Ultratwinkie said:
But:
Kids don't care about nintendo anymore.
Imma stop you there.
If kids don't care about Nintendo anymore, let's just have a look at the sales figures for Mario 3D Land. Oh would you look at that?
It's currently at over 8 million copies sold, and is selling faster than either of the Galaxy games. I could be wrong, but I'm pretty sure that's more than any Metal Gear Solid, Uncharted or Gears Of War game. How exactly are the kids not caring about Nintendo anymore if games like 3D Land still sell absolute gangbusters?
This isn't 1980.
This isn't 1990-2000 when Pokemon dominated everything.
This is an age where Call of Duty is big for kids.
The average age of your typical COD gamer is around 33 years old. A lot of kids play COD, sure, but the majority of COD players are adult gamers.
This is an age of Minecraft, which is now competing with the likes of Mario and Angry birds for attention from kids.
Minecraft has gotten 12 million total sales. That's good, sure, but that's not a figure stratospherically ahead of Nintendo's big hitters. Brawl hit a similar sales figure, as did Mario Galaxy.
This is an age where kids have tablets and phones that make handhelds obsolete due to the mobile devices almost required nature.
Everyone keeps saying this, and yet the 3DS is still selling incredibly well. If handhelds are so obsolete, why are the PS3 and 360 getting continually outsold by the 3DS on a monthly basis? Why do 3DS games regularly sit near or at the top of the sales charts? Why is the 3DS currently dominating Japan to an embarrassing level? If that's what you count as obsolete, I'd hate to see what you see as being up-to-date.
Its the DC comics syndrome. It is sitting there expecting its fan base to refresh itself without any actual work.
...seriously? Have you seen the lineup of games Nintendo managed to get for this year? have you seen the amount of Wii U exclusives they're putting out the latter half of this year? When the 3DS had more exclusives this year than the 360 or PS3 combined, then I say you're completely wrong in saying Nintendo hasn't done any work. Putting out games of the quality of Fire Emblem Awakening, Pikmin 3, Luigi's Mansion 2 and more would earn any other developer or publisher collective blowjobs from the gaming community.
And that's Nintendo's big problem: Its stuck in stasis. Its the same thing every time expecting everyone to come running based on what they had 10-30 years ago.
How is a 3D-enabled handheld and a console with a touchscreen gamepad the same thing as what they've always done? And before you retort with "But they keep rehashing Mario": Xenoblade, Sin And Punishment 2, X, Wonderful 101, Pushmo, Crashmo, Kid Icarus Uprising, Endless Ocean, The Last Story, Pandora Tower... all games that were either developed by Nintendo or financed and published by them. They're currently financing W101 and Bayonetta 2 from Platinum, X from Monolith Soft, a Fire Emblem/SMT crossover... how in the seven hells is that doing the same thing they've always done? I wasn't aware the Gamecube had a Fire Embem/SMT crossover?
Its stuck using 90s business practices in an age when that's no longer feasible. Its not biting back, its just sitting there watching its foundations being eaten away by the sands of time.
Funny how those 90s business practises keep Nintendo making a profit, yet all those 'modern' business practises are losing other publishers money hand over fist. It's almost as if the AAA industry as it is currently is inherently unsustainable, and Nintendo knows it. How has abandoning 90s business practises worked out for Square Enix? They made quite a lot of money in the 90s. Are they doing so now? The news article that's just popped up saying "Square Enix: Disc Based Sales Are Killing Us" would seem to suggest not.