Let's Play: Knights of the Old Republic COMPLETE

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AD-Stu

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woodaba said:
Question Time! Following on last time's question about Moral Choice, has there ever been a choice you simply could not make? For example, finding an Evil option so horrible that you simply could not go through with it.
Ages ago I actually started a Dark Side playthrough in this game, but with all the dickish choices that were piling up I could never bring myself to finish it. What gets me worse though is that there's often so little reward for it - like in this chapter, where at best you get a measly 200 credits for selling off the journals.

Also, at risk of spoilering my own LP...

Call me a great big softie, but denying Tali the Geth data she wants to complete her pilgrimage in Mass Effect makes baby jesus cry. Again, I think it's mostly because it means so much to her, and so very little to us so denying her just seems impossibly petty
 

woodaba

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AD-Stu said:
woodaba said:
Question Time! Following on last time's question about Moral Choice, has there ever been a choice you simply could not make? For example, finding an Evil option so horrible that you simply could not go through with it.
Ages ago I actually started a Dark Side playthrough in this game, but with all the dickish choices that were piling up I could never bring myself to finish it. What gets me worse though is that there's often so little reward for it - like in this chapter, where at best you get a measly 200 credits for selling off the journals.

Also, at risk of spoilering my own LP...

Call me a great big softie, but denying Tali the Geth data she wants to complete her pilgrimage in Mass Effect makes baby jesus cry. Again, I think it's mostly because it means so much to her, and so very little to us so denying her just seems impossibly petty
In Mass Effect, I simply can't dissapoint my companions. I always feel really really terrible making any sort of nasty choice in a conversation towards them.
 

sage42

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Oh happiest of days! Updates to three of the four LP's I'm currently following here on ze 'scapist. The only way it could get better is if the Mass Effect LP updated too. Not that I'm complining about your update speed Stu, I'm just impatient.

CM156 said:
woodaba said:


Cookie monster agrees with your statement. He's considering changing his name to "Soul Monster"
Souls taste like homonculus. That is to say, delicious.

Cookies are also pretty good too, though.
I hear that souls taste like butterscotch pudding, is it true?
 

CM156_v1legacy

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sage42 said:
Oh happiest of days! Updates to three of the four LP's I'm currently following here on ze 'scapist. The only way it could get better is if the Mass Effect LP updated too. Not that I'm complining about your update speed Stu, I'm just impatient.

CM156 said:
woodaba said:


Cookie monster agrees with your statement. He's considering changing his name to "Soul Monster"
Souls taste like homonculus. That is to say, delicious.

Cookies are also pretty good too, though.
I hear that souls taste like butterscotch pudding, is it true?
Well, I updated twice, so I guess that fills in for Stu

Lazy prick

KIDDING! KIDDING!

Anyways, in MotB, you actually get to state what souls (or rather, spirits) taste like. Personally, I think they'd taste different, based on the personality of the soul (or spirit) you're eating.
 

AD-Stu

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sage42 said:
Oh happiest of days! Updates to three of the four LP's I'm currently following here on ze 'scapist. The only way it could get better is if the Mass Effect LP updated too. Not that I'm complining about your update speed Stu, I'm just impatient.
LOL - just putting the finishing touches on it, should be up later tonight ;)
 

woodaba

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CM156 said:
sage42 said:
Oh happiest of days! Updates to three of the four LP's I'm currently following here on ze 'scapist. The only way it could get better is if the Mass Effect LP updated too. Not that I'm complining about your update speed Stu, I'm just impatient.

CM156 said:
woodaba said:


Cookie monster agrees with your statement. He's considering changing his name to "Soul Monster"
Souls taste like homonculus. That is to say, delicious.

Cookies are also pretty good too, though.
I hear that souls taste like butterscotch pudding, is it true?
Well, I updated twice, so I guess that fills in for Stu

Lazy prick

KIDDING! KIDDING!

Anyways, in MotB, you actually get to state what souls (or rather, spirits) taste like. Personally, I think they'd taste different, based on the personality of the soul (or spirit) you're eating.
"I love the taste of souls in the morning. Tastes like...

