Is Fighting Dead

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Dream_Sequencer

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Iwata said:
Is fighting dead?!

By no means. Marvel VS Capcom 3, SSFIV AE, MK, the new BlazBlue...

Fighting is alive and well. Maybe you just suck at it. I know I do! :3
I think everyone mistook my question.

I was asking about the Fighting genre being dead, it isn't.

What I meant is that have people given up on actual fighting. Since all they do most times is spam a single attack over and over again.

edit: Btw, I completely disagree that Mortal Kombat is not a combo game. If it wasn't me and my friends wouldn't be sitting with one another fighting each other's combos. Ten hit Baraka combo, Kitana fan combo. There are combos in this game and they can be easily used.
 

MetallicaRulez0

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There is no honor in online gaming. People will choose whatever strategy they find cheapest and most effective. See: every competitive multiplayer game ever made. Spamming grenade launchers in shooters, spamming projectiles in fighting games, spamming the most effective units in RTS (SC2 MMM from around release immediately springs to mind). If you're looking for a sense of honor in your gaming, you should play with friends. You will find no fair fights online, generally.
 

NitehawkFury

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FalloutJack said:
Fighting isn't dead. Tactics are dead.
I'm not sure if they're dead, but their heart rate has been failing as they've sat on life support for the past decade.
 

Lullabye

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Dream_Sequencer said:
well your problem is that you playing mortal Kombat. I prefer Tekken over most other fighting games. I mean, I ;like the spectacle of the fight as much as the next guy but its not fighting if your just flying around shooting bombs and lasers and stuff.
Personally I never minded spamming too much. I mean, its literally the easiest thing to get around in a game. As soon as you find a weakness, they're screwed.
I like matches where you both pull off amazing moves and comobo's, but in an appropriate non spammy way. Basically I like it when you have an actual match using all the character you chose has to offer.
 

FalloutJack

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NitehawkFury said:
FalloutJack said:
Fighting isn't dead. Tactics are dead.
I'm not sure if they're dead, but their heart rate has been failing as they've sat on life support for the past decade.
Well, what I mean is that it's not so much the games themselves as...the people. They COULD be used dynamically, but human beings are all about the path of least resistance. So, the use of tactics is what's failing here.
 

Oly J

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I've been saying for quite a while that I think fighting games need retooling, I'd play something like Mortal Kombat or Dragonball Raging Blast or MvC3 online and it's always the same, stun-lockers and spammers everywhere you look, they really should make a fighting game where that isn't possible or at least give us a way to counter it...I'm sure a fair few games like that exist but I don't know them
 

AugustFall

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Dream_Sequencer said:
Kheapathic said:
So... where's the disrespect? If they're keeping you at a distance, it sounds like they're doing well enough and you're not happy about it.

Argue this with most any somewhat serious people and they'll tell you it's called zoning. Unless the character can negate projectiles and rush at you (Jade - UMK3), they're doing something right. Because not only are they chipping your health, they're running down the clock which will cause you to do something risky and if they're on top of it, you'll get punished. It's a legitimate tactic, just because you don't like it doesn't mean it's disrespectful/dishonorable. Get off your high horse and either find people who want to share the stick up your ass or don't play.
As said a thousand times before. This isn't fun. They are doing this so that way they can win. There is no stragety in doing the same thing over and over again. There is no skill either. And to me quite frankly, the Reptile acid trick is disrespectful because its like htting an enemy behind their back. There is no honor in beating the weak. If someone cannot fight back, they are weak period.

As said a thousand times before, this isn't how I play with my friends at home. We actually fight each other. They pound out there Jade combos and I pound out my combos. Hearts racing, anticipation, as each other's health chunks down low. Good timining, finishing X ray move.

Throwing fireballs or acid balls is not fighting. It isn't the way a fighting game should be played either. Its a cheap, disrespectful tactic.
The people online are not your friends. They just want to win. Every game ever has those players. The SCV rush in Starcraft, the Noob-tube in COD. A good player can beat it.
If you want to have fun then play with your friends.
 

Dream_Sequencer

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Lullabye said:
Dream_Sequencer said:
well your problem is that you playing mortal Kombat. I prefer Tekken over most other fighting games. I mean, I ;like the spectacle of the fight as much as the next guy but its not fighting if your just flying around shooting bombs and lasers and stuff.
Personally I never minded spamming too much. I mean, its literally the easiest thing to get around in a game. As soon as you find a weakness, they're screwed.
I like matches where you both pull off amazing moves and comobo's, but in an appropriate non spammy way. Basically I like it when you have an actual match using all the character you chose has to offer.
Tekken is a great game. I play Tekken 6 online and its a lot easier to counter the spammers, if you know your characters.

