impossible game moments

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Mr Wednesday

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Jan 22, 2008
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Seyon said:
Ever play Oblivion? Aside from how impossible it is to get through the game without using health potions, healing spells, or resting for one hour and being magically healed (which by the way makes no sense on earth or in the land of umm... Morrowind? I forget) it just creates the coupling system that if you block someone and counter they are going to keep trying the same attack over and over, until some ghost attacks you at which you should use the "silver" sword because silver is a metal that can slice ghosts when your elven blade enchanted with steal soul won't (I named my sword Soul Thirst and it's on display in my house) but COME ON, it gets ridiculous how often you can use one brand of combat repetitivly on the one person till the next comes and you change your tactic by moving your sword three inches up and swing down.

Rant over...
Err what?
Potions, healing spells and resting are in just about every RPG out there, in some shape or form. What would you prefer, your character dying of gangreen or an infection when he gets a major wound? Which would be much more realistic. I'm not exactly sure what your "coupling" complaint is. What do you mean "the same attack". What are they supposed to do? Kick you in the shins? And as a final note, if, as you say, that sword of yours is enchanted, then it should take down a ghost, regardless of how much charge it has. (Although this may only work for offensive charges, but Soultrap, is, if I recall, just such.)

Also, its Cyrodiil, funnily enough Morrowind is set in Morrowind.
 

Mr. Bubbles

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Sep 27, 2007
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propertyofcobra said:
Most modern FPS and Action-adventure games: Inexplicible wolverine factor.

I prefer a HP meter to every single hero I play being wolverine, capable of taking fifteen headshots, being near death, but if I sit still for ten seconds I get fully healed again! Who DECIDED this should be the way to go for games? CoD2, Gears of War, Halo 2 and 3, Uncharted and to a slightly lesser degree, Resistance: Fall of Man. These are just the ones of the top of my head too, and only Resistance actually tries to explain your mega-healing factor away.
It's because of Halo's shield. It recharges after time. Other games thought it was a good idea, and so used the idea (though without the more plausible explination of an energy shield).
 

EzraPound

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Jan 26, 2008
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Beating Gaoh in Samurai Shodown V, Dr. Octavius in Spider-Man 2, or the StarWolf Team in the hard path of StarFox 64.

Oh, and the Icon of Sin in Doom II.
 

Copter400

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Sep 14, 2007
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In regards to the whole helmet-headshot thing: a helmet isn't designed to protect you; it's purpose is to slow down the bullet enough to stop it from making your face go all splodey. That way, when they find your corpse, they'll know who you were. That's probably not the official reason though.

HL2 is chock-a-block full of impossible things. I'm trying to figure out how to make a never-ending ammo box. Also, how can the sleek hunter-chopper carry so many mines?
 

Broken Blade

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Nov 29, 2007
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Well, I basically throw out "impossible" when I'm playing a video game. I know that this crap is just insane, but I'm a little insane too. And I like the impossible part: I know it's not real, so it's not like I'm searching for realism in a game where a furry something-or-other has twenty weapons and twenty gadgets wearing nanotech-powered armor and able to absorb nanotech from his fallen enemies to boost his abilities. But if you want impossible?

A year ago, I'm playing Final Fantasy XII for the first time, and heading out into the wilderness to defeat a walking tomato (Which I'm perfectly okay with). And I realize I can't jump.

Right?

I don't care how effeminate Vaan is, he is the main character in a fantasy video game, and he should be able to jump at least a little bit! Basch is a former soldier and captain: he should be able to jump. Balthier is a pirate: he should be able to jump. Fran is a humanoid bunny rabbit: she should be able to jump. They all should, it's insane that they can't. If I could jump, all those freaking pterodactyl birds would be dead in a heartbeat, but NNNOOOOO!! I have to whip out a bow or use a magic spell to beat those farking things? Doggammit!

Sorry, rant over.
 

Dr Faust

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Dec 9, 2007
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I was awful fond of the unrealism of Crackdown jumping. Kind of the opposite of the RPG thing. And also, the most fun part of the game (besides the Halo 3 beta).

Thanks, propertyofcobra, for the snopes link.
 

PurpleRain

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Copter400 said:
HL2 is chock-a-block full of impossible things. I'm trying to figure out how to make a never-ending ammo box. Also, how can the sleek hunter-chopper carry so many mines?
All explained by science to complecated to understand.

Stranglehold has one I like. Your guns never need reloading, they just have huge clips of ammo. The assult rifle holds 100 bullets. But if you decied to spin around and shoot or shoot really fast, you go invincible and suddenly the guns stop using bullets from your inventory. I guess this can be explained once more with science.
 

Nerdfury

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What about with the fact that in every FPS, when you look down you have no legs.

Why do none of these generic brown-haired protagonists have legs?
 

FoolKiller

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fastforward said:
...
also haystacks in assassins creed. I can jump off a 50 story building with incredible accuracy into a minuscule hay stack below and am perfectly fine. Further more no one seems to care. BUT if I get out of said haystack all of a sudden everybody's all up in arms wonder what I'm doing.
DID ANYONE NOTICE THE SWAN DIVE OF DEATH? NO.
that guy should have been in the Olympics, screw holy wars.
I would have to disagree about the haystack. That was a deliberate gameplay element for the sole purpose of having a leap of faith. Granted it was awkward but it served a purpose.

My big problem with Assassin's Creed is the bums. I am minding my own business stealthily killing some people and walking away. A random bum punches me and i bump into a girl with a vase. All of a sudden 6 guys with scimitars are attacking me. Two questions:
How was this my fault?
How come the bum only ever punches me and not some random person?
 