"

Somehow, I think that's what Creed's soul would taste like, CM.
 

woodaba

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Update 8: Bikers. In. SPAAAAAAACE!

Last time, we outwitted a Rancor in order to gain access to the den of the Black Vulkars.



Now lets TRY to be stealthy. After all, Bioware wouldn't put a stealth skill in the game if they didn't give you an opportunity to use it, Right?



Wait-No-Varen, stop a second.



"Silence, foolish Narrator! I will DESTROY ALL who DARE challenge ME!"

Ok then.... I guess....you can...do whatever you want. Just...Just don't blow up any planets, all right? Please.

We also come across a deactivated robot.



In KOTOR, you can use your repair skill to reprogram robots to do your bidding. Its a bit hit-and-miss, honestly. Mainly due to poor pathfinding, and how many repair parts it takes up to make them the least bit effective.



Even the bartenders in this place want us dead!



We find a cowering girl and a robot guarding her.



The Bartender just tried to murder us in cold blood! Excuse me if I think you're full of shit.

"How did you end up in the Black Vulkar base?"



You can't hear it, but she delivers this line in a cold, emotionless, drawl. Very nonchalant about the whole parent murder and slavery thing, young lady.

"You better give me some information if you want to live."



"Those meanies!"

"Where can I find the prototype accelerator?"





"Leaving you alive is too, risky, plus, you're lying through you're teeth. Sorry sister, looks like your number is up!"





"Getting killed by a samurai wookiee? Not a bad way to go. You should feel priveledged to die in such a manner, fool."



After that, we officially fall to the dark side. Redemption is possible, and fairly easy this early on, but until that, the game categorised us as a hero with a dark side. Now, we're just plain evil. In case you didn't realize that by now.



Even The Cook is a badass in this place. Damn, the training regimen in the Vulkars must be harcore.



One of things I love about this game is the hacking. Not the mechanics itself, those are pretty basic and don't make much sense, but in what you can do with the hacking. You can wipe out entire ROOMS of enemies with some computer spikes. Awesome.



Speaking of which....



heh heh heh







I bet that last guy is shitting his pants.



We also locate the camera leading to our objective. Sadly, those turrets will make mincemeat out of us if we go anywhere near them.



Thankfully, Anonymous hacks the Black Vulkars systems and disables the turrets. Gawd Bless you, Anonymous.



Goddammit, Zaalbar. Your big fat head is ruining the shot. No, I wouldn't say that to your face, thanks for asking.



After we kick the crap out of the invisible man, he cowers in fear. I think the Vulkars recruited him so that he could make them tea. Kind of like Nick Clegg.



"What are you talking about? You're a Vulkar, aren't you?"



Oh, God. Another "Back in my day" rant.



The funny thing is, we're never told anything about what the Vulkars were like before Brejik took over, so we have no point of comparison, and this asshole could be just lying through his teeth.



"If you hate Bejik so much, why don't you just leave the gang?"







Which is why we haven't seen a likeable or interesting character in your entire gang.

"You better give me some information if you want to live."



"Where can I find the prototype engine swoop accelerator? I kind of have an idea, but the person who gave me that idea is now lying in a pool of her own blood."





"We got that sorted already, nimrod. Because you didn't give me any useful information, i'm just going to kill you now."





"If it makes you feel any better, I was just gonna kill you anyway. I'm just sorta like that."

A couple of rooms over, we find the room we electified to death. On a dead body, we find the key to the elevator.

"Mission, where did the other guy go? The one that was still alive. There isn't another body here..."

"I DEFINITELY DIDN'T SACRIFICE HIS BODY TO THE DREAMING ONE CTHULU THEN EAT HIS FLESH."

"Oh. Well, thats alright then."



Elsewhere in the base, we find an inexplicably booby-trapped pool.



More party banter. I really like these kind of scenes whenever they pop up in RPGs. KoTOR II did it the best, in my opinion, because each scene, more often than not, contributed to the overall plot and character development.



