Let's Play: Knights of the Old Republic COMPLETE

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woodaba

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Alright, the choice has been made, the footage has been captured.

...this ain't gonna be pretty...
 

woodaba

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[HEADING=2]Update 27: Varen Von BadDoom: Ace Attorney 2 Justice for No One[/HEADING]

Last time, we murdered a couple of scientists in cold blood.



There is the small matter of the giant shark outside, though. So, let's deal with that.





"Begin airlock sequence, computer!"

"ERROR: PLEASE ASK NICELY."

"Oh, hell. Windows Vista always goes sentient after a while. Usually with a hatred for its users. Alright then, please begin the airlock sequence, computer."

"ERROR: SARCASM DETECTED."

"Do you want this lightsaber in your internal capacitors?"

"...NEGATORY."

"Then open up, hotshot!"







We're back in the kingdom of the very...very..slow. And sharks. Can't forget about those!



Very, very easily killed sharks. Man, Jaws would have been a short movie if Varen brought this Sonic Emitter. Come to think of it, it would have been a short movie if Varen was in it, period.

"We need to find this Shark!"

"Fuck this! I'm just going to electrify the sea!"

"But thousands will die!"

"Ah, see there's your mistake there. Thinking that I care. Not very common, honestly. Most people look at the pale face, the blank eyes, the visible veins and come to the conclusion that this person does not care."

"No! Stop!"

"HAHAHAHAHAHA! UNLIMITED POWAAAAAAH!"

"Nooooooooooooooooooo! Why..."

"It seems...man was the real monster."

"Wrong movie, dipshit. Anyway, you're wrong. I was the real monster! Muahahahahaha!"



Unfortunately, while I'm perpetuating this terrible joke, a Firaxa sneaks up behind us and tries to nom nom nom. This would be really threatening...



.. if we hadn't already established that Firaxa Sharks are wimps and die as soon as they hear the Brown Noise.

Further up the path, we see...this.



That's pretty impressive. It looks really rather cool.



This is the terminal that powers it. If we wanted to destroy the equipment, then we would have to fill both containers up through a tedious and boring puzzle. However, we don't care about that!



"STATEMENT: HELLO. WELCOME TO THE BP KOLTO HARVESTING INTERFACE. HOW MAY I HELP YOU?"

"Subtle, Narrator."

Quiet, you.









"Oi! What's this now?"



"Oh, bollocks."



"Fuck you BP! Fuck you! gakkkkk...."





And so, the Firaxan falls softly into the sweet night.

However, it does grant access to the Star Map.











That's macguffin 2 of 4 sorted! We're making good progress!



Returning to the base, we meet up with Canderous and HK-47, and head back to the submersible.









The Republic Base Commander greets us when we surface.

"You're back! Thank god! What happened? Are there any survivors?"

"A few scientists have survived."



"The Kolto seems to have been contaminated. Don't have anything to do with that though."







Heh heh heh. Hooray for mischief! Hopefully we can profit in some way from this...





"Yes, I did. Not that its any of your business."





"Maybe a bribe would ensure my silence..."





We go to leave, however...





...shit.











"I haven't done anything!"



So, the Selkath drag us to their court. Again. As we enter...













Wow, how corrupt are these guys? Not even getting witnesses or evidence, just going "YOU WERE THERE SO YOU ARE GUILTY". Assholes.





We'll see about that...

"The Sith were trying to poison the Kolto supply!"









"Maybe some Selkath were helping them..."





Because no one have EVER undermined their race for profit.





"There were loads of Selkath down there!"











"I'm telling you! It was the Sith!"









Ooh, political intruige among the Selkath?











What.

"But I've done nothing wrong! You have no evidence!"





HOW? WHAT EVIDENCE?

"GUARDS! EJECT THE PRISONER FROM THE COURT!"

"Oh, know you don't! UNLIMITED POWAAAAH!"

"AAAAAAAAAAAAAAAAAAAAAAAAAAUH!

"Varen, you just electrified them to death!"

"Yep. Let's leave now."

So, we're kicked back to the Ebon Hawk.

