Vegosiux said:
GiantRaven said:
Are you seriously suggesting that Mass Effect 3 without DLC is a skeleton of a game? The 26 hours I spent diving into it suggest otherwise. Now, if you aren't talking about Mass Effect 3 (I presume you to be since it's what everyone is talking about right now), what games are you talking about since none come to mind for me.
Well, I remember logging over 80 hours on Baldur's gate 2 on one playthrough...I remember logging a good 50 in Mass Effect 1.
What I'm "seriously suggesting" is that some gaming studios are going into that direction - how far they will go down that road is up to us. The actual game time of the "core game" is decreasing yet the price doesn't reflect that, that's what my beef is with.
And, also, I suppose in essence I meant about what A-D. posted a few posts back (though I would have a thing to say about capitalizing every noun), that the process of developing a game has changed, and that, as a gamer, I do not consider such change to be good.
While I see your point, you're ignoring quite a few significant factors.
Baldur's Gate had a fixed camera, used 2d sprites on a 2d pre-rendered backdrop and really didn't have a physics engine to speak of. Modern games like Mass Effect are real-time rendered 3d games in high definition with complex physics engines, particle effects, animations, dynamic shadows etc. Not to mention that since the development of Baldur's Gate the global game market has hugely expanded, vastly increasing the salaries of developers, making development vastly more expensive. All this, while the developers for modern games still have to write all the code, build the engine etc from the ground up just like the Baldur's Gate team did.
This all means that the length of Baldur's Gate is attributed to the relative ease at which the base of the game was developed. Mass Effect games, however, take huge amount of time and resources to just make the engine. The length of modern games is amazing considering the amount of work that needs to go into them. There are of course exceptions to this - quite a few. But the Mass Effect games have an absolutely incredible play time, despite being shorter than Baldur's Gate. I'd call the length of ME more than an achievement than the length of Baldur's Gate.
Even the difference between ME and ME3 are significant. Not anywhere near as big as Baldur's Gate to ME, but it's significant.