I'm not saying that Either of those two games are better, I was just pointing out that Mass Effect isn't the first game of this type.BloatedGuppy said:Deus Ex and System Shock are two of my favorite games of all time, but you're overrating them here, or viewing them through rose colored glasses. Neither of them was as linear as Mass Effect 2, but ME sacrificed sandbox gaming for pacing, and judging by the reviews it was a trade-off well worth making.shadow skill said:zit deserves credit for putting in worse versions of the same mechanics that have been done better in so many other games? What? That makes no sense. It doesn't even do those things as well as the games that came before it. It's actually rather bad at combat while at the same time being a combat heavy game. It's not so great at being an RPG because the game is not given enough time to develop characters. (This is largely a side effect of Bioware not understanding how to make the second game properly. it isn't complete unto itself, it actually feels like the midpoint of a larger game which is a bad thing.) Mass Effect isn't even close to the first action-rpg Deus Ex, and System Shock come to mind. The only thing I can't remember seeing was being able to carry your save over into subsequent games. (Though I'm sure someone will enlighten me.)
I'll defend anyone's right to their opinion, but to be honest it reads like you're just taking a polarized stance here for the sake of being argumentative, and making no effort whatsoever to be objective. Randomly lifting gameplay elements out of context and either comparing them against out of genre titles or simply sneeringly dismissing them off-hand is not presenting compelling evidence of why you hate the game so much.
It's a problem with a lot of user reviews on here, and it's a good lesson in why average joes make lousy critics. There's this propensity to pitch everything too high. Either the subject being discussed is lavished with outlandish praise, or it's the worst piece of crap ever endured. I realize this is an internet forum, and as such top quality discourse shouldn't be at the top of my list of expectations, but if you're incapable of applying rudimentary objectivity to your opinions then they're really just a lot of useless noise.
That doesn't change the fact that Mass Effect and Mass Effect 2 have markedly worse core gameplay mechanics than those other games. The cover mechanic in Mass Effect 2 is clumsy even though so much of the game involves combat. It doesn't make sense to say that Mass Effect is better than all of those other games because of the some of it's parts when so many of those core parts are orders of magnitude worse than other games both in and outside of it's genre. It's less fun to shoot people in Mass Effect because the mechanics are as bad as they are, the character quests are less fun because there is no sense of progression. The newer characters feel less fleshed out than the older one's that return because there isn't enough time to get to know them. It's not simply that there are better implementations of Mass Effect's mechanics it's that they come together to create a game that is actually less fun than other games because the core mechanics have been implemented so poorly that they detract from the complete product. If I find myself cursing the interface every time I get into a fight, there is a serious problem.Xzi said:Done INDIVIDUALLY in different games. Not all PUT TOGETHER in a different game. Even Deus Ex didn't have the depth of story/conversation that ME2 does. Besides, you act like they took all these mechanics and made them horrible. They're all done pretty damn well. Not perfect, but even the games that introduced the mechanics didn't do them perfectly. Name me one other game that had all of these same mechanics in it, because there have to be a few, and I guarantee that it did many of those mechanics much worse.shadow skill said:zit deserves credit for putting in worse versions of the same mechanics that have been done better in so many other games? What? That makes no sense. It doesn't even do those things as well as the games that came before it. It's actually rather bad at combat while at the same time being a combat heavy game. It's not so great at being an RPG because the game is not given enough time to develop characters. (This is largely a side effect of Bioware not understanding how to make the second game properly. it isn't complete unto itself, it actually feels like the midpoint of a larger game which is a bad thing.) Mass Effect isn't even close to the first action-rpg Deus Ex, and System Shock come to mind. The only thing I can't remember seeing was being able to carry your save over into subsequent games. (Though I'm sure someone will enlighten me.)Xzi said:Did I say ME2 did every mechanic better than the games that essentially created the mechanics to begin with? No. What I said was that it did do all these things well, some of them better than others, but putting all of them together in a single game is a completely unique accomplishment. Why did no other game do it first? God if I know, but ME2 damn well better get the credit it is due for having done so. Which means GOTY.shadow skill said:Aww how cute. Although when you look at the fact that Gears, Uncharted, Graw, and Rainbow Six Vegas all either have better cover mechanics, or map design and Persona 3 actually has a relationship system that doesn't just drop the equivalent of loyalty missions on your head from no where not to mention menu screens that you can actually read because the designers had the sense to actually use colours that provide contrast, it kind of throws your assertion under the bus.Xzi said:Oh yea, because letting the player decide on what pace they want to play the game at is such a bad thing. I need to be guided along like a sheep in everything I do during gameplay or I get completely lost. That's why Final Fantasy's mechanics are SO much better.shadow skill said:Except for the fact that Mass Effect's technical design is so shot to hell that it's not even funny, or the fact that all of the character quests are just dropped on your head because the game has no concept of pacing itself so that the quests appear "on time". Oh yes Mass Effect 2 really beats all of these games even though there are about four or five other games that are better than Mass Effect 2 mechanically depending on which mechanic you decide to take a look at.
/Sarcasm.
Knights of the Old Republic wouldn't be as good as it is if the menu system was convoluted making battles difficult would it?