Let's Play Fallout: New Vegas [The Servant]

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AlternatePFG

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[HEADING=1]Chapter LVI - Let's Break Fallout 3! (Part 2)[/HEADING]​
Now let's continue the showcase of some of the crazy ridiculous weapons in Fallout 3.


Now we're going a little bit north to the Talon Merc hideout. It's odd how close the raider base is to the Talon Merc one, you'd think they'd fight each other or something.


There's a trench of super mutants in between the two areas. Man, all of the assholes hang out around here.


Time to show off the Gauss Rifle.

Gauss Rifle

Yes, while less broken than the Power Armor and the stealth suit, the Gauss Rifle is pretty damn powerful on it's own.


Usually it only takes about one or two direct hits with it to take down most enemies, and it reloads extremely quickly. Not to mention that the fact each shot only costs 1 microfusion cell. It's pretty much a grenade launcher, honestly.


We sneak up on their base. In combination with the Chinese Stealth Suit, the Gauss Rifle can pretty much one shot most enemies with a good hit.

Unless it glitches out. Which it does often.


The Gauss Rifle's projectile has a tendency to pass through enemies it should have hit and miss completely. It's usually not a big deal, but it can be frustrating at times.



It's also pretty damn loud too. We woke up the whole base.


It's damn satisfying to use though. Probably my favorite thing from the whole Operation Anchorage DLC.


We kill the sentry bot in a couple of shots.


Time for my other favorite OP weapon.

Blackhawk

Only going to show this for a little bit, as it's been used pretty extensively by me for much of the game anyway.


It does as much damage as a sniper rifle with a single shot, and there is no recoil.

I'd ask what Bethesda were thinking, but I don't really think they were thinking about balance when it comes to this game.


At the very least, it's somewhat balanced by the fact that it uses .44 magnum ammo.


Now to go further into the base.


Now it's time for my personal favorite gamebreaker.

Metal Blaster

The Metal Blaster requires you to get a good chunk of the ingots back in The Pitt. It's so worth it though.


Essentially, it's a shotgun with lasers. Each individual beam has a chance to crit, so with a high luck and the stealth suit, pretty much every beam crits for a huge amount of damage. Not quite as powerful as the combat shotgun, but the combat shotgun decays a bit faster and has less of a range.


With one shot, you can pretty much turn anybody into dust. It's hilariously effective.


The Metal Blaster has a rather large spread, but it's manageable.


Back outside, we come across this tent. This leads to the next part of the Talon Company base.


Now we go into the tunnel. (I took the stealth armor off at this point, because I realized how quickly it decays if you keep getting shot, and this next part is filled with Talon Mercs.)


Decide to bring the Heavy Incinerator in. Not much of a game breaker (Not at this condition anyway) but it's still fun to use.


Not saying it isn't incredibly useful at times though.


VATS is still awesome.


Another favorite toy of mine.

A3-21's Plasma Rifle

You get this for completing "The Replicated Man" by helping Harkness. Watch me clear out this hallway in an instant. (With the help of VATS and Grim Reapers Sprint.)





I love this gun. Only downside is that it decays rather quickly, but Plasma Rifles aren't too hard to come by.


Now we're nearing the deepest section of the base. Here we fight the leader of the Talon Mercs.


In the middle of reloading, I find the guy with a missile launcher pulled out, and aimed right at me. Thankfully, we can eat probably a half a dozen missiles and just shrug them off.



Somehow this happens. I slide off the edge of a platform, he attacks me from above. Notice he's wearing metal armor instead of the regular Talon Merc crap.


Time to pull out the last game breaker.

Firelance or any alien weapon for that matter

The Firelance is probably the weakest of all of them, but it still destroys anybody who looks at you the wrong way.


The only downside being of course that before Zeta, your ammo supply is extremely limited.


In addition to zapping them, it also lights them on fire. Kind of overkill.


We level up randomly while walking out.


Max out Big Guns and start putting points into explosives.


More Intense Training, due to the lack of any fun/useful perks. Seriously, the perks in this game just aren't that good.


Max'd out Agility though.

So, next update we're onto Mothership Zeta, where the weapons get stronger, the enemies get spongier and the writing gets stupider. (Somehow)
What's your personal favorite game breaking weapon in the game?
 

