Jimquisition: GUNS GUNS GUNS GUNS GUNS GUNS GUNS

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ToastiestZombie

Don't worry. Be happy!
Mar 21, 2011
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What about Nintendo's? The only "Shooter" given some attention was ZombiU, and that looks more like pure survival horror than a shooter. They showed of Pikmin, Mario, Arkham City, Lego GTA (I can't even remember the name so I'm calling it that), Nintendo Land, Wii Fit U, Luigi's Mansion and a few more. There was only one game where you shoot guns in there, and people aren't mentioning Nintendo when talking about how many shooters there were. Heck, the only two big offenders were Microsoft and EA. Ubisoft had Rayman Legends, AC3 and Watch Dogs for there non shooty games. Sony had Sony Smash Bros, Last of Us and God of War.
 

MonkeyPunch

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Feb 20, 2008
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rolfwesselius said:
Stop blaming publishers and blame the consumers Jim!
They are not gonna waste money on new things if we only buy the same old crap!
But no no no you just keep screaming."THE PUBLISHERS THE PUBLISHERS IT'S ALWAYS THE PUBLISHERS !"
Once the consumers start buying new things the publishers will make new things.
I don't think it's that black and white.
If we're fed mainly shooters and the publishers mainly push shooters and promote mainly the big name shooters then the consumer starts to loose choices.

It's the lazy thing to do, to publish an FPS because publishers feel like those projects are safer bets. Those shooters getting published can quite easily mean that a fresh IP or original idea isn't pursued or published because it's considered too risky.
There's nothing the consumer can do about that and no one asked the consumer. Who's to say that if Syndicate was made into a modern RTS it wouldn't have done better than if they just went the FPS route. I don't remember many players demanding Syndicate come out as an FPS, yet it did, again limiting the consumers options.
It's publishers following graphs.
 

Meight08

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Feb 16, 2011
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MonkeyPunch said:
rolfwesselius said:
Stop blaming publishers and blame the consumers Jim!
They are not gonna waste money on new things if we only buy the same old crap!
But no no no you just keep screaming."THE PUBLISHERS THE PUBLISHERS IT'S ALWAYS THE PUBLISHERS !"
Once the consumers start buying new things the publishers will make new things.
I don't think it's that black and white.
If we're fed mainly shooters and the publishers mainly push shooters and promote mainly the big name shooters then the consumer starts to loose choices.

It's the lazy thing to do, to publish an FPS because publishers feel like those projects are safer bets. Those shooters getting published can quite easily mean that a fresh IP or original idea isn't pursued or published because it's considered too risky.
There's nothing the consumer can do about that and no one asked the consumer. Who's to say that if Syndicate was made into a modern RTS it wouldn't have done better than if they just went the FPS route. I don't remember many players demanding Syndicate come out as an FPS, yet it did, again limiting the consumers options.
It's publishers following graphs.
But we turned fps's into safe bet's because we buy them so much.
We need to do the same to other genre's
 

Clankenbeard

Clerical Error
Mar 29, 2009
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The single greatest gun-based videgame advertisement in history. The game was probably crap, but I go watch this ad every few weeks:
 

Krion_Vark

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Mar 25, 2010
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malestrithe said:
Jimothy Sterling said:
malestrithe said:
Dude, did you miss Sony's presentation? It introduced a lot of games that were not First Person Shooters. Wonderbook was different than anything else that was out there. The Last of Us presented a unique form of combat that was not as clean as seen in other AAA titles.
Above: A comment from a person who posted before finishing watching the video.
Actually, the video was still running when I posted this. Not my fault you did not get to Wonderbook before I finished my thought.
You do know you just confirmed what he had said right.

Also not his fault you decided to post a lazy comment before watching the entire video.
 

Redd the Sock

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Apr 14, 2010
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Ego take a blow somewhere you needed the motivational tape, or just topping up the narcicism?

It is a tad worrisome. E3 is a big commercial for gaming, and the commercial was for all the shooters they know are going to sell. I've never understood that about marketing: why so much hype gets spent on things already known to sell instead of things that need the boost. Actualy I do know: everything's so independant project by independant project that all products have to stand on their own instead of the successful ones supplimenting the ad revenue of less popular ones. That and the usual capitalistic laziness: why build a fanbase when you can just exploit the current one.

Maybe I'm just sensitive because I've spent most of my gaming years playing games you really only heard about if you looked for them, but still, it would be nice if more niche titles got equal screen time.
 

maninahat

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Nov 8, 2007
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All these generic looking shooters just pep me up more for the Zeno Clash sequel. The best game about hermaphrodite pugilism I've ever played.
 

