The Wykydtron said:
Well at least this is a step down from the the "why can't Mass Effect have coop?" Arguement me and my friend keep repeatedly having
[sub]Stupid Dave, it's singleplayer for a reason... You whore[/sub]
Obviously i agree with the singleplayer only crowd
I think ME should have it considering the game forcing you to be with 2 retarded A.I. throughout the game. More so since ME2 went towards more action like gears of war style than role playing. That's just my opinion though.
On Topic:
Well I agree that TES is single player only, because it was designed as such. It would be awkward with you being the dragon born, the elder scrolls predicted one so from a story point it wouldn't work.
The leveling system would make it more competitive than cooperative, with both players just going for kills because you level by using your abilities. Also as someone mentioned, there is no re-spawn. So would it be like halo on legendary, when one dies you both have to reload?
The fast travel system and waiting/sleeping system would force the other player to do the same, so both players free roaming away from each other would make this system suck.
Say you're in a cave fighting and your friend wants to level by sleeping or wait for the store to open, what would happen? Would you die because your character would wait and do fuck all while they savagely beat you into an unidentifiable bloody mess, kinda like waiting outside as a vampire and the sun kills you?
Or
Say your friend fast travels, wouldn't that screw you as well? Either by forcing you to fast travel as well or forcing you to wait while they travel. You have to wait otherwise the time would be screwed up, one would be playing at night (depending on how far away they fast travel) and the other during the day. If it goes like this then eventually there would be a time gap of about a month between both.
If you take these features out, then you would actually have to wait for the stores to open and travel to every location adding massive boredom during these moments.