I Hit It With My Axe: Episode Two: F*ck. A Medusa.

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DarkSaber

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Dec 22, 2007
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TazTheTerrible said:
DarkSaber said:
TazTheTerrible said:
DarkSaber said:
Undercover said:
There is ONLY one improvement that can be made to this show. Cancelling it. Or killing it with fire. Either works.
Yes I can sympathise. This annoying viral show keeps dragging in my mouse pointer, forcing me to click it and watch the entire length of it before it will let me do anything else as well.
To be honest I never watched this one, I was just apalled it got another episode.
Ah I see, my apologies I didn't realize that you didn't actually watch it. That does make all the difference.
On a completely unrelated note, does the escapist have an "informed opinion" award badge?
I'm pretty uninformed on badges, not giving a shit about them and all.
 

Ekonk

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Apr 21, 2009
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I have to say I rather like it. I don't know why, really. It's a relaxing video about friends having fun. That might be it.
 

lomylithruldor

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Hurr Durr Derp said:
avouleance2nd said:
Nerd out burst time
It's called a gorgon
Medusa was just one of them the creature is a gorgon.
Actually, you're wrong.

If this was Greek mythology then you'd be right, but this is D&D. In D&D a Medusa is a standard monster type that's based on the mythological creature, but it's a race of monsters and not one particular creature.
And that's why I don't like DnD's mythology. It screws up real world mythology. Like what Twilight did to vampires. I think Scylla [http://en.wikipedia.org/wiki/Scion_%28role-playing_game%29] is a oil platform with tentacules made of human flesh and metal twisted together with a human torso with power tool instead of arms at the end.

anyway, OT: I kinda like the show. After seeing http://dndwithpornstars.blogspot.com/2010/03/it-gets-good-at-episode-5-other-show.html [http://dndwithpornstars.blogspot.com/2010/03/it-gets-good-at-episode-5-other-show.html] on zak's blog, i can't wait for the 5th episode.
 

drisky

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mechanixis said:
I really want to like this, guys, but it's shaping up to be "stupid, unattractive, and fairly self-important women squabble for five minutes, the show."
OH MY GOD! ITS THE VIEW!
 

Megido

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Aug 24, 2008
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Rokar333 said:
Megido said:
(Which obviously aren't all that interesting for the majority of the viewers if you judge by the comments left.)
This is the criticism I don't get. Why does it have to be entertaining for a majority of members on the Escapist. It's a very niche show, yes, however that just means it isn't your thing. As long as there is anybody who enjoys it in its current form, there really is no reason for it to try to please the likes of you.
It has to be entertaining for the majority of the members because that's the whole point. Ask the creators if they're ok with more than half of the people who've seen their show hating it. If they don't care, well then nobody is surprised, because the show just isn't good. Calling it a "niche show" is a nice way of saying it doesn't appeal to hardly anybody. I play D&D, and have nothing against the game, but watching them play it isn't fun. It could be fun if they said or did anything worth hearing or seeing, but they haven't. I could barely even follow what they were supposed to be doing the whole time. Something about an inn, a medusa, and a quest to a goblin village. That's all I got.

From a business standpoint, the Escapist wants the majority of people to watch the show to increase traffic, as well as attract more people to the site. If nobody watches it, then it's taking up their bandwidth simply to entertain the few people who like it. Bad business.

On top of that, it instigates melodrama on a massive scale due to people expressing their dislike of it in various ways, and people like you feeling the need to defend it.
 

DocBot

The Prettiest Girl
Dec 30, 2009
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Didn't like episode 1
And, just coudln't do episode two.
I will give it one more chance and if nothing comes of it...oh well.
I'm just wondering how it got on the escapist and what kind of stuff was rejected.
:shutters:
 

Rokar333

Half Evil
Oct 1, 2009
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Megido said:
From a business standpoint, the Escapist wants the majority of people to watch the show to increase traffic, as well as attract more people to the site. If nobody watches it, then it's taking up their bandwidth simply to entertain the few people who like it. Bad business.
Apparently you missed Archon's post right under the one you quoted. The show does not need to appeal to the majority of the users of this website. It seems this show is quite good for business at the Escapist, and I'm glad that it looks like the show is going to push ahead despite the whiners.
 

