In the process of writing my post I read everything you have already posted in this thread. You didn't seem to address much of anything I said in my post in any of them. Maybe you misunderstood my points; I will clarify.Doom972 said:Read my other comments on this topic. I already replied to a similar comment earlier.DrOswald said:But what people do care about are games. You get a different gaming experience, a better one, with a dedicated handheld. The machines have a different purpose and a different audience.Doom972 said:Yes, and the PC is also not a console. All of the above are gaming platforms. There is a subgroup called handhelds, which includes smartphones, tablets and gaming handhelds. Consumers get smartphones and tablets due to their multipurpose functionality, which includes gaming.suntt123 said:Well, my point still stands. Phone =/= Console and consumers know it.Doom972 said:I'm talking about handhelds in particular in that post.suntt123 said:So? Why compare smartphone sales to console sales? Of course more people are buying smartphones; THEY'RE PHONES. People may play games on them but that's not why they buy them. People will always want a phone, not everyone wants a console- handheld or otherwise. Also, bear in mind that the 3DS isn't that far behind the DS original, and that's WITHOUT an exclusive Pokemon game at launch. What do you want to bet that, come October, the 3DS's start flying out of stores so fast that they have to start handing out padded clothing?Doom972 said:That graph pretty much proves my point. The gaming handhelds sales are declining, while in those same years (2010+) smartphone and tablet sales are rising.
Most people don't care about the arbitrary definition of console (which doesn't make sense anymore, anyway).
I will grant you that some people who would have purchased a 3DS will not because they have a phone, but comparing smart phone sales to 3DS sales is about as meaningful as comparing milk sales to bottled water sales; there is an underlying overlap in the consumer group and they even compete on some level, but they really don't have the same goals.
Lets instead compare things that are similar to the 3ds. Like, say, the Nintendo DS.
After 2 years (plus 1 month due to reporting cycles) the Nintendo DS sold 35.61 million units.
After 2 years (plus 1 month for the same reason) the Nintendo 3DS sold 31.09 million units.
The 3DS is about 13% behind its predecessor. Now consider that this comparison heavily favors the DS. The DS had 3 holiday seasons in that 2 year time frame compared to the 2 holiday seasons the 3DS has had so far. In both of the years the 3DS has been out it sold more units in Q4 than the rest of the year combined. With the release of high profile games in Q3 and Q4 of this year and the 2DS it is probable that this will be the best Q4 for the 3DS yet.
The 3DS is lagging behind the DS in terms of sales, but the difference really is not that much. The chart being thrown around in this thread is a ridiculous manipulation of data designed to prove a point. It actually only measures sales of the handhelds in Q1 and Q2 of each year - when the 3DS does its absolute worst. It is designed to make the 3DS look as bad as possible when compared to the DS, which did not have a sales cycle nearly as lopsided.
You said that people are not buying 3DS's because they have tablets and smart phones. I pointed out that a dedicated handheld is a different type of machine than a tablet or a smart phone. They have a different purpose, different strengths and weaknesses, and do not directly compete. Maybe I should have been more robust in my explanation, but I felt confident you could fill in the details yourself. My mistake, I was not clear. In any case, my point is that a tablet or smart phone is an imperfect substitute for a dedicated handheld, a point which you have yet to address.
I backed up this claim with sales data. You have pointed to the fact that handheld sales are on the decline, and draw the conclusion that handheld gaming is irrelevant (or at least significantly less relevant) in the world of smart phones and tablets. I counter that by pointing out that the 3DS is keeping step with the DS in terms of sales since release. In fact, if you compare the first 21 months of sales for the consoles (giving both consoles the same amount of holiday seasons to sell in but also giving them both the same amount of actual time) then the 3DS actually has performed better than the DS. If the 3DS, in a world of tablets and smartphones, can do roughly as well as the DS did pre tablets and smart phones then the data strongly suggests that the substitutability of a tablet or smart phone for a dedicated gaming platform is low. As a consequence, this also demonstrates that your theory that the tablet/smart phone is pushing the dedicated handheld out of the market is incorrect. Another point which you have not yet addressed.
I also demonstrated that the chart that you said "proves my point" is a deliberate misrepresentation of data in the most biased manner possible, though I recognize you were not the one to bring it into this thread. I didn't have much of a point here other than that chart should be ignored.
And just to head off a particular point, the overall decline in handheld console sales is primarily due to the decline of DS sales since 2010. The reason for this is easily explained: Everyone interested already has a DS and fewer and fewer games are being created for the console. If the 3DS follows the same long term sales pattern as the DS, a sales goal which it has matched (as demonstrated above,) then we can expect an increase in handheld sales as the 3DS enters its golden years and people begin to replace their old DS with the newer console.