Most of the time, you aren't punished for doing dickish things in games. Not in any meaningful way, anyway. Yeah, NPCs may chew you out, you may get a worse ending, but, fundamentally, you, as a player, are rarely punished for your actions in a game. This... is an exception. You can never go to Manaan. Ever. This means:

- The Geohardan Questline is impossible

- You cannot complete a Companion's quest

- You cannot do the best quest in the game

As a player, I don't know how to feel about this. In terms of story, it's really good in a sort of meta way, where the player is punished for their actions in an equal manner to the player, but in terms of gameplay, it sucks, because this is the end to your dealings on Manaan. I feel that there should have been a quest to regain entrance to Manaan, or otherwise an ability to complete at least the companion quest there. Sadly, there isn't (As far as I know) anything like this, essentially ending our dealings in Manaan.

Note to developers: If you're going to do this, either remove sidequests from your game (Alpha Protocol, Neverwinter Nights 2 to a certain extent) or clearly signpost that this is going to lock you out of the questing area (Psychonauts, Deus Ex: Human Revolution). Otherwise, you're going to frustrate the hell out of story-whores like me who need every single ounce of character development and story.

Anyway, time to get off my soapbox, and have a chat with Bastila.

"You look like you have something to say."





"Is that a compliment? From you?"



"You're kidding, right?"



"Maybe I was distracted by the begrudging matter it was given."



"Friends? You could have fooled me."







"Don't forget edgy, critical and overly secretive."







"Alright. Kinda feeling a bit sick to my stomach, though."





...

...

...

...

WHAT IN THE HOLY MOTHERFUCKING FUCK?

Did Bastila Shan, the very FUCKING epitome of Lawful Good, tell us, a Chaotic Evil psychopath, that she respected and admired us? WHAT IN THE ACTUAL FUCKING FUCK?

I...I...

I don't even know.

I don't even know.

...

Moving on! Let's go have a chat with someone more sane. A murderous mandalorian?



"You know what I'm here for. War Stories! Gimme gimme!"













"What do you mean?"



0_0 The Republic suck.

"That's my kind of defence!"





"That's my kind of warfare!"



"You mean we kicked your asses."



Alright, now that we've got all that sorted, it's time to choose our next destination!



Option #1 - Kashyyyk: Forest world colonized by the Czerka Corporation. Homeworld of the Wookiees. Reports of a strange Jedi on the surface abound...



Option #2 - Korriban: Desert World, an ancient homeworld of the Sith, both the race and the culture. Currently site of new Sith Academy.

So, what's our destination, people?

Question Time! How do you feel about the... event... that happened in today's update? Was it good? Was it bad? Should it be in more games? Should it die in a fire?
 

Supertegwyn

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Kashyyyk. I want to save Korriban for last, that place is the shits.

I reckon that you should have been allowed back in some sort of side quest, but it was an interesting mechanic.
 

gamptrak

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I have mixed feeling about the event. I'm still bitter over Manaan over all these years because of being booted from the city in my first playthrough, I never saw it coming. I'm not sure if you're aware, but if you mess up at your trial after leaving the sith base, the punishment is death, so you. I think overall, that what they did was a good game mechanic, because it creates a lasting punishment/reward that you won't forget, and its something that will make you better the next time you play through.

Out of curiosity, what do you consider the best quest? Are you referring to the companion quest? And my vote goes for kashyyyk. Let's see why zaalbar won't speak about home.
 

The_Lost_King

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Supertegwyn said:
Kashyyyk. I want to save Korriban for last, that place is the shits.

I reckon that you should have been allowed back in some sort of side quest, but it was an interesting mechanic.
Pretty much what this guys said.
It is awesome going through Korrriban knowing you are Revan
 

woodaba

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gamptrak said:
Out of curiosity, what do you consider the best quest? Are you referring to the companion quest?
Yes. I'm a sucker for well done investigation and court style quests, like in Neverwinter Nights 2, but what makes that quest really great is the moral quandary that comes with it.

Having a nice helping of Jolee Bindo helps too.
 