Callate

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Again, I've got to ask- is there really not a solid thirty (twenty? Fifteen?) seconds of this game that's worth watching without an edit? Because if not, one has to question whether the project itself is worth it. With the edits, there's little flow to conversation, and what one would presume would be the purpose of the edits (to highlight the more interesting portions of the game/conversations) they don't seem to be accomplishing for much of the viewership.
 

Archon

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Megido said:
It has to be entertaining for the majority of the members because that's the whole point.
I just responded to this notion. See above. The members who post on the forums are only a small minority of the current audience (less than 5%), and the current audience is only a small minority of the total audience for game-related content.

So whether the show is popular with members is different than whether this show is succeeding in reaching people who like D&D, for instance. That sort of feedback is valuable and we pay close attention to it.

Whereas people who just say "D&D sucks" or "why isn't this funny" are the equivalent of someone who watches "When Harry Met Sally" and says "why doesn't this have any action?" It only tells us that they aren't the target for the show.
 

Cuacuani

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I like it. It's just some people playing D&D and enjoying themselves. Sure, it's a bit daft, but I'm a fan of things being a bit daft.
 

Megido

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Aug 24, 2008
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Rokar333 said:
Megido said:
From a business standpoint, the Escapist wants the majority of people to watch the show to increase traffic, as well as attract more people to the site. If nobody watches it, then it's taking up their bandwidth simply to entertain the few people who like it. Bad business.
Apparently you missed Archon's post right under the one you quoted. The show does not need to appeal to the majority of the users of this website. It seems this show is quite good for business at the Escapist, and I'm glad that it looks like the show is going to push ahead despite the whiners.
I just read it, and frankly I'm unpleasantly surprised. The show is not good. The worst part is that I'm in the demographic. I like D&D, and I like porn stars (when they're in porn,) but the show... just... isn't... good.

Here's why I think it's doing as well as it has been: It's got porn stars in it. That's all. There's no jokes, no interesting content (Two episodes in, and no dice rolling? Just them talking to each other about what they're going to do next? Really?) and this is from somebody who likes the elements that make up the show. The whole is not greater than the sum of it's parts.
 
Dec 14, 2009
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Archon said:
Megido said:
It has to be entertaining for the majority of the members because that's the whole point.
I just responded to this notion. See above. The members who post on the forums are only a small minority of the current audience (less than 5%), and the current audience is only a small minority of the total audience for game-related content.

So whether the show is popular with members is different than whether this show is succeeding in reaching people who like D&D, for instance. That sort of feedback is valuable and we pay close attention to it.

Whereas people who just say "D&D sucks" or "why isn't this funny" are the equivalent of someone who watches "When Harry Met Sally" and says "why doesn't this have any action?" It only tells us that they aren't the target for the show.
I think the one thing this show could benefit more from is a larger time slot. It becomes really disjointed and quite a bit confusing when it is as short as it is. D&D doesn't work on a fast burn, so if the show itself was maybe 15-20 minutes long then I could see it appealing to me quite a bit more. Is that something you can change or is it genuinely stuck as it is now?
 

PedroSteckecilo

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Feb 7, 2008
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Archon said:
Megido said:
It has to be entertaining for the majority of the members because that's the whole point.
I just responded to this notion. See above. The members who post on the forums are only a small minority of the current audience (less than 5%), and the current audience is only a small minority of the total audience for game-related content.

So whether the show is popular with members is different than whether this show is succeeding in reaching people who like D&D, for instance. That sort of feedback is valuable and we pay close attention to it.

Whereas people who just say "D&D sucks" or "why isn't this funny" are the equivalent of someone who watches "When Harry Met Sally" and says "why doesn't this have any action?" It only tells us that they aren't the target for the show.
I find this argument funny, awhile back Jeff Polumbo(Spinwhiz) asked what members of The Escapist wanted from the website that it wasn't already delivering and I commented with something like "If the escapist had more Pen and Paper RPG content, it'd be pretty much ideal to me." Lo and behold around a year later we have the High Adventure Column and I Hit It With My Axe, so um... thanks for listening to the suggestions of your audience?

EDIT:

I agree with Daystar Clarion, 5 Minutes is a little to short to get a real bead on what are probably 3 hour gaming sessions. A 10 or 20 minute spot would be better, but I don't know if that's really an option... is it?
 