GenHellspawn

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PurpleRain said:
Copter400 said:
HL2 is chock-a-block full of impossible things. I'm trying to figure out how to make a never-ending ammo box. Also, how can the sleek hunter-chopper carry so many mines?
All explained by science to complecated to understand.

Stranglehold has one I like. Your guns never need reloading, they just have huge clips of ammo. The assult rifle holds 100 bullets. But if you decied to spin around and shoot or shoot really fast, you go invincible and suddenly the guns stop using bullets from your inventory. I guess this can be explained once more with science.
Same thing with Unreal Tournament, granted, it is in the future.
 

Kukakkau

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The old game The Lost World: Jurassic Park was impossible to beat the 3rd level onwards even cheating for all levels and apparently running side on into a plant with a point on top hurts you

Also call of duty 4 in noticed whenever you are in a helicopter and look straight down you can see the seat you are sitting on but no legs.

Assassain's creed has so many. recently trying to assassinate the execution guy i walked off a 2 foot high platform INSTANTLY i was recognised as an assassain. also trying to get the first target a beggar was in my way and i couldnt push past her so i ran ONE step to the side and they know my identity... why bother hiding your face with the hood if the slightest movement makes them draw swords on you?

PGR3- i rammed a guy at 90mph side on at the back on his car he kept going in a straight line and i instantly stopped moving. later in the same race at 20mph a guy at the same speed clips my car and i end up doing a 180

Halo 3 as a big a dissappointment as it was. apparently 6 bullets and a melee attack from the assault rifle does more damage than 30 assault rifle bullets.Also the transforming flood enemies whenever they turned into the beefy melee form they hold up their hand and become bullet proof but a good rifle butt to the head does the trick.

OK impossibility in games is probably needed to make the game actually possible to play through but some things are just dumb
 

Thanq

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Feb 7, 2008
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In Deus Ex, freakin' Gunther freakin' Hermann and his freakin' invincibility. On easy mode, just to prove a point to a mate, I took on Gunther Hermann and he took 20 GEP gun (rocket launchers capable of destroying tank size robots)shots and he still persisted in surviving. Oh hell, I emptied every bullet in my entire inventory on him and he didn't have a scratch on him. So I had to restart the game and basically ghost every mission so I had enough bullets to kill freakin' Gunther freakin' Hermann.

dammit, that guy gets on my nerves. Oh, and that leader of one of the triads in Hong Kong, I shot him the 1st time with a GEP gun and took out all his bodyguards with one shot, and then fired another 19 at him and then he still managed to kill me! Why the F*** does he need bodyguards then!?
 

Autoboy

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Nov 19, 2007
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In Jedi academy I found myself not being able to get passed a simple sequence of clicking a button and running really fast threw a force field thing?.. Took me at least 2 hours to try and work out what to do? was not amused
 

ReepNeep

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Jan 21, 2008
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You're giving helmets too much credit. At least, they can't usually stop a rifle round. Especially around WWII. I used to have an old WWII helmet with two bullet holes in it... one going in, and one going out. From what I've read, a modern helmet will stop a handgun round at a distance, but anything more is iffy.
You may be giving them too much credit as well. Helmets issued with heavy body armor to SWAT style units can do that. Standard military helmets are only proof against fragments and schrapnel. The helmet that the US military uses with it's Interceptor body armor for instance cant stop a 9x18mm Makarov bullet at 50 meters. And that is a pretty weak handgun cartridge.
 

Haliwali

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Jan 29, 2008
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Where the Hell are all the kids in Oblivion? And Morrowind? Born under the sign of the condom...
 

The Potato Lord

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Dec 20, 2007
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Impossible moments....I've got a few

In Dead Rising you can take aas many gallons of orange juice as you want from the Cloumbian(?)Roastmasters and there is never any less. That same orange juice canalso be held for as long as you want and never goes bad.oh yea it also heals zombie-munched flesh instantly upon chugging.

Almost all FPS's do this but shotguns' effective ranges end at about 6 feet and beyond that they do about as much damage as a spitwad.

CoD4-in One Shot, One Kill after performing a coordinated assination with a planned escape vehicle, said vehicle only has enough fuel to stop for 30 seconds! didn't they plan anything at all?

Crackdown-You can have your personality loaded into pre-leveled clones but they still make you work for useful upgrades to do THIER work and they only put one agent out at a time when they have hundreds avaliable.

Halo(any of them)- When you realize that you can flip tanks over with no physical labor and no move ment at all really and no one ever seems to notice.
 

L4Y Duke

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Thanq said:
In Deus Ex, freakin' Gunther freakin' Hermann and his freakin' invincibility. On easy mode, just to prove a point to a mate, I took on Gunther Hermann and he took 20 GEP gun (rocket launchers capable of destroying tank size robots)shots and he still persisted in surviving. Oh hell, I emptied every bullet in my entire inventory on him and he didn't have a scratch on him. So I had to restart the game and basically ghost every mission so I had enough bullets to kill freakin' Gunther freakin' Hermann.
Wow, really? I killed Gunther without any hassle at all. Then again, I did tell the doctor guy to stay behind, and he came up to me in Paris and told me the phrase that I could say to Gunther to blow him up immediately.
 

Nerdfury

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Feb 2, 2008
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Haliwali said:
Where the Hell are all the kids in Oblivion? And Morrowind? Born under the sign of the condom...
This is actually a running joke in the game, with the character M'aiq the Liar touching on it where he says "M'aiq believes the children are our future. But he doesn't want them ruining all of our fun" to you.

Children were considered, but it was decided to not have them as then it would allow you to kill children, which besides being odd would also have people like Jack Thompson on Bethedesa's arse calling the game a 'child murder simulator.'