMO PvP is predictable and more simple than other forms of gameplay, thanks to its rigidly statistical nature, so balance is both achievable and desirable in that context.

However, in a shooter, trying to reach "balance" doesn't make sense because you're not really dealing with statistics anymore, but rather the split second complexity of when your players decide to shoot, and what they're shooting, and why they chose that weapon, and a hundred other variables.

In a complex battlefield, balance is impossible to achieve, and striving towards it just makes the game more boring without ever reaching the goal of a serious simulation which tests skill on equal grounds. Not to mention, giving equal opportunity to win to each player on a battlefield is very unrealistic, which tends to go against the point of balance anyway. It's a self-defeating concept.

That's why, with shooters, basically, the crazier the design, the better.
 

Darkstar370

New member
Nov 5, 2009
117
0
0
maveric101 said:
Trivun said:
These people are just being stupid. I'm a massive Halo fanboy and I love Bungie to bits. And I even love Microsoft, since they've never done anything bad to me (and every time I've had any dealings with them I've been all the better for it, even when I had the RRoD and they replaced my console with a free three months of XBL thrown in).

Bungie and Microsoft together gave all Halo 2 users plenty of warning that almost everyone took as a case of "fair enough". Halo 2 was kept alive by Bungie for about four or five years after the Xbox 360's Live service came along, which is already impressive enough and a massive sign that Bungie and Microsoft do care somewhat about the gaming community. Not to mention that they threw in a bunch of extra support and nods to the community at the very end.

At the end of the day, the people who are remaining on their consoles are effectively kicking Bungie and Microsoft in the balls. That's a great way to thank the developer and publisher who did so much for you, isn't it?
uh, you are so wrong. bungie loves them: "Someone emailed me to ask how we felt about the few players still hanging on to Halo 2 today - those who will remain active until they are forcibly removed. Easy question. They're awesome."

http://www.bungie.net/News/content.aspx?type=topnews&cid=25650
bottom of the article.

also, these people aren't playing 24/7. a lot of them have had to leave games for a while because they have jobs, or classes (i watched one of the streams for a bit).

and really, for most of them at least (and me), it's not about the game, halo 2. it's about the memories that go with it. i have so many great memories of playing halo 2 with my friends, and even though i'll still have those memories, it still sucks to see the game go.

and really, why do any of you care how someone else spends their time?
tsd said:
The majority of these responses are astounding. 'just play halo 3 its basically the same game' 'they need to stop complaining'. if anyone took time to notice, they are not complaining they are trying to play out the last moments of an extraordinary game, that essentially established xbox live. to any of us that played halo 2 it is not the same as halo 3 or odst, in my opinion it is substantially better in gameplay and community. the most brilliant thing of it all is the integrity of it, something a majority of you bashers probably do not have. I congratulate these true gamers and keep up the fight.
lhrsikkill said:
I am one of "those people" who many on here have said to get a life. In response- we like Halo 2. It was more than just about the game, it was a community. We all got to know each other pretty well. Yes, for those of us with 360's we have tried Halo 3. We don't care for it as much as Halo 2. These people continue playing because of the love of the game. Multiplayer is gone for good when they log out. What would you do if one of your favorite games was going off line for good? These players aren't playing 24 hours a day. They have jobs, school, and family. They have a right to play just as much as you all do.

To baker80- just because you only played Halo 2 when you were drunk doesn't make it a drunk frat boy game. To Baron Khaine- Halo 2 is not prison to us, its heaven. And we all make it on the "outside" too. Should I tell you that you can't make it on the outside because you play COD? To MelasZepheos- Good! Then you won't mind turning off your X-box for good because they are "only" games. The comments in this forum prove to me that Halo 2 had a special community unique from the others. You won't find comments like this from any of us.

To those of you who appreciate the remaining few on Halo 2 (21 people as of early Saturday morning) then here are the latest streams: http://www.justin.tv/xxbookerdxx and http://www.justin.tv/zombiestench
These are the only sane comments in this hate filled thread. My salutes to you all.
 

BloodSquirrel

New member
Jun 23, 2008
1,263
0
0
Trivun said:
At the end of the day, the people who are remaining on their consoles are effectively kicking Bungie and Microsoft in the balls. That's a great way to thank the developer and publisher who did so much for you, isn't it?
If Microsoft really wanted to, they could kick them off rather easily.

As I posted above, Microsoft would be morons if they did. This kind of thing is free marketing. This isn't something you put down, it's something you milk. Put something on your website showing how they're holding out.
 

lhrsikkill

New member
Apr 24, 2010
4
0
0
A house burning down because they are playing Halo 2 past the cut-off? Are you kidding? You better not leave your house today because a meteor might fall on you. The drivel on here by many proves to me that the Halo 2 community was unmatched by those in other games. We play Halo 2 because we love the game. Why play a second-rate game like Halo 3 when you have the game that defined X-box? What's wrong with people who love Halo 2 not logging out so they can play longer? You people need to get a life.

Sexual Harassment Panda said:
Xbox on for a week?...it's all fun and games until someones house burns down.
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
0
0
I've received a lot of responses to my last message in this thread. Some agreeing, some disagreeing, and some in between. Thanks for your responses and attention.

I did want to say that to some of those who disagreed with me, that I think part of my point has been misinterpted.

Simply put I do not think that age is relevent to a product you own. It doesn't matter if there is a bigger, better, flashier game, if I want to play my old one the way I bought it and have the hardware and software to do it, such should be my right. The financial realities of the situation for the company being totally irrelevent to me as the consumer. The bottom line is that I feel I have a right to what I paid for. If in 10 years nobody is playing on the server, but me and a buddy both have copies to play, and want to, then we have that right.