AD-Stu

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I vote Kashyyyk as well - reports of this strange Jedi intrigue me... ;)

Apparently there's a way to kill the shark and not get banned, BTW:

There is a way to poison the kolto supply and not be banned from Ahto City. However, during the trial, there is only ONE set of correct answers that will yield this result. The responses during the trial are as follows:

1. At the initial response, tell the truth, that "the harvesting machinery released a toxin into the water."

2. When they ask what happened to the station, respond with "It's not my fault! The harvester malfunctioned!"

3. When they ask what happened to the machinery, respond with "Okay, I did it. But you can't do anything to me - I know too much!"

4. When the court suggests that they will ban the entire republic, respond with "If you ban us, I'll tell that the kolto is destroyed!"

After the fourth response, they will decide that there is little that can be done to you since you've backed them into a corner. They allow you to go as long as you speak nothing to anyone about the kolto.

I, for one, wouldn't hold it against you if there's an update 27.5 where Varen finds a time machine and changes the outcome of her trial ;)
 

Supertegwyn

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AD-Stu said:
I vote Kashyyyk as well - reports of this strange Jedi intrigue me... ;)

Apparently there's a way to kill the shark and not get banned, BTW:

There is a way to poison the kolto supply and not be banned from Ahto City. However, during the trial, there is only ONE set of correct answers that will yield this result. The responses during the trial are as follows:

1. At the initial response, tell the truth, that "the harvesting machinery released a toxin into the water."

2. When they ask what happened to the station, respond with "It's not my fault! The harvester malfunctioned!"

3. When they ask what happened to the machinery, respond with "Okay, I did it. But you can't do anything to me - I know too much!"

4. When the court suggests that they will ban the entire republic, respond with "If you ban us, I'll tell that the kolto is destroyed!"

After the fourth response, they will decide that there is little that can be done to you since you've backed them into a corner. They allow you to go as long as you speak nothing to anyone about the kolto.

I, for one, wouldn't hold it against you if there's an update 27.5 where Varen finds a time machine and changes the outcome of her trial ;)
That's interesting.

I would support such time shenanigans.
 

woodaba

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AD-Stu said:
I vote Kashyyyk as well - reports of this strange Jedi intrigue me... ;)

Apparently there's a way to kill the shark and not get banned, BTW:

There is a way to poison the kolto supply and not be banned from Ahto City. However, during the trial, there is only ONE set of correct answers that will yield this result. The responses during the trial are as follows:

1. At the initial response, tell the truth, that "the harvesting machinery released a toxin into the water."

2. When they ask what happened to the station, respond with "It's not my fault! The harvester malfunctioned!"

3. When they ask what happened to the machinery, respond with "Okay, I did it. But you can't do anything to me - I know too much!"

4. When the court suggests that they will ban the entire republic, respond with "If you ban us, I'll tell that the kolto is destroyed!"

After the fourth response, they will decide that there is little that can be done to you since you've backed them into a corner. They allow you to go as long as you speak nothing to anyone about the kolto.

I, for one, wouldn't hold it against you if there's an update 27.5 where Varen finds a time machine and changes the outcome of her trial ;)
Hmm... Interesting. We'll have to see what the future holds, I guess...
 

woodaba

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[HEADING=2]Update 27.5: What if...I wasn't a complete moron?[/HEADING]

So...yeah. This is a little weird. In the last update, we were presented with a situation that seemed insurmountable. However, it was brought to my attention that there is, in fact, a way one can avoid the situation we were placed in. I've decided that you guys/gals shouldn't be punished for my ignorance, so, without further ado, we're going back in ti-i-me!

So, we start off similarly.





By which I mean, exactly the same.













"Alright, fine. the harvesting machinery released a toxin into the water."









You can just TELL he's in for an earful later.













Now, here's where we mix things up.

"It's not my fault! The harvester malfunctioned!"









"Ha! Selkath fools! Yes, it was me, but you can't do anything about it, because I now know TOO MUCH! Ha! Ha ha! Ha ha ha ha ha ha ha!"





"I know! Isn't it great!"



"If you ban us, i'll tell everyone that the Kolto has been destroyed! Even...the Sith!"











To be honest with you, judgey-boy, I don't think anyone would actually miss Varen. Several civilizations would probably celebrate her death.

















