How To Improve WoW

Recommended Videos

weker

New member
May 27, 2009
1,372
0
0
everyone thinks the same thing as you mostly yes tauren palys are strange but they are cool and that is why they are in there. and the wow is too easy comment yes that is some what true but it is not easy enough for some casual players so let them make it easy first then later on add more for the pros
 

Bloody Crimson

New member
Sep 3, 2009
457
0
0
dimensione510 said:
More action based combat? No subscripton fee? Both of them may be impossible, but they're my two biggest complaints.
Agreed.

Also, have XP be awarded with EVERY kill you make, regardless of level! Even if you're level 18 and this enemy is level 2, give something like 2 XP or something like that. That's the reason I quit.
 

weker

New member
May 27, 2009
1,372
0
0
aarontg said:
To start Id'e say to have more interesting quests, they do have far more varied quests now but even wih the new structures they still boil down to go hear kill everything or collect something or a mix of the both, I understand that when it comes right down to it it's hard to think of anything beond that very basic principal but Id'e like to have little quest specific zones for example. Id'e also like maybe having a seprate quest type like the standard exclamation marks but their purple or something., what I mean is like the ones that have like the scripted story developments or they require you to do something that involves a vehicle.
i dont always get this complaint because there inst really much variation in games other then this. all i can add is at least they add modifiers like turrets and mounts and such which some games dont do
 

Loop Stricken

Covered in bees!
Jun 17, 2009
4,723
0
0
Bloody Crimson said:
Also, have XP be awarded with EVERY kill you make, regardless of level! Even if you're level 18 and this enemy is level 2, give something like 2 XP or something like that. That's the reason I quit.
It's not the best reason I've ever heard to be honest.
I wouldn't mind my Amani War Bear to become BoA, mind you.
 

Bloody Crimson

New member
Sep 3, 2009
457
0
0
Loop Stricken said:
Bloody Crimson said:
Also, have XP be awarded with EVERY kill you make, regardless of level! Even if you're level 18 and this enemy is level 2, give something like 2 XP or something like that. That's the reason I quit.
It's not the best reason I've ever heard to be honest.
I wouldn't mind my Amani War Bear to become BoA, mind you.
That and the quests were meh.
 

zenoaugustus

New member
Feb 5, 2009
994
0
0
Jiraiya72 said:
Would be unfair otherwise, Paladin is currently the top most powerful/versatile class.
I know it would be unfair, i never said it would be fair. Again, I suggested the concept with the Tauren "Earthwarder." If you don't like it, fine, but there are other ways then giving the Horde a class that they shouldn't be according to lore.

Jiraiya72 said:
I'll stop you right there. The reason wow has 12 million subscribers is that the game is at its current difficulty.
That's fine and all, but I'm saying the game would be better if there was some variation of difficulty (I know there is, but it seems like it treads the waters of "easy to medium" to much). I don't mind if it is easy, but I'm hoping there are challenges, which will lead me to my next point.

Jiraiya72 said:
Has he killed Ulduar hardmodes? Has he killed Icecrown hard modes? No and no. And to boot he probably was never close to them. Sorry but rampaging naxx anyone can do, if WoW is so easy go do hard modes and then come talk when you aren't so metaphorically young.
He was close to them. He was full with epics. He quit before the rest of his guild had been ready to take on heroic Ulduar. He probably could've attempted a few of the Icecrown bosses (he quit his guild before it came out because he knew he was done with the game, so he never had the chance). Again, this particular argument was not my strongest because I have not played WotLK (I am admitting this particular argument is weak), I'm going on his word. But I'd say he was close to them (you probably won't believe me without viewing his stuff, so here http://www.wowarmory.com/character-sheet.xml?r=Winterhoof&cn=Illifra). I know the game still has difficult instances, but overall, I feel like it has lost its mystical aura. In classic WoW, I never had the slightest chance of seeing C'Thun or Kel'Thuzad (the two hardest bosses) but it seems like my pal has a chance of seeing Algalon or Arthas. I'm not saying I don't like being able to accomplish and do stuff (end game stuff). I'm just saying that seems like the game has lost some of its aura for me. That was meant to be the point. I'm sorry if it was lost in my ramblings, but that is the point. To me, the game has lost some of its mysticism about it, and I feel like it could regain it.