Megido

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Aug 24, 2008
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Archon said:
Megido said:
It has to be entertaining for the majority of the members because that's the whole point.
I just responded to this notion. See above. The members who post on the forums are only a small minority of the current audience (less than 5%), and the current audience is only a small minority of the total audience for game-related content.

So whether the show is popular with members is different than whether this show is succeeding in reaching people who like D&D, for instance. That sort of feedback is valuable and we pay close attention to it.

Whereas people who just say "D&D sucks" or "why isn't this funny" are the equivalent of someone who watches "When Harry Met Sally" and says "why doesn't this have any action?" It only tells us that they aren't the target for the show.
Then I admit I'm entirely confused as to why this show is getting as many views as it is. Maybe because it's the sort of thing that people love to hate? I couldn't say, since I don't have any way of measuring that personally. I guess all I can do is take your word for it.

As far as I can tell I should be part of the demographic. As I said to somebody else, I play D&D regularly, and I have nothing against porn stars, so why don't I think the show is any good? I haven't seen anything happen in it yet that's worth watching.

Maybe I'm overly critical, but I came into this expecting the show to be entertaining, and I just can't bring myself to like it. Everybody's different, but I just don't see how so many people could possibly like it.
 

lomylithruldor

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Aug 10, 2009
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Megido said:
Two episodes in, and no dice rolling?
Yeah, because rolling dice is really at the core of role-playing? http://en.wikipedia.org/wiki/Amber_Diceless_Roleplaying_Game [http://en.wikipedia.org/wiki/Amber_Diceless_Roleplaying_Game]

Also, i think you missed the character creation part of the last episode.
 

Megido

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Aug 24, 2008
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Daystar Clarion said:
Archon said:
Megido said:
It has to be entertaining for the majority of the members because that's the whole point.
I just responded to this notion. See above. The members who post on the forums are only a small minority of the current audience (less than 5%), and the current audience is only a small minority of the total audience for game-related content.

So whether the show is popular with members is different than whether this show is succeeding in reaching people who like D&D, for instance. That sort of feedback is valuable and we pay close attention to it.

Whereas people who just say "D&D sucks" or "why isn't this funny" are the equivalent of someone who watches "When Harry Met Sally" and says "why doesn't this have any action?" It only tells us that they aren't the target for the show.
I think the one thing this show could benefit more from is a larger time slot. It becomes really disjointed and quite a bit confusing when it is as short as it is. D&D doesn't work on a fast burn, so if the show itself was maybe 15-20 minutes long then I could see it appealing to me quite a bit more. Is that something you can change or is it genuinely stuck as it is now?
Maybe that's the key. Maybe if the show could be longer it would solve the problems by allowing the "plot" to flow better. Perhaps even leave room for clips that were interesting, but couldn't make the final cut due to time constraints.
 

Megido

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Aug 24, 2008
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lomylithruldor said:
Megido said:
Two episodes in, and no dice rolling?
Yeah, because rolling dice is really at the core of role-playing? http://en.wikipedia.org/wiki/Amber_Diceless_Roleplaying_Game [http://en.wikipedia.org/wiki/Amber_Diceless_Roleplaying_Game]

Also, i think you missed the character creation part of the last episode.
Good point; I forgot about the character creation. What I should have said was no in-game dice dice rolling like combat, or skill challenges, or something. Is dice rolling the key part of role playing? No, but it's a key part of D&D that opens up avenues in role playing. It's the random element of the game that makes it more fun.
 

craddoke

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Archon said:
The Escapist is growing at 2-3% per month. Our 36-month growth rate is over 700%. That means the core demographic is constantly changing. The core demographic who visited the site from 2005 to 2007 is different than the visitor from 2007 to 2009. The visitor today is different than the visitor in 2009..
I suppose my own experience finding this site proves your point - and certainly an interest in increasing the escapists' table-top gaming demographic is not something with which I would take issue. Like I said, I will remain a loyal viewer as long as this series is available and sincerely hope that it carves out a niche (whether large or small) for itself. Perhaps gathering more content (both features and news articles) geared to this new demographic to supplement Zac's series might help achieve that goal? Hell, hosting/mirroring Zac's blog might help plenty if that's at all a possibility (sort of like extra punctuation).