Let's Play: Knights of the Old Republic COMPLETE

Recommended Videos

woodaba

New member
May 31, 2011
1,011
0
0
CM156 said:
woodaba said:
Reserved for Awesomeness
Beg pardon?

Are you like... reserving this space for when you make an actual update to the LP? Because of the post number?
In a word, yes. An unfinished update was accidentally posted, so I edited it to this.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
3
43
woodaba said:
CM156 said:
woodaba said:
Reserved for Awesomeness
Beg pardon?

Are you like... reserving this space for when you make an actual update to the LP? Because of the post number?
In a word, yes. An unfinished update was accidentally posted, so I edited it to this.
Even Let's Plays are being leaked these days...

My favorite robot is......

Nah, kidding. It's GLaDOS. But DJ Roomba is awesome as well.
 

CM156_v1legacy

Revelation 9:6
Mar 23, 2011
3,997
0
0
woodaba said:
A) Attempt to negotiate a peace with the Sand People,

B) Wipe them out. All of them.

C) Gain their trust, THEN wipe them all out.

Now, if you excuse me, I've got some witchin to do.
Just wipe them out. B. Our "hero" doesn't seem like the subtle type. Just fry em with your lightsaber.

EDIT: And good luck with the witching
 

C F

New member
Jan 10, 2012
772
0
0
Hmm, okay. He caught on to your disguise. If we pose his corpse convincingly on a nearby stool, we can get at least three hours to escape before they find out that he isn't taking a nap and- ah, screw it. We should just kill everyone in the camp.

Watch out for the Chieftan, though. He can be a bit on the tough side if I recall correctly.
 

The_Lost_King

New member
Oct 7, 2011
1,506
0
0
B. This is VAREN...blah blah blah jacks off to torture... blah blah how many times must I make this argument?
 

sage42

Elite Member
Mar 20, 2009
2,458
0
41
C) because the only thing more terrifying/hilarious than Varen being able to slaughter a bunch of dudes is Varen slaughtering a bunch of dudes who thought she was their friend.
 

Reven

New member
Feb 7, 2012
222
0
0
Oh Totally C. Because surely no one would suspect Varen of committing any form of misdeed
 

AD-Stu

New member
Oct 13, 2011
1,287
0
0
I vote C as well, for much the same reasons as others have mentioned above. Plus I suspect that option has more HK47 dialog in it :)
 

woodaba

New member
May 31, 2011
1,011
0
0
[HEADING=2]UPDATE 22: DRAGON'S LAIR[/HEADING]

First of all, I'd like to apologize for something. When I recorded the footage for this update, option A was the most popular. However, since then, Option C took over. Unfortunately, I had no way of making that change without restarting the entire game. I'd like to deeply apologize for that, it was totally my bad. From now on, I'll post a time limit of 48 hours before I capture footage, if there is any difference for that I will inform you guys. Again, sorry for this complete mess up, on with the show! If you haven't already left in sheer disgust.

Last time, we were fessed out by a Sand Person in an attempt to sneak into their encampment.





I'm sure Varen is going to respond with her usual tact and delicacy.

"Never mind that, get ready to fight! And by that, I mean, strip down to your underwear, THEN fight!"

"Wait, what?"

"JUST DO IT!"



"Until you mentioned the underwear, at least."



So, yeah. That just happened. As soon as you finish your conversation, you and your human companions undress yourselves. I don't even know.

This is a good time to bring up one of this game's most bizarre "feature". Your underwear changes depending on your alignment. No, really. If you're evil, you get this...er..."fetching" red and black outfit. So, kids, if what you've been looking for is a morality based underwear simulator, this is the game for you!



We fight our way through the rather small Sand People compound. Along the way, we find a number of interesting things:



1. Female Sand People! With their own clothing! And no weapons! And offering less EXP! So, statistically, they are fundamentally worse than their male counterparts! Hooray for sexism! At least they know kung-fu.



2. Jawas!



"Pfft. I'm not here to rescue you imbeciles. See you later, Shitlords!"



"Reward... hmm... perhaps I will return to free you, dwarves, in that case. But later."



3. An empty cell! We'll be returning here some day. Hopefully.

With our exploration finished, we storm the den of the Sand People chieftan.