Jiraiya72 said:
What?! Last I checked wow had more content than any other mmo and just as much to achieve. They even GIVE you achievements. Go get most of the hard ones and then come back and say this.
I never liked the concept of an achievement system. I like finding accomplishment in my own deeds, not set things that everyone else does.

Jiraiya72 said:
No..Just no. Characters can have a PvP dps spec, a PvE dps spec, a PvP heal spec, a PvE heal spec, and different combinations that create MANY more than 2 specs. Dual specs barely covers anything when talking of hybrid classes.
I know that the dual spec system doesn't cover hybrids (I was one, a Druid). But everyone should be specialized in one field. That is the point of SPECIALIZING. What's the point of even having talent trees, is the vibe I get from your argument. I agree there should be a set talent system for PvE and a set talent system for PvP, two separate entities. But you should only get one spec from each, otherwise, what is the point of the whole system? Why not just have every talent from every tree as some kind of leveling system with new skills and spells every level. Oh, wait......


This is just how I feel; if you disagree, that's fine. I won't lose any sleep.
 

zenoaugustus

New member
Feb 5, 2009
994
0
0
dommyuk said:
zenoaugustus said:
dommyuk said:
zenoaugustus said:
Hubilub said:
There are like 2 or 3 of them, and they are epic.

But to be negative against WoW, I don't like how everything becomes accessible in terms of classes. I mean, a Tauren Paladin? THAT MAKES NO SENSE!

Soon you'll be telling me that Indians joined the Crusade against the Muslims.
Yeah, that is what I was saying, I just wish that some common sense would go into this. I would feel so much better if they were called something else, and had the restoration tree rather than the holy tree, but still played close to a Paladin. An Eartherwarder, as I had said. Dwarf Shaman? No. Human Hunter? No. Draenei Shaman? Never liked it. Blood Elf Paladin? They are stealing their holy powers from a Naaru. That's probably the least holy thing I've ever heard of. Forsaken Hunters? Right, they are in touch with nature. Gnome Warrior? Maybe if they aim for the balls, otherwise, no. Same goes for Goblins.

My biggest issue is this class issue. Limit it. Make them make sense. Not this absurd shit.
What's the point in limiting it? Surely giving more options for the player is a better thing? I don't understand why people think it 'makes no sense', the lore is progressing, there's no reason it should remain the same, infact it would make less sense if it stayed the same.
Giving more options is good, but have it go with the lore. Yes the lore can progress, but Tauren aren't Paladins. End of story. I don't want to hear it. Eartherwarders works for me, as I have already explained. Night Elf Mages makes sense, due to the lore (regarding the Highborne and first Well of Eternity). I don't mind more options, but have them be intelligent options.
After looking it up, they've implemented it in a way that does make sense:

Sunwalkers is the speculative name of the order of tauren paladins coming with the release of the World of Warcraft: Cataclysm according to multiple posts on the official forums by Blizzard poster Kisirani.

The in-game conversation between Thunder Bluff NPCs Aponi Brightmane and Tahu Sagewind suggests the tauren may be able to draw power from the sun, An'she, like the druids draw power from the moon, Mu'sha.

Due to the tauren having no history with the Holy Light, it is likely that their power comes from another source entirely, similar to night elf priests gaining their powers from Elune and troll priests gaining their powers from the Loa. Thus their in-game abilities would be similar to those of human, dwarf, draenei and blood elf paladins, even though the source of their power is different.
That's fine. I just wish they would be called Sunwalkers as a class, not Paladins. But fine.
 