CM156_v1legacy

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AlternatePFG said:
What's your personal favorite game breaking weapon in the game?
The Blackhawk, by far. It was a ton of fun to use.

Also, good luck with MZ. I'm looking forward to seeing it, as I skipped it myself.

Also, will you be getting the "Almost Perfect" perk?
 

AlternatePFG

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CM156 said:
AlternatePFG said:
What's your personal favorite game breaking weapon in the game?
The Blackhawk, by far. It was a ton of fun to use.

Also, good luck with MZ. I'm looking forward to seeing it, as I skipped it myself.

Also, will you be getting the "Almost Perfect" perk?
I'd rather not get Almost Perfect myself. I mean, I'll bring it up when I can get it, but I'd rather get the fun but useless perk you get at level 30.
 

CM156_v1legacy

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AlternatePFG said:
CM156 said:
AlternatePFG said:
What's your personal favorite game breaking weapon in the game?
The Blackhawk, by far. It was a ton of fun to use.

Also, good luck with MZ. I'm looking forward to seeing it, as I skipped it myself.

Also, will you be getting the "Almost Perfect" perk?
I'd rather not get Almost Perfect myself. I mean, I'll bring it up when I can get it, but I'd rather get the fun but useless perk you get at level 30.
The nuke one? Yeah, I didn't get that.

Also, as a side note, I'd like to do a bit of side writing like Viking Incognito is, but I can't think of anything to write about really. Anyone have any ideas?
 

ChupathingyX

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AlternatePFG said:
What's your personal favorite game breaking weapon in the game?
I'm going to go with the Gauss Rifle, even if it did have that annoying glitch.

AlternatePFG said:
but I'd rather get the fun but useless perk you get at level 30.
...Nuclear anomaly, I presume?
 

ChupathingyX

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CM156 said:
Also, as a side note, I'd like to do a bit of side writing like Viking Incognito is, but I can't think of anything to write about really. Anyone have any ideas?
You could do the same thing Viking is doing, but different topics he hasn't covered, plus I would assume you have different views and opinions so it would be slightly different.

Or you could something more for fun, like countdowns or something?
 

CM156_v1legacy

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ChupathingyX said:
CM156 said:
Also, as a side note, I'd like to do a bit of side writing like Viking Incognito is, but I can't think of anything to write about really. Anyone have any ideas?
You could do the same thing Viking is doing, but different topics he hasn't covered, plus I would assume you have different views and opinions so it would be slightly different.

Or you could something more for fun, like countdowns opr something?
His main topic is philosophy, so I'd rather not overlap on that. I'm not very good with "hard" science, and my area of study is law. I mean, there isn't much of a legal system in the wasteland, other than Vae victis ("Woe to the vanquished", IE "Might Makes Right"

You know, I could do an analysis on the rights of man in the wasteland, or proposed documentation as such.
 

ChupathingyX

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CM156 said:
His main topic is philosophy, so I'd rather not overlap on that. I'm not very good with "hard" science, and my area of study is law. I mean, there isn't much of a legal system in the wasteland, other than Vae victis ("Woe to the vanquished", IE "Might Makes Right"

You know, I could do an analysis on the rights of man in the wasteland, or proposed documentation as such.
You could do that, also you don't have to have some degree in philosophy to give your opinion on various characters and factions throughout the series.
 

CM156_v1legacy

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Mar 23, 2011
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ChupathingyX said:
CM156 said:
His main topic is philosophy, so I'd rather not overlap on that. I'm not very good with "hard" science, and my area of study is law. I mean, there isn't much of a legal system in the wasteland, other than Vae victis ("Woe to the vanquished", IE "Might Makes Right"

You know, I could do an analysis on the rights of man in the wasteland, or proposed documentation as such.
You could do that, also you don't have to have some degree in philosophy to give your opinion on various characters and factions throughout the series.
Eh, if you wanna see my philosophy, just read John Locke and Ayn Rand while high on painkillers. That'll give you my view.
 

AlternatePFG

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I won't be able to get out an update today, I apologize. I should be able to get back to the old schedule of an update every day, just have been more busy than usual lately.
 