In case you haven't realised this by now, Zaalbar is essentially written as a well-spoken gentleman who just happens to be a member of a naturally brutish race. Thing is, I never really got the whole "Wookiees are hairy Klingons" from the proper movies. Chewbacca was essentially the handyman, and while he wasn't especially good at his job, the characters let him keep doing it. In the prequels and in the Expanded Universe, the Wookiees literally became the token warrior race of the day. I think Zaalbar was essentially a "take that" against that notion, and for the most part, it works well. A lot of people hate Zaalbar, but I like the big lug.





"You're both idiots. Am I really going to be stuck with you for this ENTIRE game?"













The turrets waive us through.



This place is REALLY cool, and reminds of the pod-race garage from the Phantom Menace. In a good way. However, it is ruined by this: How the hell did the Black Vulkars, a space biker gang, build an underground base for their swoop bikes? Ah well, I shouldn't really complain.







LOTS of bad guys here.



Aha! There's the key we're looking for. Time to go get this engine, and get the hell out of dodge.



We also come across a random boss disguised as a common mook.



After a tremendous battle, he falls. I'm no kidding, this guy was seriously tough. I didn't even know he was there, so he really screwed me over. Still, we manage to pull through, and get some great loot for our trouble.





By the way, if you're wondering what he looked like, he looked just like the robots we've been making mincemeat out of. But, just imagine it looked like if Robocop, the Terminator, and an AT-AT.

...I don't even know.



This is going to be a bit of a tangent here, but have you ever though about how TERRIFYING it would be to be the random mook in an RPG dungeon that the hero's party is just ploughing through? Its like imagining yourself as a marine during a Zerg Rush. That shit'll keep you up at night. If they ever make a Starcraft movie (and by god, how generic and uninteresting would that be), that should be the opening scene. A bunch of marines sitting in front of a barracks, when all of a sudden...



0_0



At last, we come to the room where the prototype engine is being held. But, it looks like acquiring it won't be easy....









"I'm more like a person-shaped doomsday weapon for hire, but yeah, I guess you could say that. What about it?"



"You've got my attention. What's you offer?"







No, Mission. I am your father.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Sorry. I had to.











Man, every person we've met here have been professional bullshitters.







Face-heel-turn much?

"You were about to tell me your offer, Kandon."





So, there we go. Our first major choice. Do we:

A) Betray Gadon and the Hidden Beks in order to get Bastila easily

or

B) Continue with Gadon's plan, knowing full well that it may go horribly wrong.

Vote now, or forever hold your peace, fellow escapists....

Voting on the choice is open until Wednesday (GMT). The Light side choice will see us act more like a light-side character until an evil choice is made, and vice versa. May the most popular man/woman/equilavent win!
 

CM156_v1legacy

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woodaba said:
Thing is, I never really got the whole "Wookiees are hairy Klingons" from the proper movies.

By ?proper movies? do you mean the first three made?

So, there we go. Our first major choice
Go with whatever is the most evil.
We've already turned to the dark side!
 

endtherapture

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I loved the Nick Clegg joke.

I say go lightside, you've ploughed your way through most of the base for one, those guys are just buying time to save their puny lives, cut them down and make sure no-one opposes you and gets out alive!!
 

AD-Stu

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Only 500 credits?!? I say cut these monkeys down, take their engine, win their stupid swoop race and then kill some more people later too. Which means stick with the original plan, I guess :p
 

woodaba

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CM156 said:
By ?proper movies? do you mean the first three made?
Certainly. Whatever Moviebob and the pack of contrarians seeping through the woodwork with the re-release, the prequels are awful, awful movies with very little redeeming value.


AD-Stu said:
Only 500 credits?!? I say cut these monkeys down, take their engine, win their stupid swoop race and then kill some more people later too. Which means stick with the original plan, I guess :p
Its the same thing with the whole "Here I'll give 200 credits for dooming an entire people." We literally found more money in a friggin box in the Vulkar's base.
 

