There's still a sizeable amount of sidequests for us to do. Let's get to the more the more 'sensible' ones. (By Fallout 3 standards anyway.)
We're heading back to the Mall. There's a couple sidequests we can pick up here, but we're gonna tackle the more obvious one in the Lincoln Memorial.
These Brotherhood guys tend to wind up dead from time to time.
The Western most end of the Mall has the Lincoln Memorial, and the Easternmost part has the Capital Building. (Which we might check out later.)
So apparently the Lincoln Memorial is turned into a base. I should be surprised, but people seem to like to put their bases in the old historical buildings.
"Easy now. I'm just curious about this place. I'm not looking for trouble."
"Curiosity can get a wastelander killed. I'm going to let you through, but you'll have to talk to Mr. Walker first. Follow me. Oh, and stay off the Memorial steps. They orders to shoot anyone that gets too close."
That's kind of a dickish thing to do. Then again, they are slavers...
Addendum: The dirt path is safe, if you don't mind the multiple traps along it.
Their leader is in a room in the base of the memorial.
Their leader seems like a nice guy, with his spiky armor and sneer.
Well, kinda. Why would anyone want a base in the middle of the biggest warzone in DC.
"Looks to me like you're getting ready for war. What are you really doing here?"
"You're a sharp one. We're from Paradise Falls."
We haven't been to Paradise Falls yet, it's basically the city for evil people. (Tenpenny Tower is the city for "rich" people, key difference, though the game doesn't think so.) It's pretty much slaver central, we'll be visiting it when we get to Little Lamplight.
"We're hunting runaway slaves. Have you seen any?"
"I haven't seen any slaves recently."
We have not seen any slaves at all outside of The Pitt. Apparently these guys are capturing slaves for The Pitt, which fills in a plot hole.
"That's too bad. You know, you seem like the type of wastelander that might be for hire."
How can every NPC tell?
"I need someone to get some loot of a nearby ruin. Are you interested?"
"Okay. Where is this ruin?"
"It's a museum, just past the Washington Monument. I'm only interested in stuff related to Abraham Lincoln."
They must be fans.
"Bring me back whatever you find. Oh, and don't try and go into the Memorial. THe guards have orders to shoot on sight."
"Why are you so interested in Lincoln artifacts?"
"Don't want slaves using them to start a revolt or anything. So we burn them."
How do the slaves know of Lincoln anyway?
So, we could give the slavers Lincoln's stuff, but we're the good guy here. I really don't remember how to tie in this part of the quest with actually helping the slaves, so we have to go all the way to Canterbury Commons and search around until we bump into the place. (By that I mean, check the Wiki.)
You can see the place from over here. (It's that nondescript ruin on the left side of the screen, near the overpass.)
Another building in the middle of nowhere...
If we were just passing through, I doubt we would have even noticed them hiding out in the building. (Except that it's in the middle of nowhere.)
"I'm just looking for a place to rest, and maybe do some trading."
"Hannibal says I gotta let folks like you in, but that don't mean I have to like it. Keep your hands in sight and don't make any sudden moves. I'm coming down to open the gate."
So you can't leave this place now, great.
This is the leader of the slaves. A bit off-topic, but am I the only one who thinks the recon armor looks a tad ugly?
"I'm not going to ask you who you are. For the moment, I don't care. We are all escaped slaves. I need your solemn promise not to betray us to Paradise Falls or the Slavers."
Why did they even both telling us that in the first place? That wasn't the first thing that came to my mind when I saw them.
"Until I get that, you cannont leave here. So, do I have your word?"
You can just jump out a window and leave, with no negative consequences if I remember correctly.
"I solemnly swear to protect the Temple of the Union."
"Welcome, sister, to the Temple of the Union!"
They expect you to somehow be alright with them bsically holding you against your will until you tell them you won't say anything to anyone. They're lucky Lily is such a nice person...
"Our home is your home. Your past is your own affair, so long as you serve our common good. As a symbol of our trust, here is a key to the gate."
Gee, thanks. I could lockpick it anyway.
"What are a bunch of escaped slaves doing holed up here?"
"We are trying to make a safe haven for all runaway slaves. We give food and supplies to any that find us, and help them on their way."
Yes, it's just a post-apocalyptic underground railroad.
"Why don't you let them stay here?"
"We don't have enough room. There's not enough water or food here. But I have a plan. A plan to take over a place that will be a shining beacon of hope for all slaves."
"Sounds dangerous. Where is this place?"
"I want to move all my people to the Memorial site for the great Abraham Lincoln, but I need to know if it's safe."
Well aside from slavers, there's constant super mutant attacks and such. Maybe you could find a slightly safer option?
"I've heard rumors of Super Mutants infesting that area though. We need to send someone to check that out first."
We already checked that out for him.
"Don't worry about the Super Mutants. Slavers are in control of the Memorial."
"Slavers? Dear God. They must know about our plans."