Blind marskman

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Jul 12, 2010
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Wow, of all the clips of shooters he showed i only recognized halo and crysis, only because of their design and not beign brown
 

TJC

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Aug 28, 2011
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rolfwesselius said:
MonkeyPunch said:
rolfwesselius said:
Stop blaming publishers and blame the consumers Jim!
They are not gonna waste money on new things if we only buy the same old crap!
But no no no you just keep screaming."THE PUBLISHERS THE PUBLISHERS IT'S ALWAYS THE PUBLISHERS !"
Once the consumers start buying new things the publishers will make new things.
I don't think it's that black and white.
If we're fed mainly shooters and the publishers mainly push shooters and promote mainly the big name shooters then the consumer starts to loose choices.

It's the lazy thing to do, to publish an FPS because publishers feel like those projects are safer bets. Those shooters getting published can quite easily mean that a fresh IP or original idea isn't pursued or published because it's considered too risky.
There's nothing the consumer can do about that and no one asked the consumer. Who's to say that if Syndicate was made into a modern RTS it wouldn't have done better than if they just went the FPS route. I don't remember many players demanding Syndicate come out as an FPS, yet it did, again limiting the consumers options.
It's publishers following graphs.
But we turned fps's into safe bet's because we buy them so much.
We need to do the same to other genre's
But then we have the entire marketing machinery targeted towards these shooters. Other types of games are hidden behind huge displays, massive posters, trailers and TV spots only for these shooters. It's sort of a self-fulfilling prophecy really. It's like the publisher won't even trust us to try something new.

really, I'm not hot on Nintendo this year and the WiiU still seems to be "Spunkbubble 2.0" and Mario is still an old and overdone sellout like he was the past decade but amidst all this shooting, jumping on things feels fresh and fun again and this just isn't right.

Falseprophet said:
E3 is for the shareholders, not the customers. So it's not really surprising it's basically saying "here's next year's line-up of sure bets!"
This. Pretty much this.
 

Chairman Miaow

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Nov 18, 2009
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Draech said:
MonkeyPunch said:
rolfwesselius said:
Stop blaming publishers and blame the consumers Jim!
They are not gonna waste money on new things if we only buy the same old crap!
But no no no you just keep screaming."THE PUBLISHERS THE PUBLISHERS IT'S ALWAYS THE PUBLISHERS !"
Once the consumers start buying new things the publishers will make new things.
I don't think it's that black and white.
If we're fed mainly shooters and the publishers mainly push shooters and promote mainly the big name shooters then the consumer starts to loose choices.

It's the lazy thing to do, to publish an FPS because publishers feel like those projects are safer bets. Those shooters getting published can quite easily mean that a fresh IP or original idea isn't pursued or published because it's considered too risky.
There's nothing the consumer can do about that and no one asked the consumer. Who's to say that if Syndicate was made into a modern RTS it wouldn't have done better than if they just went the FPS route. I don't remember many players demanding Syndicate come out as an FPS, yet it did, again limiting the consumers options.
It's publishers following graphs.
remember Enslaved?

It was critically acclaimed and an overall great game. Totally bombed. Even a bad FPS has a pretty good chance of making the money back.
How much was spent on the marketing for that game compared to just about any FPS on the market I wonder? Hell, I didn't even see Enslaved in stores. I don't even remember when it came out.
 

targren

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May 13, 2009
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Dude, what the hell was with that drawn out motivational tape crap? You're not turning into Game OverThinker, are you?!
 
Dec 14, 2009
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Wait, wait, wait.

Wait.

Wait, wait.

There were lots of FPS titles at E3?

Damn, must have missed them after Nintendo's 3DS stream put me in a retroactive coma.
 

Lunar Templar

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Sep 20, 2009
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loved the intro X3

but i've been saying there's to many shooters for years now -.- nice to see every one else is finally starting to realize that to

Daystar Clarion said:
Wait, wait, wait.

Wait.

Wait, wait.

There were lots of FPS titles at E3?

Damn, must have missed them after Nintendo's 3DS stream put me in a retroactive coma.
is that good or bad?
 

Mark B

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Nov 5, 2007
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Jim is right on the money again, my main problem with this series is the point is normally half way through the show in this case nearly 2 minutes in a 7 minute video.

I'm finding it hard to get pass the asshole to the point he is trying to make.
 

SnakeoilSage

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Sep 20, 2011
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I'm not sure when people decided Dead Space 3 looks like Gears of War. Co-op is something I've always wanted to see in Dead Space and how exactly are you going to fight necromorphs from cover? Think about it.