Mass effect 3 hopes and wishes!

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Jenova65

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Oct 3, 2009
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MiracleOfSound said:
Doug said:
MiracleOfSound said:
meowman said:
MiracleOfSound said:
LiquidGrape said:
MiracleOfSound said:
Tears of Blood said:
LiquidGrape said:
MiracleOfSound said:
And for the love of God, let Harbinger shut the hell up.
DIRECT INTERVENTION IS NECESSARY
ASSUMING CONTROL OF THIS FORM
THIS HURTS YOU

Yes, it hurts my ears, please shut up.
HUMAN, YOU'VE CHANGED NOTHING
Oh God, what have I started...

Play the game on Insanity... he takes much longer to kill so you hear those damn phrases hundreds of times.
YOU HAVE THE ATTENTION OF THOSE INFINITELY YOUR GREATER
At least you only had to hear that line once...
WE ARE YOUR SALVATION THROUGH DESTRUCTION [small]of your mind![/small]
True words.

Has anyone else tried insanity?

The collector ship is gaming hell.
Just you and BioWare, I think, dude ;-)
 

Doug

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Apr 23, 2008
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MiracleOfSound said:
Doug said:
MiracleOfSound said:
meowman said:
MiracleOfSound said:
LiquidGrape said:
MiracleOfSound said:
Tears of Blood said:
LiquidGrape said:
MiracleOfSound said:
And for the love of God, let Harbinger shut the hell up.
DIRECT INTERVENTION IS NECESSARY
ASSUMING CONTROL OF THIS FORM
THIS HURTS YOU

Yes, it hurts my ears, please shut up.
HUMAN, YOU'VE CHANGED NOTHING
Oh God, what have I started...

Play the game on Insanity... he takes much longer to kill so you hear those damn phrases hundreds of times.
YOU HAVE THE ATTENTION OF THOSE INFINITELY YOUR GREATER
At least you only had to hear that line once...
WE ARE YOUR SALVATION THROUGH DESTRUCTION [small]of your mind![/small]
True words.

Has anyone else tried insanity?

The collector ship is gaming hell.
Personally, no. Because I don't like torturing myself, and pressing burning cigarettes to my skin is easier if I did ;)
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Jenova65 said:
Just you and BioWare, I think, dude ;-)
Just me then, because I don't think anyone in Bioware did it on INsanity.

If they had they would have realised that some parts of the game are quite broken...
 

black orchid1

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Dec 15, 2009
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a system if shepard dies you can play as one of the crew from me2 it would be fun to see the galaxy through the eyes or other races like a krogan, turian or maybe a geth?
and please god something to REPLACE that DAMM scanning im so sick of it but i cant stop playing, its torture
 

Jenova65

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Oct 3, 2009
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MiracleOfSound said:
Jenova65 said:
Just you and BioWare, I think, dude ;-)
Just me then, because I don't think anyone in Bioware did it on INsanity.

If they had they would have realised that some parts of the game are quite broken...
And glitchy! I went to the market on Omega and quite literally got stuck on top of a vehicle (by the guy on soapbox) Same thing happened on the Estavanico got stuck on a ramp and had to reload, just as well I have about 8 save files :-O
 

Gerrawn

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Apr 2, 2009
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As said on the BioWare forums;

I'd like to be able to tell the council the following when they're attacked by the Reapers and ask for help.
"Ah yes, "Reapers", the immortal race of sentient starships allegedly waiting in dark space. We have dismissed that claim."

That is the only thing I want to do in ME3.
 

Krantos

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Jun 30, 2009
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A less stripped down set of gameplay mechanics.

Seriously, I had a blast with ME2 for about 20 hrs. Which, granted, is really good if one considers other new releases. The problem is that I couldn't stomach another playthrough. Why? Same reason I couldn't for the first one either: The classes don't feel distinct enough. Play the game with one class you've pretty much played the game as all of them. I want to go through again, making different decisions, but the combat missions get so monotonous so quickly, I just can't do it.

I think that this is less a problem with the classes and more a problem with the level design which essentially forces you to use the same tactics over and over again. If I have one fault with BioWare, this is it. They are awesome at giving the player choices on how the story plays out, but really fall short in giving you options in combat. KOTOR was probably the best they've done at making the different classes play differently. That's the only BioWare game I've been able to put more than a hundred hours into.

Compare that to Oblivion and Morrowind, in which I've put 100+ hours into single characters.

What I want in a sentence: Make the action as dynamic as the story.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Jenova65 said:
MiracleOfSound said:
Jenova65 said:
Just you and BioWare, I think, dude ;-)
Just me then, because I don't think anyone in Bioware did it on INsanity.

If they had they would have realised that some parts of the game are quite broken...
And glitchy! I went to the market on Omega and quite literally got stuck on top of a vehicle (by the guy on soapbox) Same thing happened on the Estavanico got stuck on a ramp and had to reload, just as well I have about 8 save files :-O
Yeah there were some insane physics glitches, I had the same thing happen on Samara's recruitment mission, just before the gunship battle.

Walked along next to a wall and I'm suddenly suspended six feet in the air and have to reload. Same thing happened to Miranda on the bridge in Thane's mission, but I juts left her for dead and pushed ahead regardless. ha.

That soapbox guy gets real old real fast... 'Repent! End is nigh!'

meganmeave said:
MiracleOfSound said:
Separate cooldown periods for powers.
I second this. I don't know why they changed this, it was truly frustrating.
It wasn't so bad on my first playthrough on Normal as a Soldier, but as a Sentinel on Insanity it drove me bloody nuts.

How does activating my Warp Ammo mean I can't use my Tech Armour for three seconds? Why!?
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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MiracleOfSound said:
(some serious snipping going on here...)