CM156_v1legacy

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AlternatePFG said:
I won't be able to get out an update today, I apologize. I should be able to get back to the old schedule of an update every day, just have been more busy than usual lately.
Is everything going OK?

Oh, and I decided what I'm going to write about. I'm going to write an analysis on the Bill of Rights from the Post-War view. So I guess I'll be a scribe too
 

AlternatePFG

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CM156 said:
AlternatePFG said:
I won't be able to get out an update today, I apologize. I should be able to get back to the old schedule of an update every day, just have been more busy than usual lately.
Is everything going OK?

Oh, and I decided what I'm going to write about. I'm going to write an analysis on the Bill of Rights from the Post-War view. So I guess I'll be a scribe too
Oh, everything is fine right now. Just a bit more busy than usually lately, should be able to get back on track tomorrow.

Write it up when you get the chance, and I'll be sure to add a link to it in the opening post.
 

CM156_v1legacy

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Mar 23, 2011
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AlternatePFG said:
CM156 said:
AlternatePFG said:
I won't be able to get out an update today, I apologize. I should be able to get back to the old schedule of an update every day, just have been more busy than usual lately.
Is everything going OK?

Oh, and I decided what I'm going to write about. I'm going to write an analysis on the Bill of Rights from the Post-War view. So I guess I'll be a scribe too
Oh, everything is fine right now. Just a bit more busy than usually lately, should be able to get back on track tomorrow.

Write it up, and I'll be sure to add a link to it in the opening post.
I'm going to write it, but I'm also going to include examples involving the NCR. That alright in a Fallout 3 thread?
 

AlternatePFG

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CM156 said:
I'm going to write it, but I'm also going to include examples involving the NCR. That alright in a Fallout 3 thread?
Absolutely fine. Once I actually get to doing New Vegas, I think I'll be using the same thread anyway.
 

CM156_v1legacy

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Mar 23, 2011
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AlternatePFG said:
CM156 said:
I'm going to write it, but I'm also going to include examples involving the NCR. That alright in a Fallout 3 thread?
Absolutely fine. Once I actually get to doing New Vegas, I think I'll be using the same thread anyway.
Very well.

Also, I'll be going over the first 27 amendments, because I don't know if canonically, any more are added, or how the diversion occurred. However, 22-27 really aren't all that important, save for the 26th

So yeah, I'll try to have that up soon.
 

ChupathingyX

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CM156 said:
Very well.

Also, I'll be going over the first 27 amendments, because I don't know if canonically, any more are added, or how the diversion occurred. However, 22-27 really aren't all that important, save for the 26th

So yeah, I'll try to have that up soon.
If they were written before WWII, then they should still exist in the Fallout world. The Fallout world started to diverge from out own around about WWII.

As for an additions, I don't know of anything.
 

CM156_v1legacy

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Mar 23, 2011
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ChupathingyX said:
CM156 said:
Very well.

Also, I'll be going over the first 27 amendments, because I don't know if canonically, any more are added, or how the diversion occurred. However, 22-27 really aren't all that important, save for the 26th

So yeah, I'll try to have that up soon.
If they were written before WWII, then they should still exist in the Fallout world. The Fallout world started to diverge from out own around about WWII.

As for an additions, I don't know of anything.
Since WWII we had 22-27. None of those, save the 26th, have any real day-to-day bearing.

I mean, 22 is just a president term limit, 23 gives electoral votes to DC, 24 gets rid of the poll tax, 25 defines the succession for president, and 27 affects congressional pay. 26 lowers the voting age to 18, but that's really moot in the wasteland.
 

ChupathingyX

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CM156 said:
26 lowers the voting age to 18, but that's really moot in the wasteland.
Maybe not in the NCR, they have voting, and I would assume they would also have some kind of voting rules and rights.
 

CM156_v1legacy

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ChupathingyX said:
CM156 said:
26 lowers the voting age to 18, but that's really moot in the wasteland.
Maybe not in the NCR, they have voting, and I would assume they would also have some kind of voting rules and rights.
The only problem with that is I can't find anything on their system of government. I mean, the NCR is (from what I've heard) a Constitutional Republic, but I can't find their constitution.