He is not pleased by our arrival, to say the least.

"WAAAGH! You! Hu-man! I am Khal Drogo! You kill my Khaleesi! You shall die in kind!"

"Oh, crap."



The battle with the Chieftan is tough. He has buckets of health, high defense, and high dexterity. Plus, he has some mooks nearby as well. Thankfully, due in no small part to HK-47's ability to consistently hit folks, we pull through, and the Chieftan falls.





On the Chieftan's corpse, we find a map for the Dune Sea, as well as the gaffi stick Czerka wants. The map is likely our best bet to find the Star Map. We set off into the Dune Sea once more.

Alright, confession time. Even in my good playthroughs of this game, I usually kill the Sand People. Why? Because, in nearly every single other piece of Star Wars fiction, the Sand People are shown as murderous killers. Hell, they attack Luke, completely unprovoked, in the very first film! Yet this game tries to make us sympathize with them. They say "oh, they're sentient beings, you can't do this to them". Yeah? Should we have let Hitler live because he was Sentient? No! Just because something is capable of thinking does not mean that they are not dangerous and not evil. The Sand People are, by and large, depicted as murderous psychopaths in Star Wars media (that I have experienced), and it'll take more than one game and it's half-cocked morality ploy to make me think otherwise.





We also gain an upgraded Force Lightning, which Varen very much enjoys.




Apparently, the only way one can travel to different parts of the Dune sea is by walking through these stalagmites.



When we arrive in the Eastern Dune Sea, we are greeted with a cave in the distance. Seeing as its the only notable landmark in the area, we head towards it. When we get within range, we see this.











"Gasp! He must have been devoured by the The Legendary Black Beast of Aaaaarrrrrrggghhh!"

"Alright, Varen, I think that's enough refrences for one update."

"Whatever. Let's go talk to that other guy near the cave."





"You mean The Legendary Black Beast of Aaaaarrrrrrggghhh?"

"Um, no. I have located..."



"Why should I trust you?"



"Varen doesn't trust anyone."

"Not true! I trust everyone! I trust them to untrustworthy."

"That doesn't count."



"If it's such an honor, why do you want help?"





"Why would I want to do this?"



"I'll take profit."



"Rumored? You don't know?"



"Alright, I'll help. But if there isn't a pearl, I'm going to string your guts for garters after skull-fucking you to death."







"How will we lead the Banthas here?"



Ah, yes, that poo-looking substance we found earlier. Told you all it would come in handy! And none of you believed me!







"That seems very easy. What aren't you telling me?"





"Yet more Sand People? Please. I've dealt with their kind before."



"Why am I doing most of the legwork?"





"Thanks for all your helpful information. I don't need you anymore, alien scum."



"Leave? Ha! No. I'm going to take the kill, and the pearl, for myself!"



"Quiet, you."





"Then I will cut you down, like the dog you are."







Poor HK is likely to be dissapointed. With our new-and-improved force lightning, Mr. Fortuna goes down before our robotic homicidal buddy can even get a shot in.



We still have some Banthas to lure, however. Let's get cracking.



And right on cue...





...they have come.



Our Twi'Lek friend wasn't fucking kidding. This is easily the hardest fight in the game so far. Despite dropping a paltry amount of XP, these guys hit hard, take a hell of a lot of damage, and are well equipped. Soon, only HK is left standing.





However, thanks to his versatile arsenal and general awesomeness, he pulls through.

"HK! For your good service to me, I will not grind you down for spare parts once I am done with you, nor will I sell you to a used electronics retailer."

"Statement: Thank You, master. I cannot think which of those is more nightmarish."



We bring the Banthas to the cave. Oh man, this is gonna be awesome. We're going to be fighting a dragon! With lightsabers! This is the stuff fanfiction is made up of, this is gonna be the best boss fight EVER!



Here it comes! I have to give props to the Bioware art guys, once again. The Krayt Dragon looks amazing.















...what. WHAT!? ARE YOU FUCKING KIDDING ME?