That soapbox guy gets real old real fast... 'Repent! End is nigh!'
Particularly since I kept thinking I could do something with him. Does he have a quest for me now? Can I shut him up? No? damn...

MiracleOfSound said:
meganmeave said:
MiracleOfSound said:
Separate cooldown periods for powers.
I second this. I don't know why they changed this, it was truly frustrating.
It wasn't so bad on my first playthrough on Normal as a Soldier, but as a Sentinel on Insanity it drove me bloody nuts.

How does activating my Warp Ammo mean I can't use my Tech Armour for three seconds? Why!?
I usually play as Adept, so this is absolutely horrible. My gun skills are shit, I have very little armor and all I have going for me is that I can toss out a singularity that goes on forever. Which... is pretty awesome... but, if I want to use my Loyalty skill - which forces me to wait 6 seconds before I can launch my next singularity - I have to time it just right, or I get ambushed by all the damn enemies whilst I ineffectually shoot the buggers in the face. Nice. If I ever get the gumption to run through on Insanity, I'm going to have to switch classes I think.
 

The Riff

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Aug 23, 2008
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reg42 said:
A hanar? Aren't they those squid things? Don't see how'd they'd be much help in a gun fight.

1. I'd like to see the sex scenes return to how they were before; this may seem strange, but they were so scaled down that it broke the immersion for me. I'm realising how I'm not helping my case here, so...
2. I wanna see a quarian without a mask on. Really, it's been bugging me since ME1.
3. I'd like a return to the old amour system. Upgrading your armour and weapons visibly was always one of my favourite things about RPG's.
I've always wondered how a quarian looked behind the mask. I chose the love route with the quarian just so i could see what was behind the mask and then it happened, total disappointment that i didn't get to see tali behind the mask.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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meganmeave said:
[
I usually play as Adept, so this is absolutely horrible. My gun skills are shit, I have very little armor and all I have going for me is that I can toss out a singularity that goes on forever. Which... is pretty awesome... but, if I want to use my Loyalty skill - which forces me to wait 6 seconds before I can launch my next singularity - I have to time it just right, or I get ambushed by all the damn enemies whilst I ineffectually shoot the buggers in the face. Nice. If I ever get the gumption to run through on Insanity, I'm going to have to switch classes I think.
Go as a sentinel if you do insanity. They have Warp and Overload which can deal with all the extra barriers and armour the enemies get, and the tech armour will save your life many times.

Take Miranda and Grunt, her for buffs and him for squad incendiary ammo, plus he's the only really effective tank.

Also, I did it with a new game plus which some people say is madness as the enemies scale, but I found having my skills maxed was very helpful.

EDIT:

And buy some new controllers, because you'll be smashing a few.
 

Cosmic Naginata

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Jan 7, 2010
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Gerrawn said:
As said on the BioWare forums;

I'd like to be able to tell the council the following when they're attacked by the Reapers and ask for help.
"Ah yes, "Reapers", the immortal race of sentient starships allegedly waiting in dark space. We have dismissed that claim."

That is the only thing I want to do in ME3.
Yes with finger quotes intact!

OT: A Volus quartermaster to sell your excess loot and resources and a Hanar who controls some weapon system..."Enkindle this!"

Edit: Hanar to Harbringer "This one hurts you."
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Gerrawn said:
As said on the BioWare forums;

I'd like to be able to tell the council the following when they're attacked by the Reapers and ask for help.
"Ah yes, "Reapers", the immortal race of sentient starships allegedly waiting in dark space. We have dismissed that claim."

That is the only thing I want to do in ME3.
That would be great.

I thoroughly enjoyed my renegade playthrough when Shepard told them to shove thier Spectre offer up thier asses.
 

reg42

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Mar 18, 2009
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MiracleOfSound said:
Gerrawn said:
As said on the BioWare forums;

I'd like to be able to tell the council the following when they're attacked by the Reapers and ask for help.
"Ah yes, "Reapers", the immortal race of sentient starships allegedly waiting in dark space. We have dismissed that claim."

That is the only thing I want to do in ME3.
That would be great.

I thoroughly enjoyed my renegade playthrough when Shepard told them to shove thier Spectre offer up thier asses.
So do you not become a Spectre again as a renegade?
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
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reg42 said:
MiracleOfSound said:
Gerrawn said:
As said on the BioWare forums;

I'd like to be able to tell the council the following when they're attacked by the Reapers and ask for help.
"Ah yes, "Reapers", the immortal race of sentient starships allegedly waiting in dark space. We have dismissed that claim."

That is the only thing I want to do in ME3.
That would be great.

I thoroughly enjoyed my renegade playthrough when Shepard told them to shove thier Spectre offer up thier asses.
So do you not become a Spectre again as a renegade?
You can if you like, but it's way more fun to tell them to shove it up thier asses.
 

reg42

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Mar 18, 2009
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MiracleOfSound said:
reg42 said:
MiracleOfSound said:
Gerrawn said:
As said on the BioWare forums;

I'd like to be able to tell the council the following when they're attacked by the Reapers and ask for help.
"Ah yes, "Reapers", the immortal race of sentient starships allegedly waiting in dark space. We have dismissed that claim."

That is the only thing I want to do in ME3.
That would be great.

I thoroughly enjoyed my renegade playthrough when Shepard told them to shove thier Spectre offer up thier asses.
So do you not become a Spectre again as a renegade?
You can if you like, but it's way more fun to tell them to shove it up thier asses.
I know what you mean. I was tempted to say it as a Paragon.
 

chstens

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Apr 14, 2009
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A Hanaar in your squad is useless, they are unable to carry weapons. If you've played ME2, you would know that the Hanaar uses other races to kill for them. Specifically the Grell.