...and, that's it. You keep free reign of Manaan, free to do all the side quests that it offers. I think I love this game more because of this, firstly because there's something so big that I've completely missed despite playing this game upwards of 6 times already. Secondly, that you actually have to choose your words carefully to get out of the situation. Very few RPGs do this, suprisingly: most of the time you just pass a skill check and suddendly your words are filled with persuasive honey. I've always wanted a game where you genuinely had to choose your words carefully: Deus Ex: Human Revolution did it, Planescape Torment arguably, but otherwise, it's just a skill check or a dice roll. Not so here.

Thanks to AD-Stu for bringing this to my attention, our regularly scheduled programming will resume later this week.

Question Time! (It's almost as if this is a real update!) What is everyone looking forward to seeing from E3 this year? I'm looking forward to seeing Nintendo utterly fail, and then play music from a Zelda game so the fanboys/girls will achieve sexual release, Microsoft trying to act like the kinect is a legitimate gaming device, and Sony to just sorta... be there.
 

AD-Stu

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I like how it's not just a skill check too, and how just lying or denying involvement isn't "evil" enough to get you a pass - you need to wholly own what a horrible thing you've done, and then have the gall to threaten their planet with destruction if they do anything about it. For a game that sometimes degenerates into laughable comic book evil, this is actually a nice change :)

As for E3, I'm hoping it's when Bioware is going to announce a release date for the ME3 ending fix... but I'm not holding my breath :p
 

woodaba

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AD-Stu said:
I like how it's not just a skill check too, and how just lying or denying involvement isn't "evil" enough to get you a pass - you need to wholly own what a horrible thing you've done, and then have the gall to threaten their planet with destruction if they do anything about it. For a game that sometimes degenerates into laughable comic book evil, this is actually a nice change :)

As for E3, I'm hoping it's when Bioware is going to announce a release date for the ME3 ending fix... but I'm not holding my breath :p
I don't think they're gonna announce a release date until a few days before release: they want people to hold onto their copies, so that they might spend more money on the microtransactions.

And yeah, I like that you have to be a complete arsehole in order to get past this, rather than just an average lunatic. Guess that's what held Varen back...

"I am not average!"

Oh, quiet you. You're meant to stay in the updates.
 

woodaba

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[HEADING=2]Update 28: Companion Quests: Bastila/Mission, Part 1[/HEADING]

Last time, we finished our affairs on Manaan, and are off for our next destination: Kashyyyk!











Bye, bye, Manaan.


Meanwhile, in Galaxy Sector ZZ9 Plural Z Alpha...











A Sith Lord...being fairly reasonable and logical...?

WHAT DEVILRY IS THIS?







Apprentice...? Somehow, I don't picture Malak as being the kind of guy to take someone under his wing, so to speak.



Wait a minute...



It's Corporal Tutorial's killer!







And, if his armor didn't already mark him as cartoonishly evil, he kills three bystanders for nothing more than shits and giggles.



"ALSO, DID YOU JUST KILL THREE TROOPERS AND BLOW UP ONE OF THE TERMINALS WE NEED TO PILOT THIS SHIP?"

"Uh...yes?"

"THAT'S MY BOY. GO AHEAD AND CHOKE A FEW PRISONERS ON THE WAY OUT."



Back on the Ebon Hawk, Varen is having yet another prophetic dream...















Well, that was really nice. I do love the look of this planet.





"Do you think the wookiees are involved? I smell a walking-carpet conspiracy."



Bastila has little else to say, so we disembark the Ebon Hawk. Unfortunately, an Ithorian is there to give us orders.

"The Czerka Corporation will see to your needs, Madam, but there will be a docking fee of 100 credits. In advance, I fear."

"What do i get for my 100 credits?"







"Alright, fine. Here."





"I understand more than you know, insolent whelp."





So, welcome to Kashyyyk. It's green, and woody, and we'll be spending most of our time on it on these samey looking walkways. Seeing as its his homeworld, let's ask Zaalbar about it.



"What do you know about this world?"







"Prepared me? What do you mean?"





"Why were you forced to leave?"







"But... why didn't your father believe you?"







"Eh. Times pass. Things change."





"We'll deal with that if we have to. Let's go."



"...In general, or in this specific situation?"

Further down the catwalk, we meet these interesting fellows.





