Daystar Clarion said:
lapan said:
Daystar Clarion said:
Japanese devs don't just make JRPGs you know...
Street Fighter
Marvel vs Capcom
Resident Evil
Monster Hunter
Dark Souls
Everything by Nintendo
Any of these ringin' any bells?
Monster hunter is a bad example since they already started not localizing the games anymore. MHP3 and it's HD PS3 version won't have any oversea release. Gotta love Capcom.
Yeah, it's like Capcom don't want my money.
I was just using it as an example of a game that isn't a JRPG.
But you see, this whole topic is geared towards the Jrpg. The Jrpg is the only Japanese centric genre that made any headway in the west (dating sims being an example of ones that didn't). The reality is not "Japan Hates the Western Markets" because I can tell you Japan loves money as much as the west. It would make no sense for them to hold out on the western titles since greed transcends prejudice.
The simple truth is, most Japanese games do NOT perform well in the West and particularly in America (for non-prejudice reasons, America is just saturated with homegrown developers). This is particularly true for Jrpgs (Japanese centric genre breaking through to the west... and ultimately losing ground). Even those of popular series like DQ and Shin Megami series get a mixed reception, even among the avid fans. Whether it is down to Developer design philosophies or player preferences, who can tell, but Japanese PRODUCERS just don't see the satisfying returns from the western Market.
The Jrpg market in the west is a minority compared to the more internationally neutral genres like Action/Adventures, shooters and Beat Em' Ups. The Metal Gear series, Resident Evil Series, Tekken, Street fighter, All of Nintendos flagship titles and the various and multitudinous other games I can't be bothered listing, all succeed, and will continue to do so, in the west due to their Universal appeal. Jrpgs are
almost (can't stress this enough) entirely popularised in west by the Anime fans of those areas, which is still a minority compared to homegrown mediums and studios.
The Jrpg is just not as transferable a genre as the other more common genres. The conundrum lies in the fact that in order to appeal to the west, it would need to alter the formula that currently succeeds in Japan, which can be hit and miss (and likely miss... people seem to detest changes).
EDIT: That isn't to say Jrpgs don't have any success in the Western Market. The opposite is true in fact. But a failing global economy will almost always diminish what was once considered "adequate"... it's just not, in a producers standpoint, a good investment. The western market was always Icing on the cake to them, and unfortunately they just can't afford cake anymore.
It also can't be ignored that the Japanese game development philosophies are showing their age. Some of the biggest names in Japans gaming scene are saying their industry needs innovation or a complete overhaul (see Sonys current head, who is looking to let hardware development slide in favour of the End User experience).