Miyamoto: New Zelda Won't be "Radically Different"

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War Penguin

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Jun 13, 2009
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Well, at least Nintendo is being honest about their lack of changes.
I'm definitely going to get it. I'm a Zelda slave.
 

Samurai Goomba

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Oct 7, 2008
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Nintendo hasn't had a good, original IP since Pikmin. And even that was merely good. The difficulty was extremely inconsistent (usually erring on the side of being too hard), the Pikmin themselves where pathetically fragile and ordering them around was fiddly at best.

Still, lush visuals, interesting story, cute but strangely savage characters and world... It was good stuff... Which is why I'm currently fuming at the fact Nintendo seems to be milking the franchise by porting Pikmin to the Wii (a system that can ALREADY play a copy of the game) with the only addition being Wii controls. And I'm sure it'll sell for full price. And everyone will buy it, ignoring the fact that there's a GC copy they can play on their Wii sitting in a bargain bin for $5.

Yeah, enjoy Twilight Princess 1.5, which I guess is probably something like Ocarina of Time version 1.7 or something, considering TP in itself was little more than a re-imagining of OoT with an even more linear path and less interesting characters. Not to mention stupider weapons. Dominion Rod, anyone? And the wheel was cool, right up until I realized you could actually USE it to traverse the landscape. They really missed a trick, there. Forget Epona, I want to ride my metal spinning gear everywhere!
 

Jinoru

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Jun 30, 2009
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Story won't change too much. Save the princess, save the world. but some good gameplay changes would be very cool.
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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Indigo_Dingo said:
CrystalShadow said:
Therefore, in light of that fact this is news, because it contradicts their earlier statement.
Nintendo doesn't actually innovate when they said they would. Shock horror.
Lol. Well, considering how their 'fans' react when they mess with one of their existing series, can you really blame them for going back on this? XD

And I would say Nintendo does create new IP, it's just that nobody cares, and it's not iconic in the same sense as their older stuff. (Wii sports? Brain Training? Nintendogs? - That's all material that has nothing to do with their classic characters.
How about pikmin? No? - The point is, people like to complain about the reuse of old settings and characters, while ignoring the new stuff.
But they aren'. they haven't created a new IP for the Wii, beyond those minigame compilations.[/quote]

You're contradicting yourself. they haven't created new IP except for...
- That's what you just said.

Just because the new IP doesn't cover traditional territory, doesn't mean you get to dismiss the fact that it IS new IP...


Oh, and guess what happens when Nintendo tries unexpected moves with their traditional franchises...
The sales go way down...
Not encouraging for a business, is it?
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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Indigo_Dingo said:
CrystalShadow said:
Indigo_Dingo said:
CrystalShadow said:
Therefore, in light of that fact this is news, because it contradicts their earlier statement.
Nintendo doesn't actually innovate when they said they would. Shock horror.
Lol. Well, considering how their 'fans' react when they mess with one of their existing series, can you really blame them for going back on this? XD

And I would say Nintendo does create new IP, it's just that nobody cares, and it's not iconic in the same sense as their older stuff. (Wii sports? Brain Training? Nintendogs? - That's all material that has nothing to do with their classic characters.
How about pikmin? No? - The point is, people like to complain about the reuse of old settings and characters, while ignoring the new stuff.
But they aren'. they haven't created a new IP for the Wii, beyond those minigame compilations.
You're contradicting yourself. they haven't created new IP except for...
- That's what you just said.

Just because the new IP doesn't cover traditional territory, doesn't mean you get to dismiss the fact that it IS new IP...


Oh, and guess what happens when Nintendo tries unexpected moves with their traditional franchises...
We get Majoras Mask?

And as it has no plot, it can't be considered a new IP in that way
IP - Intellectual Property. Having a plot is not a requirement. (Mario started life as 'jumpman', with a 'plot' that could be written down in one sentence.)

As for Majora's mask, it was very interesting, but I stand by the the notion that it's 'differentness' didn't go down all that well with a lot of people.
 