Well, looks like Captain Prick is in the house.







...Hutts are 100% backside? That is a horrifying thought. Wouldn't that mean Jabba's mouth doubles up as a...NO NO BAD THOUGHTS BAD THOUGHTS WHERE'S THE BLEACH



"Do you always enslave your debtors?"



So, this guy is basically David Cameron (or Bank of America for you yanks) IN SPACE!







"How much debt buys a man's life?"









"Do your Debtors have a habit of running off?"









We'll follow up on these guy's shenanigans later. For now, let's continue on.



...but Bastila is just ready to steal our thunder. *sigh*

"What do you want?"



"Do I have a choice?"





"Yep. And it's awesome."



foreshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowingforeshadowing



"No. You should try it yourself, sometime."









"It seems like you have your own demons to face."









"What?"



...well, that was weird. Does anyone else think that Bastila is going insane?

We stop into the local Czerka offices before we go into the jungle proper.





"Tell me about the planet. You called it a whole mess of numbers that no one outside a sci-fi universe would ever bother to remember."





Zaalbar does have his moments. A lot of the time, he can be rather boring. However, there are times where he is just 100% concentrated badass.



"Allow it more liberties? Are you talking about..."





"Oh, I am. This Wookiee slave is serving me faithfully. But, why do the Wookiees tolerate you doing this? Seems to me like a bunch of monstrous walking carpets wouldn't take kindly to their people being sold as slaves."



"Tell me what you mean or this floor is going to be covered in your own blood!"







"What is this leader's name?"







"What's the problem with this Chuundar guy, Zaalbar?"





"I'm through speaking with you for now."





Well, aren't you just dandy. I bet these guys have shares in the Umbrella Corporation...

As we leave, we are apprpached by a Twi'lek women clearly not wearing practical clothing.









"Don't be rude, Bastila. That's my job. (Ahem). What the hell do you want, lady? We're kinda on a life-threatening mission to save/subjugate the galaxy here!"















"What was that all about? I was too busy day-dreaming of ways I could torture that stupid lady for committing the heinous sin of daring to address me."



"I thought you and your mother didn't get along?"





So, unlike my usual system of finishing our business on the planet we're on before we go planet-hopping for sidequestin', I'm going to head to Tatooine now and do the quest, for... spoilery reasons.

So after an uneventful trip across the galaxy, we return to the arse end of the galaxy...



...anchorhead. We're bringing Mission along too, to finally complete the companion quest we got from her about a bajillion updates ago.

Along the road into town, we come across this charming individual.



"What the hell are you talking about?"



No, Pit Rancor is our name for Pit Rancor, suprisingly enough.

"Helena? Bastila, I think we found your mum."





"Is she still there?"







You said it. At least we Omnipotent Super Narrators are less susceptible to that sort of thing. Now, where's my tinfoil hat? I need it to block the transmissions from the Chocolators.

We pop in to the local Czerka office to inquire about Mission's missing brother.



"I'm looking for a miner named Griff."



"Ok, lady, I've had it up to here with your bullshit. Either you cure your selective fucking amnesia soon, or I'm going to become an interior decorator. And paint some walls red."

"...with blood?"

"Oh, heavens, no! No, I'll use your decapitated head's hair as a brush. Then I'll repaint the red paint over with blood."







"Yeah, that sounds like him."



"The Sand People? Not them AGAIN..."





"Did the Sand People kill Griff or not!?"





"Is there some type of reward for saving him?"



Industry standard? Somehow, I can't see Wal-Mart obsolving themselves of all guilt if a worker died on their premises. EA, though...



"I have to go. Goodbye."



With the Czerka officers throughly interrogated, we move on to the Cantina.







"Plus, the lighting in here is bloody awful. I can't even see your face properly."









:(



"Hey, what are you looking at me for? I didn't even know the guy!"

"I wasn't talking to you, Varen! Though, come to think of it..."



"Only if she deserved it. Which was all the time."











Hey, that's how I treat my family in Fable, and they never seem to mind. As long as I let out a big long fart upon my return, all is well.









"Or...the guide killed him and set the Krayt Dragon up as the fall guy!"

"..."

"..."

"...what?"