That's the thing that makes me angry about tatooine. The half-baked morality choice is weak, sure, and the lack of decent side-quests sucks too, but this is the icing on the shit-cake. This could have been an AMAZING boss battle. It's clearly within the engines limits to do so, as we far more impressive stuff happening in both this game and its sequel in-engine. Frankly, I just think they were lazy. Or that it maybe detracted from Tatooine's "true" final boss battle.



(sigh) Ah, well. Let's gut it and take the delicious lootz.



"My god...they're so...beautiful...you two are gonna make mommy a fuckton of money!"



Inside the cave, we find what we have sought.













"What do you mean?"





Oh, how ironic. We'll be coming back here, eventually.



Outside the cave, an old friend awaits us.





"No way..."







"You've traveled a long way just to die, Calo!"



To be continued...

Question Time! Are there any sections of great games that have sections you just can't stand? For me, Bioshock stands out. That game completely fell apart at the end, it should have just ended with the Andrew Ryan scene and spared us all the crap that would follow.

As an extension question, are any of you interested in the upcoming Game of Thrones RPG? After seeing some gameplay of it, I must say, I am quite interested in it. I looks like Dragon Age 1, and for an old-school CRPG afficianado, that is a very good sign. I'll have to wait and see the final product before I make my final decision on it, but first impressions are positive. Plus, it's being published by Atlus, and they have had a hand in some rather excellent games. Also, water dancer is a class. Squee, indeed.
 

CM156_v1legacy

Revelation 9:6
Mar 23, 2011
3,997
0
0
woodaba said:
Question Time! Are there any sections of great games that have sections you just can't stand? For me, Bioshock stands out. That game completely fell apart at the end, it should have just ended with the Andrew Ryan scene and spared us all the crap that would follow.
I love NWN2, but I dislike how long it takes to get through the first act.

Also, I think the ending of DA2 is a bit long and tedious.
 

woodaba

New member
May 31, 2011
1,011
0
0
CM156 said:
I love NWN2, but I dislike how long it takes to get through the first act.

Also, I think the ending of DA2 is a bit long and tedious.
Yeah, the game doesn't properly begin (for me at least) until you reach Crossroads Keep.

I thought the ending to DA2 was the best thing about it (well, the Templar/Mage conflict, the actual ending was utter shit)
 

CM156_v1legacy

Revelation 9:6
Mar 23, 2011
3,997
0
0
woodaba said:
CM156 said:
I love NWN2, but I dislike how long it takes to get through the first act.

Also, I think the ending of DA2 is a bit long and tedious.
Yeah, the game doesn't properly begin (for me at least) until you reach Crossroads Keep.

I thought the ending to DA2 was the best thing about it (well, the Templar/Mage conflict, the actual ending was utter shit)
The conflict was ok. But just running through the city didn't feel like the same good effect as we had in DA:O that I liked so much
 

AD-Stu

New member
Oct 13, 2011
1,287
0
0
The opening of KOTOR2 - oh gawd, the opening of KOTOR2. If you know exactly what you're doing then it's paced OK and builds a decent atmosphere. But if you don't know or you've forgotten, and you spend as much time as I did wandering around a bit lost, my gawd does it drag...

No probs on the vote BTW - we still got wholesale slaughter, just the slightly more straightforward version :)
 

woodaba

New member
May 31, 2011
1,011
0
0
AD-Stu said:
The opening of KOTOR2 - oh gawd, the opening of KOTOR2. If you know exactly what you're doing then it's paced OK and builds a decent atmosphere. But if you don't know or you've forgotten, and you spend as much time as I did wandering around a bit lost, my gawd does it drag...
I have the exact opposite problem. The first time I went through, it was brilliantly paced, and wonderfully atmospheric. Now, it's just tedious.
 

AD-Stu

New member
Oct 13, 2011
1,287
0
0
Yeah, I guess that's what killed it for me. You can only really get that atmosphere the first time, because after that you know what's going on. I just got horribly lost or something the first time I played it, so I got the worst of both worlds: by the time I knew how to pace it right, the tension was broken :p
 

Supertegwyn

New member
Oct 7, 2010
1,057
0
0
Well, I've been stalking this thread for a while, but this is my first post. I will say, I do prefer KOTOR 2 to KOTOR 1. There's just something about it that just clicks with me.

But I do agree, the beginning of KOTOR 2 is just plain boring after the first time.