So today is the mod update. It really isn't a whole lot of mods, just a few interesting ones.
The first mod we're looking for is in Canterbury Commons, in a garage.
Warhammer 40k Boltgun Mod [http://fallout3nexus.com/downloads/file.php?id=5417]
Those are some big guns.
Indeed, it a bolter. While the third person model looks pretty damn cool, the first person one isn't as good. Still a fun weapon to use though.
Time to visit Old Olney and try it out on some deathclaws. (You may have noticed the trees - I'll be saving that for a little further on)
Deathclaws aren't nearly the nightmare they were in New Vegas, but still they're some of the toughest enemies in the game. Let's see how they hold up.
A few shots turns the deathclaw into a fine red mist. Okay, so it's an extremely overpowered gun, but of course it would be. It uses .44 ammo, so at least it balanced by rare ammo.
Let's find more.
Despite the rather clunky model, the thing is pretty awesome. Shots do explode on impact.
So we clean out Old Olney (again) with our new bolter. You've probably noticed the trees... Well, I installed another mod.
Greenworld [http://fallout3nexus.com/downloads/file.php?id=2456]
There are better tree mods out here, ones that actually have the trees physically in the game, rather than just being things that you can walk through, but I thought I'd show this one anyway.
It makes some areas in the game look really pretty.
Now, this is what I think the Capital Wasteland should have looked like normally, personally, but it makes sense with the help Harold decision in the Oasis quest.
We have more mods to see of course. This particular item is in Underworld.
There are some boxes randomly in the middle of Underworld. When you look inside there is...
Space Marine Armor Mod [http://fallout3nexus.com/downloads/file.php?id=4651]
Yeah, another 40k mod. I'm not a huge fan of the series, but Fallout 3 really has a lot of cool Warhammer related mods. Sadly no Super Mutant ork reskin.
There are MANY different chapters of Space Marine armor in here. I'll show more of them later.
Ion Cannon Beacon [http://fallout3nexus.com/downloads/file.php?id=1455]
This is a particularly cool mod. You know the Archimedes II from New Vegas?
It's kind of like that.
Even more modded weapons!
Classic Fallout Weapons [http://fallout3nexus.com/downloads/file.php?id=2307]
This particular gun is the H&K CAWS from Fallout 1 and 2. It's pretty cool.
We're heading to Evergreen Mills. And we encounter a Deathclaw that is prompty chewed up by the bolter along the way.
The raiders are no match for the bolter. The bullets in the mod explode like grenades upon impact.
It's pretty much the Gauss Rifle on steroids.
The raiders in Evergreen Mills go down with very little fuss, despite there being an awful lot of them. I'm not going to show the entire battle, as it's pretty much this, repeated.
Of course, there still is one more thing to do.
Let's fight the Behemoth.
And, it died in less than a clip worth of shots.
My bloodlust isn't sated. Let's go to Megaton now.
Everyone is so congregated around the bomb, I thought it was time to try out our new toy. As soon as those blue lasers start to appear, run fast in the other direction.
For example, this is a bad distance from the blast. I get pretty hurt by it.
Everyone is just turned into chunks instantly when the blast goes off.
Everyone foolishly rushes towards us...
And we get disintegrated too.
I reload the game and detonate one of them right by where the bomb is, this time I waited for most people to congregate around it.
It's a pretty cool weapon, though it's in the misc. inventory and has to be dropped to be used.
Now we're in Rivet City, as the next mod can be found near here. Notice the trees clipping through the Jefferson Memorial: the mod tends to do it.
There is a random shelter on the far end of Rivet City.
Underground Hideout Mod [http://fallout3nexus.com/downloads/file.php?id=9592]
This is probably my favorite mod for the game. There's one for New Vegas as well, and it is awesome.
There is a small quest involved with this mod, but we aren't going to do it. You can simply unlock the door through console commands anyway.
The house is cool looking, and there are a ton of different features to it.
There is a secret button behind this statue head, that leads to a whole new area in the hideout.
This is your room, there is some katanas on the wall right there.
Even more modded weapons.
There are some mannequins in the further part of the hideout. Let's get the rest of the armor.
I decide to wipe out Underworld on a whim while going to get it. (We aren't continuing on this save, obviously.)
We even try to fight Fawkes...
Look at his health bar down there. He ate around 8 mini-nukes.
He kills us extremely quickly.
And now, the whole place is filled with Space Marine armor.
Well, that's it for this mod update. I might do another at a later date, but that's it for now. We'll be heading towards Zeta soon, but there might be a few small ones in between now and then.