I can't remember, but someone put a video on here recently I think Snooty or Snoopy or some guy like that Spoony video. And he was talking about how the Xbox 360 controller wasn't made for Mortal Kombat and I slightly have to agree.

I mean compare a PS controller over a Xbox controller. The D Pad for the Xbox is jammed together, you have to roll the D Pad.

Where as the PS controller has always had a seperate D Pad for the arrows.

Sure, in MK they are counters to the spammers. But when I'm playing on a controller that sometimes feels very unresponsive at times, sometimes it feels a little cheap when someone is purposely throwing a projectile.

They are being rewarded for fighting cheaply.

And a person who knows the character, who knows how to use the character, put time into a character is mocked or humilated because they aren't doing everything in their power to win.

Yes, the online character I use has a projectile attack. But for the most part Baraka is a an upclose, combat play character. He doesn't teleport, he doesn't have an ultimate projectile attack. I'm not a distance player.

And I do have counters for the cheapos.

As said:

-If someone is jumping around up and down. I use Barak's two hit combo kick to counter it.

-If someone is throwing projectiles, I tend to go the cheapo way and choose someone like Kitana to throw fans and fly above them.

-If someone is teleporting I sweep them.

I always seem to be able to win one round by countering their cheap moves. But they tend to really pound out because they don't want to loose. Going even more and more cheap so that way I'm jammed.

In Tekken 6, my stragety use to be wait till the person comes to me. Lure them. Make them come to me.

In MK I can't really do that when the very counter for the Lure is a projectile. But I am not a going to pound in your skull kind of guy who comes charging in either, that's how you make mistakes and those are usually the people who follow the Lure.

Now, I have come up with a new technique which is be as cheap as you are. And I get no satisafication out of that. Its not a good fight. Its not a I see combos I haven't seen before, a fatality I haven't seen before, making a friend with someone because of how well they know their character.

I think I met only one person, whom I was generally having fun with. We danced with our characters, played with the block. Glitched the characters stances. He showed me some Babalities, baby Barak is a adorable btw, and some fatalities. We fought each other like normal people, not throwing projectiles.

One person out of the twenty or something matches I played before.
 

Legion IV

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Jay Parrish said:
Fighters have always been like that, even back in the arcades.

I don't understand how this is all of a sudden an epiphany to you. The only fighter I've ever played that was balanced was fight night round 3.
You dont play fighting games much at all do you?

Guilty Gear Accent Core, The Chess of fighting games, its a masterpiece. Screw BB btw.
 

Legion IV

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Kheapathic said:
Oly J said:
I've been saying for quite a while that I think fighting games need retooling, I'd play something like Mortal Kombat or Dragonball Raging Blast or MvC3 online and it's always the same, stun-lockers and spammers everywhere you look, they really should make a fighting game where that isn't possible or at least give us a way to counter it...I'm sure a fair few games like that exist but I don't know them
Blaz Blue is about as close to balanced as you'll get.
You've never even touched Guilty gear have you?

Blazblue looks like Mortal Kombat Armmagedon when compared to Guilty Gear.
 

Iron Mal

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I've noticed the same thing in other genres from fighting to stratagy to shooting to RPG's both online and off.

It gets very annoying when seemingly every person you encounter has a higher priority on victory at all costs than on things like sportsmanship or respecting your opponent, 'as long as I have a 1st by my name at the end of the round then I don't give a rat's ass what you guys think' seems to be the usual mindset held by most players online in my experience.

How I miss the days of splitscreen, where you can give the other guy a slap if they start being an arse.
 

Legion IV

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Kheapathic said:
Legion IV said:
Kheapathic said:
Oly J said:
I've been saying for quite a while that I think fighting games need retooling, I'd play something like Mortal Kombat or Dragonball Raging Blast or MvC3 online and it's always the same, stun-lockers and spammers everywhere you look, they really should make a fighting game where that isn't possible or at least give us a way to counter it...I'm sure a fair few games like that exist but I don't know them
Blaz Blue is about as close to balanced as you'll get.
You've never even touched Guilty gear have you?

Blazblue looks like Mortal Kombat Armmagedon when compared to Guilty Gear.
I can dustloop like a pro, GG and BB are both games I love. GG had to step aside for BB. Same team and same love, GG is older so I was using BB as a current gen reference.
Alright i get your point maybe i over exaggerated but... BB is still bad compared to GG.

Since when does it have to step aside? Were still playing guilty gear tournaments son! Play the game you love and better balanced and designed not whats new.