AD-Stu

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Yeah. I suppose the real sweetener here is supposed to be skipping straight to getting Bastila, rather than the 500 credits, but that just feels like we're cheating ourselves out of a bit of the game.
 

woodaba

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AD-Stu said:
Yeah. I suppose the real sweetener here is supposed to be skipping straight to getting Bastila, rather than the 500 credits, but that just feels like we're cheating ourselves out of a bit of the game.
I just hate the way Gadon's plan basically relies on us winning a race, even tough we've never rode a swoop bike before. Which is the most idiotic plan in the world.
 

woodaba

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24 hours until voting closes. Evil is in the lead, so if you want good to prevail, you better get on it.
 

woodaba

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UPDATE 9: FACE OF THE BETRAYER

Last time, a prominent member of the Black Vulkar gang offered us a unique proposition. It was tight, but the Evil choice just pipped ahead.



Kill Gadon Thek, leader of the Hidden Beks, and he'll give us Bastila and 500 credits.

"You've got a deal. Now, hand over Bastila, and I'll kill Gadon."



"...What."



"B-But this is just the same as Gadon's plan! Oh, screw it. The people want Evil? I'll give them evil. You've got a deal."









So, we have a new objective. Kill Gadon, and we get 500 credits, and the chance to ride for the Black Vulkars in the upcoming race.



But first, we have some business at the local Cantina.



We're gonna report in our bounties from earlier, along with the Rakghoul serum.



"Gurney said I should speak to you about the Rakghoul Serum."



"Hold on a minute, Hutt! I've trudged through the Undercity, surrounded by Rakghouls, trailing along this insane 14-year old and her walking carpet. You better give me 1500 credits for this baby, or I'm gonna shove it up your ass!"





"I've got a bounty I want to collect on."



"I slew the pathetic Matrick in his hole. That berk's sailing the Styx now."



"Here - 300 credits. That's the price for all bounties."

"Hutt, we've been through this song and dance before. 400 credits, or I shove a grenade so far down your mouth you'll lay an egg."



Hooray for repeating dialogue!

We do the same exact thing with the other bounty. I won't bore you with it, I know you lot just want to go straight to the killing and maiming and betraying.







Dum dee dum



Hmm... Gadon's not standing out in the open like before. This could work to our advantage.



"And where are these Private Quarters?"

"Down the right hall, past the 2 guards we have stationed there, and down a lift."

"Oh, all right then. Thank you. I will use that information to avoid that area entirely and not do anything suspicous over there at all. You can trust me."

"Ok. Despite my incredibly paranoid demeanor beforehand, I'm not going to even entertain the thought that you are the assassin sent to kill out boss."

"Perish the thought."



well their security is just top-notch isn't it



"And I would know. Along with everyone else in this gang. At the same time.

"Your proclomation fills me with disgust. Have at you!"





Thankfully, the way is open to Gadon.



"Not in the middle of what we were doing! Don't you people ever knock?"

"Calm down, woman. They're probably just here to join in the fun. Aw, yeah."

"Um...yeah...that's right....uh...that's what..we're here...for. Oh, god."







The fight against Gadon is pretty hard. Apart from the fight against the super-robot in the last update, this is the first genuinely tough fight in the game. Nothing grenade spam can't fix!



That, and a samurai Wookiee. For fun, imagine Zaalbar is voiced by Micheal Dorn. Awesome.



Oh shit! Gadon's going Super-Saiyan!



However, after Zaalbar and Mission kill Gadon, his bodyguard kneels before us.

"I...am sorry. Have mercy, strong one."

"All who oppose must die. Have heart. You fought well."





Time to flee from this place with our tails between our legs.



Unfortunately, fleeing from battle is dishonorable for a Wookiee, and Zaalbar leaps into the fray with his Katana. I think you know how this ends for the Beks.



Even as we leave, the lookout out front attempts to stop us. Foolishness.



Back at the Black Vulkar base, we're given a pat on the back for our wanton murder.



"Gadon died screaming like a skinned Ronto. So will you if you don't hand Bastila over right now!"