Really? I just assumed they were there because that is where they thought a lot of slaves would go to by default.
"Do whatever you have to do to make the Memorial site safe for my people."
So, kill them all?
"Before you leave, speak with Caleb. He'll need your help too."
Everybody wants our help around here.
Thankfully everyone is about a few feet away from each other here...
Woah, back off with that hammer. (It takes him awhile to stop doing this animation while facing you.)
"Hannibal says you need something?"
"Hannibal told you about Lincoln's Memorial? Well, he doesn't just want to live there. He also wants to restore it. Make it so people tell stories about it and the word can get to the slaves. But I can't restore something if I don't know what it looked like. I need a drawing or photograph of it."
So, we risk our lives to get said drawing naturally.
"Where the hell am I supposed to get a picture of the Memorial?"
It should not be that hard to find a picture of it.
"Our ancestors honored Lincoln's life with a display in the Museum of History, I'm hoping that a picture of the Memorial still survives in there."
So, we're off to the Museum of History. It's like across the street from the Museum of Technology.
Due to the stupid "You can't leave the place until you talk to Hannibal" thing, we can't fast travel from there. So we have to walk quite a bit so that we can fast travel.
So this is the entrance to the Museum of History. There is the lookout for the ghouls of Underworld that we can talk to, but she doesn't have much of anything interesting to say. (Except for contradicting some stuff you might have heard earlier involving super mutants and ghouls.)
This is the entrance to Underworld, but that is for another update. Let's go where we're supposed to go.
There's a shit ton of feral ghouls in this place.
The Museums are always fun.
Lots of glowing ones here.
I don't know if I touched upon this earlier, but what's annoying about fighting ghouls (especially Reavers) is that you're always at a net loss as it comes to ammo/money. They don't drop anything valuable, and are pretty much a waste of bullets. That's why I usually stick to the 10mm around them.
As you can see, there is a ton of these ghouls. They're easy to kill, but they can be a nuisance.
Further down you get into a restruant, and even more ghouls attack us. I pull out a laser rifle in an attempt to save ammo.
The lasers have some pretty cool VATS animations as well.
We go through a showroom to get to the next part of the museum. The lighting here is pretty nice and atmospheric.
More ghouls. At least no reavers, right?
Despite being weaker compared to some of the other insanely powerful energy weapons, it does a ton of damage.
Dogmeat is really useful here, simply because he pulls most of the aggro and he can't die.
Some ammo here for no reason. It's a museum...?
There's a cool Abe Lincoln action figure. You can sell it to the slaves for a pathetic fee later. (10 caps. 20 if you get a speech check.)
I assume this is an employee's only part of the museum.
There's a turret that guns down all the ghouls in this room. You'd think it would have killed them all before we got here, but whatever.
It attacks you too though.
So there's the poster. We can another cool Lincoln item in here too though...
FUCK. That's a reaver. I think we're at a low level here, don't they show up past level 20?
This is the only time that I've seen Dogmeat take that much damage. It's insane.
The Ripper doesn't even put a dent in the thing.
Eventually, we get a critical hit and take him down though.
We find Lincoln's Repeater, which is one of the strongest guns weapons in the game.
Let's get the hell out of here now...
Back in the Temple of the Union
So now, before we tell the slaves to go to the Memorial, we need to wipe out the slavers from the Memorial.
We sneak up on the raider and headshot him. I thought we could be sneaky about this but...
Aww... I was hoping this would be like the time where I snuck through Cottonwood Cove and The Fort in a Legion disguise (New Vegas of course) and managed to sneak kill everyone between me and Caesar's tent. Then I put a bullet right in Caesar's head. (They can see past your diguise at that point.)
I like the repeater weapons.
.44 ammo somewhat rare/expensive though, so you can't abuse Lincoln's Repeater. The one that uses 10mm from Point Lookout on the other hand...
On the inside, the monument looks quite cool.
Nice little touches added too. The memorial seems rather small though, I imagined it to be bigger.
So now Hannibal and the slaves start a long walk towards DC.
Nope, I'm not following them like I did with James. I probably would have scrapped that update if it wasn't for the Firelance appearing.
They have a dog named Four Score. Cute. All the domesticated dog models look exactly the same, it could be Dogmeat's exact clone.
Back in Mutant Town
So we fast travel back to the memorial, and wait for Hannibal to show up, for like a day or so.
He comes out of this metro tunnel right here. We get attacked by some dogs...
Dogmeat dispatches them quite easily.
Dogmeat is eyeing that fire hydrant.
After waiting a long time, they finally appear.
So, Hannibal gives us our reward (Dart Gun schematics, which is indeed a useful weapon that I will eventually make) and pretty much sends us on our way. Yeah. Not much to the quest, honestly. It's really straightforward, and it's short. (Hell, most people would have already explored the Museum of History by now, so getting the picture would be without any difficulty.)