The level was emotionally... bland. It was horrifying if you take into account all the hundreds of people who's lives you have ended, but if you go into it with a mindset of "Thsi is controversial. Lets see how much." then its just so much... meh.
At one point, a civilian was dragging a wounded/dead one across the floor. I walked up to him, and looked him in the eyes. He stopped and looked up. I simply gunned him down where he sat, just because I wanted to feel ashamed of what I was doing. I did, a bit. It didn't stop me murdering the collection of pixels though.
Sorry, this post is probably uncertain and confusing, but I'm tired, so I'll finish up with saying the story was crazy and interesting, but too short. And if the actual SAS, maybe occasionally working with the Marines, was a faction instead of TF141, it'd of been better.
Oh, and if Ghost/Gaz didnt die. Or myself, three fucking times.
Although actually playing a game where British Forces (despite going rouge, still British) are fighting Americans was... interesting. And slightly impressive, since I personally felt some remorse for killing them. It was different killing the Taliban or Russians, probably since I've been brought up in a world where America and Britain are in a special relationship, and would never dream of fighting each other. So killing our supposed "Allies" was an interesting feeling.
Anywho, off to bed. Rambled too much. Take what I've said with a pinch of salt.