I would totally make a high fantasy fps with orcs/elves/halflings/etc. but in a modern setting. I would really love to see orcs decked out in secret service black uniforms shooting rifles...
Macrobstar said:sorry but when do we ever see war from an australian perspective?
i'm confused, so you said something idiotic and I called you out on it so i fell into your genius trap?Tsaba said:Macrobstar said:sorry but when do we ever see war from an australian perspective?You obviously fell into my trap.
Seriously though, just read a couple of posts above mine. If you still lost I'm sure there's a thread out there somewhere with cliff notes on whats not liked or is popular to hate here on the escapist. I'm just mocking them and it's pretty obvious you missed it.
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Yep, that pretty much sums up the entirety of the internet. I'm so glad you figured it out.Macrobstar said:i'm confused, so you said somethingidioticand Icalled you out on it so i fell into your genius trap?something, and now we're going to play who has the biggest dick competition
Umm ok I'm gonna have to show restraint here so I don't get banned, your acting very unlikeably,I'm not sure you realise what i'm getting at here, you where speaking like an idiot I told you so, and then I fell into your trap. Turns out you where purposely being an idiot and then being a Dic... unlikeable person, how does that work?Tsaba said:Yep, that pretty much sums up the entirety of the internet. I'm so glad you figured it out.Macrobstar said:i'm confused, so you said somethingidioticand Icalled you out on it so i fell into your genius trap?something, and now we're going to play who has the biggest dick competition
This is brilliant. I would love to play this.wetfart said:A couple of ideas:
1) I would do an FPS were the story would be nonlinear. Each mission would have an objective and depending on how you fared the next mission would be easier, harder or completely different. Did you manage to destroy the bridge across the river? Excellent, you'll have a much easier time holding the town. Did you retreat when the enemy armor advanced? Well now you've been pushed up into the mountain and your new mission is to survive or harass the enemy until you can get extracted. Had you not retreated, you'd be participating in a counter attack. I'm sure this would be a pain to actually code and is something that is much easier to do with a table top pen and paper RPG.
Didn't Alpha Protocol try this?Ariseishirou said:This is brilliant. I would love to play this.wetfart said:[...]
Well, it would only have to be a consistent world, y'know, not even necesarily open. What you have described sounds a lot like guerrilla warfare to me. Man, do I fell like codin'.Ariseishirou said:This is brilliant. I would love to play this.wetfart said:A couple of ideas:
1) I would do an FPS were the story would be nonlinear. Each mission would have an objective and depending on how you fared the next mission would be easier, harder or completely different. Did you manage to destroy the bridge across the river? Excellent, you'll have a much easier time holding the town. Did you retreat when the enemy armor advanced? Well now you've been pushed up into the mountain and your new mission is to survive or harass the enemy until you can get extracted. Had you not retreated, you'd be participating in a counter attack. I'm sure this would be a pain to actually code and is something that is much easier to do with a table top pen and paper RPG.
The game HAZE kinda went with that thing. But your idea is awesome nonetheless.Hugga_Bear said:I would go with...
You play a leader of a Resistance (bear with me here) who is lauded as a hero and worshipped by all. As the game progresses it becomes clear that something is a little off and when you're kidnapped by the big bad (the government) they reveal the truth. Showing that the Resistance is evil, using your charisma and charm (despite terrible leadership and combat ability) to lead the masses while behind the screens they experimented on their soldiers. So you spend the rest of the game killing your former comrades. yay for plot twists.
Bioshock esque abilities from the experiments coupled with varying weaponry. I just like the idea of a veneer of lies falling away, coupled with the reversal of the joining the freedom fighters thing. Since when were freedom fighters always on the right side?