Of course this ties heavily into the fact that many years ago I was also saying that things like XBL were a bad idea, and saw this kind of thing coming, but nobody believe it would be an issue, what's more people were saying that they trusted Microsoft to keep the online active indefinatly and ensure backwards compadibility if it comes to that.

Speaking for myself I *DO* play old games, and do so with some frequency. I also look back to other consoles like the SNES, Genesis, Coleco Vision, and others. They did not go online, but basically if I plug in my old Coleco Vision, and plug in a Cartridge I can play the game I bought on the hardware I bought (and occasionally might get in the mood). I do not believe that the progess of technology invalidates the right of a consumer to his product, no matter what might be hidden in fine print.

Generally speaking my arguement that Microsoft should be forced to keep XBL online for Halo 2 indefinatly is kind of "ridiculous", but then again I feel the entire situation is ridiculous, and personally felt that the idea of putting consoles online was both stupid and unfair.

The issue of digital property also enters into this equasion (though a seperate issue) because basically there is no guarantee that a company will last indefinatly and be able to provide the material you bought 10-20-30 years down the road. Hence why I am a big believe in "disc in hand", and see older consoles and computer games as being representitive of what my rights should be as a consumer.

I will also say that I feel the issues of wanting to see gaming technology progress can be addressed and make used of online systems and such, while at the same protecting consumer rights. As I said years ago, I feel that companies like Microsoft or Sony should be required to create a trust fund as part of game development to maintain the servers and infrastructure for each game they produce. A Trust Fund being a pile of money that generates and pays out interest, a big enough trust fund can produce enough money to pay building rent, run servers, and pay some dude to do maitnence once a game becomes obselete. With the game budgets being what they are right now, I think some of that money could be used to do that. The big obstacle of course being greed, which of course goes into other arguements. The bottom line is that I feel there is more than enough room within current development budgets to do this without raising prices, the big "cost" would be to some of these salaries being paid to game developers (which of course goes into another discussion, and one of my continuous arguements that have involved everything from people who work for the industry, to Maxim magazine doing a report).

The above "Trust Fund" idea isn't perfect (no need to rant at me about it, though some people doubtlessly will) but the point is I'm sure there are plenty of things that can be done. Of course in the end it comes down to the industry not really wanting to, or caring. Right now there is more of a focus on how to squeeze more money out of consumers and make ownership of games and such as transient and intangible as possible, rather than giving people a quality, solid, enduring product.

That's my opinion at least, and no, I don't expect everyone to agree with it. Still I hope this clarifies some things.
 

Blights

New member
Feb 16, 2009
899
0
0
You know, for all those people that said those guys were stupid, the last man standing gets early access to the Reach Beta...

So you know, technically. They win.
 

Optimus Hagrid

New member
Feb 14, 2009
2,075
0
0
There may still be hope: people devised a way to play PS2 games over the internet using something along the lines of a "LANtunnel", using the LAN features of games. This meant games like Timesplitters 2 could be played online even though they never had online support.

I think something along these lines has already been developed for the Xbox.
 
Apr 24, 2008
3,912
0
0
lhrsikkill said:
A house burning down because they are playing Halo 2 past the cut-off? Are you kidding? You better not leave your house today because a meteor might fall on you. The drivel on here by many proves to me that the Halo 2 community was unmatched by those in other games. We play Halo 2 because we love the game. Why play a second-rate game like Halo 3 when you have the game that defined X-box? What's wrong with people who love Halo 2 not logging out so they can play longer? You people need to get a life.

Sexual Harassment Panda said:
Xbox on for a week?...it's all fun and games until someones house burns down.
...?

My brother's plug melted after he left his on too long, and that was a matter of hours...not a week. That's all I said, that leaving a console on for a week is pretty hazardous...they get hot.

Your little tirade is misguided. I made no mention of the Halo 2 community, I'm sure they're all lovely people. Definitely not teabagging degenerates who offend easily(and without provocation, might I add), screech down their microphones and are so afraid of change that they would rather play the same game over and over than experience something new...definitely not.

These may or may not be my opinions. But seeing as how you're already offended, I figured I'd actually give you something to whine about.
 

Tirnor

New member
Sep 3, 2009
65
0
0
Omega V said:
wow, how tragically heroic, holding the line in the face of impossible odds...
"Though wise men at their end know dark is right,
Because their words had forked no lightning they
Do not go gentle into that good night."

Hoping for that one last gasp of greatness.... or pistol headshot...

- Tir
 

T_ConX

New member
Mar 8, 2010
456
0
0
You would think MS or Bungie could just pull the plug on the servers or something.

"Oh Halo 2, I wish I could quit you..."
 

Distazo

New member
Feb 25, 2009
291
0
0
Baron Khaine said:
Its like the thing that happens to people in prison, I forget the name, where they can't make it on the outside because they've been on the inside for too long.

Those poor lost souls.
Institutionalized is the word you are looking for I think.

OT: I hope microsoft rewards their obviously rabid support in some way.
 

Krion_Vark

New member
Mar 25, 2010
1,700
0
0
Evil the White said:
FinalDream said:
Why didn't Bungie just add the Halo 2 maps into Halo 3 multi? Or are the games somehow different? Do Halo 2 fans not like Halo 3?
I don't think Halo 3 has the headshot pistol thing that Halo 2 has. But a Halo 2 map pack release would make sense. But maybe they're going to release them all at once for Halo REach with options to take out the jetpacks, etc.
They may fall one after the other in the series but they are VASTLY different. I actually preferred the way that the Matchmaking was done on Halo 2 over Halo 3. The way the maps were laid out. The weapons. You name it I thought Halo 2 was better than Halo 3 in every aspect especially story line. Yeah Halo 3 closed the story but Halo 2 was actually unique and not a rehash of Halo 1 on a different ring.