It seems to me that console game makers are starting to realize that mainstream gamers really do want complexity and innovation in their games. The above poster mentioned MGS4, never played one myself but I know the series to be quite complex (and very popular!). Also, the GTA games are very complex with a lot of stuff for the hardcore to dig their teeth into.
What I'm really excited about is Fallout 3. It looks like it could bring some of the "hardcore" elements that games like Deus Ex had, and then lost when the sequel was made primarily for consoles. With this new wider market, the games we loved are now becoming much more well presented with hopefully a deeper range of features due to the increased amount of funding available. While by no means does money a good game make, it can make it easier to digest.
Lastly, I know that as a person who does not play video games for a living, I only have time to play through one game every month or so, and as a result I do my homework to make sure my gaming time (much more important now than my gaming dollar) is expressly spent only on games of substance.
What I'm really excited about is Fallout 3. It looks like it could bring some of the "hardcore" elements that games like Deus Ex had, and then lost when the sequel was made primarily for consoles. With this new wider market, the games we loved are now becoming much more well presented with hopefully a deeper range of features due to the increased amount of funding available. While by no means does money a good game make, it can make it easier to digest.
Lastly, I know that as a person who does not play video games for a living, I only have time to play through one game every month or so, and as a result I do my homework to make sure my gaming time (much more important now than my gaming dollar) is expressly spent only on games of substance.