How could they screw this up??? Favorite game series that just went to hell.

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Furioso

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Jun 16, 2009
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Rakenar said:
delta4062 said:
Jandau said:
Elder Scrolls: Oblivion - Elder Scrolls were always the forerunners in Open World RPGs, with Morrowind reaching cult status. Then they put out Oblivion, a game with atrocious controls that should have been scrapped after Daggerfall, zero story, atrocious writing, terrible voice acting, moronic mechanics, a cluttered and poorly designed interface and an open world more boring than a can of spam. They did make up for it a bit with Fallout 3, but I still fear for the Elder Scrolls series...
There was a story, and the controls were monumentally better than Morrowinds. Sure it didn't have as many quests and Morrowind, but it still had a hell of a lot more than Fallout 3 did. The interface was the smoothest of the series, A lot of voice actors from Morrowind went onto Oblivion as well, The Mechanics were a lot better than the randomness of Morrowind.

Really, those are some pretty stupid complaints.
The interface WASN'T smooth at all : who wants to click Ok each time they want to sell one item, or can't sell more than one at a time when the stack is less than 4. Add to that the awful resolution of the menu, the absence of keyboard shortcuts and some other more minor issues (like hovering over a buff not indicating what it was), and it all amounts to a sluggish interface.

Thankfully, we can download mods who greatly improve one the majority of these issues, but I feel the game should have had that at the time. That's the problem with games that go out on pc and console, but don't get a revamp for the pc version to better accomodate the controls.
Ohhh ok I thought you were all talking about the console version, which made me confused, since I noticed (almost) none of these problems on the console version
 

Furioso

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LooK iTz Jinjo said:
Banjo-Kazooie. Nuts and Bolts made me cry tears of physical pain while playing it. It raped my childhood. I could name some more but they have already been said so no point.
Really? I actually enjoyed N&B, I thought the building vehicle thing was great fun
 

Truly-A-Lie

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Nov 14, 2009
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Crash and Spyro, they went together perfectly in the PS1 days. Finding the code to unlock the Spyro demo in Crash 3 seemed so cool to me at the time. Then they went together perfectly as their downward spiral seemed to be identical. Take loveable, well designed characters and try to make them "cooler" and more combat orientated. Insomniac and Naughty Dog are doing pretty well for themselves this generation, but I can't help but wonder whether they sometimes look back and cry at what became of their creations.
 

teh_gunslinger

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Deus Ex, Fallout, Command & Conquer, Dawn of War, Splinter Cell and Max Payne

That is all.
 

theninjagecko

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Mar 3, 2010
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Fable. The first one I could play over and over for weeks and never get tired, the second I got tired about the time I entered Oakfield, and I'm really hesitant about buying the third because of this.
 

Tanzka

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Jan 7, 2009
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Well Max Payne 3 isn't out yet but it will most likely suck, so Max Payne.
C&C, Red Alert, Fallout and Deus Ex.
 

Mucinex-D

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Jan 19, 2010
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Julianking93 said:
I have a feeling Metal Gear Solid and Final Fantasy will be mentioned several times here.

OT, I'm gonna have to agree with Twilight Princess.

It was seriously just a poor copy/paste of OoT.

And Majora's Mask is the best one of the series.
Everyone knows OoT was just a rip off of prince of Persia...

kidding... Zelda fans don't hurt me :[.
 

nick n stuff

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Nov 19, 2009
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Destroy all humans. love the series and all the obscure cult references. however, it harbours the dreaded defend mission...and they're bloody difficult.
 

Ultress

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Feb 5, 2009
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The Wild Arms series with the release of Wild Arms 4, I'm all for trying something new but basically removing everything that made the series awesome and unique is a bad idea. XF isn't too bad,just boring but unless I'm proved wrong by WA5 then this series is dead to me.
 

machvergil

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Nov 18, 2009
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Command & Conquer 4 prominently belongs on this topic. Some of the franchises that I've become disappointed in I can explain on some level to me out-growing them. For example, I'm not longer a teenager and therefore don't find predictable teen-hero anime-style plots in a lot of JRPGs interesting any more. Same goes to some extent with Sonic, although no demographic likes bad coding and horrid camera controls.

C&C4 is just a mistake. The plot is such a lousy ending to the Tiberium storyline that it not only alienates long-time C&C players who were looking forward the final act, it fails utterly to bring the newer players the changes in game play might appeal to up to speed. I love how the game just assumes you know what the hell a "Scrin Tower" is and unless you've completed most of C&C3, which new players wouldn't you have no idea what they're talking about, and that's just one example. Even with all the back story it's hard to note what they're trying to do.

I never thought they could do worse than Tiberian Sun's acting and storyline (GDI campaign specifically), but they did. They so did. And it's such a huge bummer after the much the quality of story and acting went up in C&C3 and Red Alert 3. Way to end on a terrible note.
 

IntangibleFate

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Oct 19, 2009
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The entire Socom series. It has got worse instead of getting better. The first game was so good it just got ruined by cheaters, so all they needed to do was add the anti-cheating dns and new maps cause the game was balanced. Instead they added graphics and made guns less accurate for 2, for 3 made them only accurate while not moving and do no damage while adding 16 more people, vehicles and lag. Then in the ps3 version they destroyed the fluidity of sniping and made strafing useless.
 

Xanadu84

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I have to go with Sonic. I remember being a kid, not too into video games, but every once in a while playing on my families Sega. For the most part, it always seemed like Nintendo had the major advantage. The one saving grace, however, was that Segas mascot was a super fast, powerful hero made of spikes, fighting robots, while Nintendo had a fat plumber fighting mushrooms. Clearly Sonic was the far more badass one. Then there was the 3D Sonics. And we all know how those went. Of course, there is one possible counterpoint: the Sonic Rush series on the DS were worthy, updated sequels to the originals. If the new Sonic meets the Sonic Rush series in quality, then Sonic could make a comeback, if not regaining its primary video game mascot title, then at least going out on a respectable note.
 

oveper

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Nov 9, 2009
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Command and Conquer 4. Tiberium wars wasnt as good as the previous games, but the fourth just sucked.
 

LooK iTz Jinjo

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Feb 22, 2009
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Furioso said:
LooK iTz Jinjo said:
Banjo-Kazooie. Nuts and Bolts made me cry tears of physical pain while playing it. It raped my childhood. I could name some more but they have already been said so no point.
Really? I actually enjoyed N&B, I thought the building vehicle thing was great fun
I'm not a fan of this whole user generated content stuff, build your own vehicles, not my stuff. Despite enjoying the game, you cannot sit there and tell me it actually does the original series justice (assuming you've played them). To me it seems like they came up with a whole new IP and slapped the BK name on it to try give it an instant selling point, worked I guess, I bought it.
 

Skull Kid

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Apr 16, 2010
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Wow, some people who actually think that Majora's Mask was better than OoT... Its about time!
I'm going to have to go with Twilight Princess as well, although I am really hoping that the next game is better and will probably buy it no matter what