"Why do I get the feeling you're not telling me something?"



FAN-FUCKING-TASTIC. THIS JUST GETS BETTER AND BETTER, DOESN'T IT?



"(sigh) I guess I have no choice."









Restless...? Also, I'm the Narrator, game. Don't do my job.

"Sorry."



"Forget it. Lets just get straight to the racing. The Narrator will explain this better than you can."

Thanks, Varen.







I feel so much better now.



Welcome to the swoop racing pit, the introduction to KoTOR's other minigame, Swoop Racing. Its much better than Pazaak, but that isn't saying much. By steering and changing gears, you have to dodge the obstacles on the track and get the best time. I'll probably do an update later on for all the swoop racing nonsense, but right now, lets get out there and show these posers who's boss. But first....



That must be Bastila, the person we've spent these last 8 updates looking for. Wait a minute...



She looks oddly familiar... Ah, well. Probably my imagination. Let's get on with this.







"I want to race one of my heats."





And, here we go. Controls are very simple, mouse moves the swoop, spacebar changes gear. Whenever the speed bar in the bottom fills up, thats when you want to change gear.





We finish in 25 seconds. 25 seconds? This would make a sucky spectator sport.



"That's because I'm great. Haven't you realized this by now?"





Oh, it's on now.











We shave a few milliseconds off our previous time. Will it be enough?



Yes! Apparently, Anglu only got, like, one millisecond off our time. Hooray!







"God, this is humiliating. To think, I am the one bowing? These cretins should bow before my mastery of the swoop bike."









"You better not be trying to fuck with me, Brejik!"





Oh, shit, Bastila's awake.









Well done for just blurting out your plan in front of everyone, idiot.









Is it just me, or is this screenshot hilarious?







"Finally! Now I can kill you all!"



This fight is much easier than it looks. Bastila cuts through Brejik like a knife through butter, and his bodyguards are pathetically easy to kill.





You can't see it right now, but the swordfighting animations in this game are REALLY good. Rather than just hitting their flesh until they die, in this game, each it is blocked, but damage is still taken off, so its more like youre breaking their block to deal the killing blow rather than just wailing on them with a sword.



"Rest in pieces, Brejik. You were an arse."



Our first lightsaber!
:D
:D
:D
:D





"My name's Luke Skywa-I mean Varen. I'm here to save you."







Finally! Someone who's as big of a jerk as Varen!

"You looked more like a helpless prisoner to me, you stuck up Jedi. Get your lighsaber out of your ass."







"Hey, who said you were in charge here?"





"Captain Carth McDoofus and I are already working on a plan to get off the planet."









And so ends today's update. We're on the home stretch now, folks. Soon enough, we'll leave this godforsaken planet and actually start the plot. See you next time, Escapists!

Question time! In games that give you the option, are you usually Good or Evil, and why? Personally, I usually play good, mainly because being evil often just seems petty and spiteful, and in the few games where Evil choices seem as valid as the good ones, I just don't want to disappoint the other characters.
 

Plinglebob

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woodaba said:
and in the few games where Evil choices seem as valid as the good ones, I just don't want to disappoint the other characters.
For me its less wanting to disappoint the characters and more an inability to be mean. Every time I start a game determined to be evil I end up stopping as I just feel too guilty to continue. Meta-gaming, I'm always good because a lot of the time being evil locks you out of various characters/secrets/items (interestingly KOTOR being one of the worst in this regard).
 

woodaba

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Plinglebob said:
woodaba said:
and in the few games where Evil choices seem as valid as the good ones, I just don't want to disappoint the other characters.
For me its less wanting to disappoint the characters and more an inability to be mean. Every time I start a game determined to be evil I end up stopping as I just feel too guilty to continue. Meta-gaming, I'm always good because a lot of the time being evil locks you out of various characters/secrets/items (interestingly KOTOR being one of the worst in this regard).
One of the problems of KOTOR is the moral choice system boild down to "Do things Properly" or "Be a dick". Though, I do like how the game punishes you in the long term for being evil.