"Why don't you get the Holocron yourself, Mrs. Helena?"



"Well, don't you want to find your father's remains, Bastila? I know I do. I just love desecrating graves of friends loved ones."







"What about your Mother's sickness?"









I love her tone as she says it, like a mother sending here daughter out pick up a loaf of bread from the shop down the road.

As we head out into the dunes, we come across this asshole again.



This time though, he's not an asshole, and let's us through.



Ah, warm nostalgia. Searing, blindingly hot, nostalgia. It feels like we first came here not 10 updates ago.



This is our first stop: the Sand People Enclave we wiped out on our last visit.



Suprisingly enough, there are actually Sand People here. Guess they were neighbors moving in to the now-vacant housing...



Some choking should remedy that.



And lighting, of course. Can't forget that.



Once all the Sand People have fallen, we can talk to our new friend.





















"Why shouldn't I just kill you? I've no interest in a pathetic weakling like you."





"Fine. Go. Run to Anchorhead. The Sand People are all dead."









Y'know, she's right there. Griff. You are staring right at her.

"Don't be so sure."





"Forget it! You're nothing but a deadbeat!"









"I'm glad you're not dead." Truly, the most kind and caring of remarks.

So, now that we've got that sorted, it's time to move on to Bastila's mother's request. And to do that...



...we return to another familiar location. This time, with less ridiculouly hard Sand People.



In the cave, we discover that this belt is all that remains of Bastila's father. Kinda grim, honestly.



Fortunately, the Holocron is there, so we can just leave and get back to...



...wait.



Oh, shit.







Dude, he literally died right where you are standing. This is more than a little ominous, no?

"You...you were on the Endar Spire! You killed Corporal Tutorial! You'll pay for that! He was MINE to kill! Die, feckless worm!"



...welp, we're fucked.

However, I'm going to have to break the tension, by posing a choice, corresponding to each of the Companion Quests.

In terms of Griff and Mission, should we...

-Get Griff back up on his feet and convince Mission that he was an all right guy after all?

-Don't help Griff get back up on his feet, but convince Mission that he was an all right guy after all anyway?

-Help Griff get back up on his feet, but convince Mission that he was a scumbag?

-Don't help Griff get back up on his feet, and convince Mission that he was a scumbag?

In terms of Bastila and her mother, should we...

-Give the Holocron to Bastila's mother,

or

-Keep it for ourselves?

Question Time! This is off topic, but what did you guys think of E3 this year? Did it suck? Did it blow? Was it good? Personally, I thought it was a sack of shit, but at least we got a couple of cool-looking games out of it, like Watch_Dogs. Oh, and Assassins Creed 3 looks rather good! After two games of utter shitiness for that series! Woo.
 

AD-Stu

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Douchebag options in both cases, obv. I honestly can't remember what significance Bastila's father's holocron has but keeping it from her mother seems like the right thing for Varen to do. And not getting Griff back on his feet actually seems like the light side thing to do, but I'm sure the game doesn't see it that way... :p
 

woodaba

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AD-Stu said:
Douchebag options in both cases, obv. I honestly can't remember what significance Bastila's father's holocron has but keeping it from her mother seems like the right thing for Varen to do. And not getting Griff back on his feet actually seems like the light side thing to do, but I'm sure the game doesn't see it that way... :p
The game doesn't really explain the Holocron very well, but I THINK it's kind of like Keiji's greybox in Mass Effect: it stores the memories of the owner.
 

AD-Stu

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Yeah, I'd always figured they were something along those lines. Obviously they play a much larger role in KOTOR2 than they do in this game :p
 

sage42

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AD-Stu said:
Douchebag options in both cases, obv. I honestly can't remember what significance Bastila's father's holocron has but keeping it from her mother seems like the right thing for Varen to do. And not getting Griff back on his feet actually seems like the light side thing to do, but I'm sure the game doesn't see it that way... :p
Agreed with this fine gentleman. In terms of the holocron, it's teaching Bastilla that being selfish is good! Course, that means less for Varen....hmmmm, choices choices. And Griff was always a deabeat, people named Griff usually are. Course that's going off a whole two people. Also it's weird seeing someone pay for the landing fees. Even as a lightside character I never paid those.