FrndlyMisanthrpe

New member
May 28, 2009
126
0
0
zenoaugustus said:
AkJay said:
Virtual Sex between players would greatly improve WoW.
And would probably ruin human relationships. But improve the sales of the game, and the nerd's confidence. Eh, maybe....
And then you'd get the whole Mass Effect crowd after being blueballed with ME2.
 

Doctor Glocktor

New member
Aug 1, 2009
802
0
0
zenoaugustus said:
Giving more options is good, but have it go with the lore. Yes the lore can progress, but Tauren aren't Paladins. End of story. I don't want to hear it. Eartherwarders works for me, as I have already explained. Night Elf Mages makes sense, due to the lore (regarding the Highborne and first Well of Eternity). I don't mind more options, but have them be intelligent options.
Native Americans can be Christians.
 

Dapsen

New member
Nov 9, 2008
607
0
0
wow...(no pun intended) now i really wanna play WoW again.

THANKS ALOT GUYS!!! /Sob

just kiddin, but i really wanna play WoW now and im not sure if i should.

OT: i definitely think WoW would be better if it was harder - dont really care about the class/racial thing
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
zenoaugustus said:
Dwarf Shaman? No. Human Hunter? No. Draenei Shaman? Never liked it. Blood Elf Paladin? They are stealing their holy powers from a Naaru. That's probably the least holy thing I've ever heard of. Forsaken Hunters? Right, they are in touch with nature. Gnome Warrior? Maybe if they aim for the balls, otherwise, no. Same goes for Goblins.

My biggest issue is this class issue. Limit it. Make them make sense. Not this absurd shit.
Dwarf Shaman? In the game since launch.
Blood Elf Paladins? No longer steal power from Naaru.
Human hunters? Human's can't hunt?
Forsaken Hunters? The champion of the forsaken has been a hunter since launch.
Gnome's and Goblin's can't be warriors? Other melee classes are fine though, right.
 

Doctor Glocktor

New member
Aug 1, 2009
802
0
0
Hiphophippo said:
Forsaken Hunters? The champion of the forsaken has been a hunter since launch.
Are you talking about the quest guy in the plaguelands or Sylvanas herself? Because she's a hunter, though she is a huntard.
 

pffh

New member
Oct 10, 2008
774
0
0
zenoaugustus said:
GothmogII said:
zenoaugustus said:
Hubilub said:
There are like 2 or 3 of them, and they are epic.

But to be negative against WoW, I don't like how everything becomes accessible in terms of classes. I mean, a Tauren Paladin? THAT MAKES NO SENSE!

Soon you'll be telling me that Indians joined the Crusade against the Muslims.
Yeah, that is what I was saying, I just wish that some common sense would go into this. I would feel so much better if they were called something else, and had the restoration tree rather than the holy tree, but still played close to a Paladin. An Eartherwarder, as I had said. Dwarf Shaman? No. Human Hunter? No. Draenei Shaman? Never liked it. Blood Elf Paladin? They are stealing their holy powers from a Naaru. That's probably the least holy thing I've ever heard of. Forsaken Hunters? Right, they are in touch with nature. Gnome Warrior? Maybe if they aim for the balls, otherwise, no. Same goes for Goblins.

My biggest issue is this class issue. Limit it. Make them make sense. Not this absurd shit.
Human Hunter
Nathanos Marris, the first (and only) Human to be trained by the elves as a ranger. If that is not enough, please fly yourselves out to Grizzly Hills, where a fine selection of hunting lodges have been prepared for you. Yes, I know that technically most of these hunters are Worgen now (SPOILER ALERT!), but only after Arugal (SPOILER ALERT!) messed with them.

