wgreer25 said:
The Karma system leaves no room for the middle ground, if you want to advance and level up, you have to be either a saint or a devil, your experince means nothing if you are neutral. That is not really a big problem, but it does break the whole karma down to two polor opposites and those are your only choice. This is not my biggest gripe.
As has been said earlier, I've yet to see a karma system in a game that actually manages to do it well. The best you ever get is Jesus versus Satan, and until
Heavy Rain or
Alpha Protocol come out (assuming that they deliver on what they promise), I somehow doubt that we will have a game that will give us an appropriate level of choice in games. Besides, would you really want to be neutral in a game? I mean, yeah, I think it'd be great to have the option to have, but can you imagine how boring that would be?
I'm actually really annoyed with the amount of people who complain about that sort of thing. An actual realistic amount of choice would be amazing, but the fact that they don't have a neutral option isn't that big a deal. Neutrality doesn't lend itself to a game, in any respect. If you played a neutral individual, there would be no tension, no conflict, no plot. You'd just be a guy living in a world watching things happening and doing nothing. No offense, but no one would play that game.
Besides that, neutrality does not fit into a superpowered world, especially when you play someone with superpowers. A neutral superhero isn't a hero and neither is he a villain, he's just a guy who has amazing powers but doesn't use them because he doesn't want to get involved.
I don't mean to ***** at you in particular, I'm just speaking in general on this subject. The fact that some of the powers are specialized for good or evil is a bit annoying, but it fits with the world that they created and the story that they tell.
Here is what really bothers me... this game is a shooter. Your weapons are pistol, grenages, rocket launcher, and sniper rifle. You've got freaking lightning hands, couldn't you come up with some better attacks? You have a mechanic that could lend to some really imaginative gameplay, and you had to resort to the same BS that every shooter has. Shame on you Sucker Punch. I could sit down for an hour and come up with better weapon mechanics than they did.
Yeah, maybe they could've delivered the powers a bit better, or could've been a bit more imaginative with how they worked, but I still enjoyed them. And just because the powers play like different guns from FPSes doesn't make this game a shooter. I think people put far too much credit on the format a game is in and not the genre that the story is told in. Sure, it has shooting mechanics with the powers, but they are delivered well for what they are, and there are some awesome powers that work on multiple levels and don't fall into the category that you listed. However, as someone else already addressed this, I shan't rant about it any more.
Lastly, it is short. If you are going to call it a sand box game, you are going to be compared to other good sandbox games like Saints Row and GTA. Each of those games has over 50 hours of gameplay. I beat this game in under 20 (which is long by today's standards... sadly). The side missions vary, but they are all really short. Yeah, you can extend gameplay by playing as your polar opposite, but that means you are playing the same game with diffent decisions... twice. I was just expecting more I guess.
Two words:
Terminator: Salvation. Once you play that game from start to finish (a total of three hours), no game will ever seem unduly short again.
Now this is obviously my opinion and everyone has their own opinions, but I have a real issue with all the uber high reviews this game has gotten. With PS3 coming up 3rd (and sometimes 4th) in the console wars, I am wondering if these reviewers saw a slighly better than average exclusive overrated it to "help them out". I don't really like number rating systems, but I would have to say that this is not a 9/10 game.
Meh. I don't listen to reviews, professional or not. I just try stuff for myself and see what I think. If I enjoy it, great. If I don't, then I don't buy it. Simple.
I thoroughly enjoyed
inFAMOUS, actually. I thought that the inclusion of superpowers in a free-roam sandbox world was a stroke of genius, and the powers were varied and exciting. The free-running aspect has been the best that I've seen in a game thus far, on par with stuff like
Assassin's Creed and the new
Prince of Persia. The graphics weren't gorgeous, but there was a definite artistic choice that influenced the development of the graphics that I personally enjoyed a lot. To me, it was the same sort of case as with the new
Prince of Persia; on their own the graphics were decent, but it was the artistic choice that made it something memorable.
I'll admit, it isn't a perfect game, but it's not bad by any stretch. It's a decent game at worst, and I consider it a worthy investment of my time and money. But to each their own: if you don't enjoy it, don't play it.