Orc Mage
All the arcane magic of a warlock without that nasty business about damning your soul. Perhaps the Blood Elves have managed to teach some of the more studious orcs about the secrets of the arcane? Or perhaps, as the WoW comic shows, Garona's orc/draenei/human hybrid monstrosity of a child, Med'an, returns home to show off the fact that he can do everything. Arcane, holy, druidic and shamanistic magic? Kid's a bigger Mary Sue than fucking Rhonin, seriously.

Night Elf Mage
These dudes are the original Highborne. They didn't leave Kalimdor after the Sundering (so didn't become High Elves) and are likely allied with the Shen'dralar in Dire Maul. THIS DOES NOT MEAN THAT THE ENTIRE NIGHT ELF RACE IS PLAYING AROUND WITH MAGIC. Yes, I know that Night Elves hate Arcane magic. Stormwind hates Fel magic in much the same way, but you can still roll a human warlock.

Dwarf Mage
Trivia: Dwarves were actually able to be Mages way back in beta. It was changed close to release - so close that the original manual shows Mage as a possible class option. I know that this doesn't exactly justify Mages, but it's pretty goddamned obvious to be honest. Look at the Dark Irons in Blackrock Depths. Mages (and warlocks). Emperor Thaurissan himself is a mage.

Blood Elf Warrior
While the magic dependancy does make warriors feel a little wrong (which is why they were removed in beta), they can already be rogues and hunters. They aren't exactly mana using classes either. There are plenty of Blood Elf warriors running around in the world, just attack any Blood Elf settlement and they'll swarm all over you. Or try killing Kael'thas Sunstrider and his friends in Tempest Keep - at least two of his advisers are warriors.

Dwarf Shaman
This one is easy - the Wildhammer have been shaman and druids since forever. They're friendly with the Alliance, but prefer to keep to themselves until they're really needed. With the Cataclysm fucking up damn near everything, I guess the Alliance finally called them in.

Undead Hunter
Remember that ranger dude, Nathanos Marris? You may also know him as Nathanos Blightcaller up in the Eastern Plaguelands. Dude even has a couple of plague puppies as pets. But there's an even more obvious one here, one that makes anyone complaining about this particular combination a complete retard: Sylvanas Windrunner.

Tauren Priest
OK, this is where the stretching starts. The first thing you need to understand is that the Holy Light isn't a specific deity or religion itself. Night Elves and Humans follow different faiths, but both can channel the Light as priests. The Tauren belief system is all about the Earth Mother, kind of a personification of the land and nature itself. According to them the Earth Mother has two eyes - An'she the sun and Mu'sha the moon. The parallels between Mu'sha and Elune basically point to them being the same deity, and Elune is where the Night Elves get all their nifty druid spell powers from - things like Moonfire. Now... think about what would happen if the druids tried tapping in to the light of An'she instead. I'll tell you would would happen - a Tauren Priest would happen.

Tauren Paladin
Because if something is worth doing, it's worth doing in plate. Please note in case you are retarded, this does not mean that Tauren will be the same crusaders that humans are. They'll be getting the paladin skill set without all the bullshit baggage that comes with it on the Alliance side, exactly the same as the Blood Knight order. Expect another sweet new IC name for them, something mystical or whatever.

Gnome Priest
Again... kind of a stretch since the gnomes analytical mind doesn't seem to lend itself well to the Light, but they're insatiably curious and must be dying to know how the priests and paladins they've been fighting alongside have been doing those nifty things. Now, after five or six years of hard study, they're getting the hang of it.

BONUS THEORY: Gnomes have always been priests (supported by the gnome medics dressed as priests and casting priest spells inside Gnomeregan), but most were lost in The Incident. With the Cataclysm and the retaking of Gnomeregan (please!), the few priests still around have begun to take on students again.

Troll Druid
Come the fuck on! Trolls have been dealing with nature and the spirits as Shaman since forever and they've been shapeshifting even longer. You want an example? Look at any troll-themed raid in the game. Zul'Aman and Gundrak are probably the best example, especially Zul'Aman since it already features a Bear, Lynx and Eagle (and a Dragonhawk, but whatever), giving a perfect way to introduce those forms IC. Remember the druid quest to talk to the bear spirit at level 10? Now imagine that you're a Troll and the bear spirit is Nalorakk.

The above was taken from elsewhere, pretty lore & RP sided, but it provides some good explanations for the new class/race choices. Personally, I don't think it's really going to make a huge difference, and indeed makes -more- sense than restricting the classes. Okay, fair enough, if people don't understand why Tauren should be paladins, but really, if the question is why, the answer therefore is why not? Steer clear if you don't like the idea :p
I don't hate the idea of it all, and I know that some of them make sense (Night Elf Mage), but I'm still opposed to certain ones. And even existent ones. Please make a legitimate case for Gnome Warrior. If you can.
Okay how about this, go to a fencing club that has children. Find a ten year old that has been practicing for a few years and challenge him to a duel. Have him beat you in said duel. ANYONE can wield a sword with enough practice.
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
Doctor Glocktor said:
Hiphophippo said:
Forsaken Hunters? The champion of the forsaken has been a hunter since launch.
Are you talking about the quest guy in the plaguelands or Sylvanas herself? Because she's a hunter, though she is a huntard.
The guy in the plaguelands. Nathaniel...eh...it's been a while since I played. Don't recall his name.
 

MattZero

New member
Jun 3, 2009
286
0
0
Cheveyo said:
MattZero said:
The one thing that always annoyed me about WoW was that it was absolutely required that you do large raids to get any gear that was decent. I'm aware that WoW is a MMO and that teamwork and grouping is the point of the game but the I always enjoyed the solo stuff I did more. I liked having access to guild chat and BSing while I was doing it and doing the occasional raid every now and again was fun but I'm not really the type who wants to do it every other night. I think WoW would be improved by giving solo oriented players the ability to attain high level gear that is comparable (not as good of course but nearly as good)to raid gear. Make it hard, make it time consuming, make it class specific, make us work for it but make it exist.
What you want is something people having been bitching about ever since it became possible.
You can do easier raids and heroic 5 mans and get T9 pieces, now. I'm sure that once Cata comes out, you'll be able to buy T10 or something equivalent, which will no doubt cause a sudden upsurge of bitching and moaning.

I don't understand those people. They ***** and moan daily about how bad that game is and never freaking leave. Stupidity can never be truly understood, I guess.
I did leave genius, you might notice that everything in my original post is written in past tense. And I don't really consider suggesting that there be more solo content one time on one post on one site to be "bitching and moaning daily". I'm gathering from your excessively rude response to something rather innocuous and simple that you are in the same vein as a typical WoW player which is exactly why i don't care for group content and why I ultimately quit playing WoW.
 

zenoaugustus

New member
Feb 5, 2009
994
0
0
pffh said:
Okay how about this, go to a fencing club that has children. Find a ten year old that has been practicing for a few years and challenge him to a duel. Have him beat you in said duel. ANYONE can wield a sword with enough practice.
Haha, fair enough. But does the same apply to magic? Even with practice, I doubt any random person could beat Michael Phelps in a race in a pool. Some people are just born to do certain things. But yeah, I guess anyone can become proficient in just about anything.
 

Jenkins

New member
Dec 4, 2007
1,091
0
0
Hubilub said:
I have to call bullshit on your "Make the game hard again" complaint.

That would make WoW shitty. A game should be accessible to everyone, not just the guys spending all their freetime playing it.

but ask most OLD WoW players who were in Vanilla like me, and most of them will all tell you what I say: WoW got too easy.


you dont have the epic fights anymore, everything is drull and boring.


I literally went into a raid on my rogue(adjusted my bar for it) and literally ROLLED my head on my keyboard.

I got 2nd in DPS.

making the game harder will bring back its edge, and excitement of actually killing something.



oh: and fix PVP its a steaming pile of shit.