GamerPhate

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Aug 22, 2008
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Well I think I agree with most, it will be meh. It might not be bad, but if its not ground breaking, it won't be earth shattering. Again, it might be okay, but I lost interest in the Wii Zelda shortly after getting it, lol. One thing that always gets me, is "The Legend of Zelda" well its not a legend if it hasn't come out yet as far as the sequels are concerned. And its a legend of Zelda.. even though like 90 percent of the time its Really the Legend of Link. They didn't call Super Mario Brothers the Mushroom Princess, so it always appeared odd to me. Now, if they make a sequel that is "The Leg End of Zelda" I would see that..
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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Indigo_Dingo said:
CrystalShadow said:
Indigo_Dingo said:
CrystalShadow said:
Indigo_Dingo said:
CrystalShadow said:
Therefore, in light of that fact this is news, because it contradicts their earlier statement.
Nintendo doesn't actually innovate when they said they would. Shock horror.
Lol. Well, considering how their 'fans' react when they mess with one of their existing series, can you really blame them for going back on this? XD

And I would say Nintendo does create new IP, it's just that nobody cares, and it's not iconic in the same sense as their older stuff. (Wii sports? Brain Training? Nintendogs? - That's all material that has nothing to do with their classic characters.
How about pikmin? No? - The point is, people like to complain about the reuse of old settings and characters, while ignoring the new stuff.
But they aren'. they haven't created a new IP for the Wii, beyond those minigame compilations.
You're contradicting yourself. they haven't created new IP except for...
- That's what you just said.

Just because the new IP doesn't cover traditional territory, doesn't mean you get to dismiss the fact that it IS new IP...


Oh, and guess what happens when Nintendo tries unexpected moves with their traditional franchises...
We get Majoras Mask?

And as it has no plot, it can't be considered a new IP in that way
IP - Intellectual Property. Having a plot is not a requirement. (Mario started life as 'jumpman', with a 'plot' that could be written down in one sentence.)

As for Majora's mask, it was very interesting, but I stand by the the notion that it's 'differentness' didn't go down all that well with a lot of people.
Show me one person who didn't like Majoras Mask who also can show awareness of their surroundings.

And either way, those Wii games don't count, nwhich you might have grasped from the consoles name being in the title.
That's totally beside the point. Anyone who bought Majora's mask would have realised how great it was.

But... Sales are dependent on people who haven't bought it yet... So... Sorry. But from the perspective of a business, a game can have brilliant reviews, be loved or whatever, but if it doesn't sell, they'll want to know why.

'Those Wii games don't count'. - My. Aren't we judgemental. Who put you in charge of saying what constitutes new IP or not?
You can't have it both ways. Either they've made new IP or they haven't. It's not down to wether you like it or not.
 

MovieBob

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Dec 31, 2008
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The question you should be asking is, since a 16 month-old baby would know that "Major Nintendo Franchise Doesn't Deviate Much From Predecessors" is the definition of "not news," why are they bothering to say so at all?

Likely answer: There will be at least one MAJOR change to at least one element of the formula - probably on the control side and having to do with the lack of a Master Sword in that teaser image - that they're expecting to be very controversial; and "but overall most of the stuff is still 'classic'" is their planned-on defense of it. (Example: "Yes, Link now fights by motion-plussing a sword-chick around the place, but it's still Hyrule, you still get a boomerand and hookshot, etc.")
 

TheEnglishman

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Jun 13, 2009
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I suppose they don't want to scare the casual gamer (money maker) by making them do something too new.
 

The Eaten Cake

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Nov 26, 2008
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You know what? I don't care that it won't be radically different, I'm getting it anyway because I love Zelda's core gameplay. Whaddaya know, they could pull off another Majora's Mask (and it is possible- the core gameplay of Majora's Mask wasn't all that different from Ocarina of Time).
 

Soxafloppin

Coxa no longer floppin'
Jun 22, 2009
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Then need to set it in a futuristic hyrule, give him a gun ( in place of the Bow) and a light sabre (sword)

SIMPLE.
 

Fraught

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Aug 2, 2008
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Wasn't Twilight Princess without any "radical" changes compared to Ocarina of Time?
 

mkg

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Feb 24, 2009
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I kind of wish they would go back to old school zelda. Top down cam, they dungeons being less linear how you can finish them, and loads of secrets to pick up optional spells or heart containers.
 

CrystalShadow

don't upset the insane catgirl
Apr 11, 2009
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Fraught said:
Wasn't Twilight Princess without any "radical" changes compared to Ocarina of Time?
Yes... But think about it. Twilight Princess pretty much looked to be a result of the backlash against Wind Waker's style... So they gave people what they said they wanted.
(and now people complain that it isn't innovative. XD)



Indigo_Dingo said:
CrystalShadow said:
.... (way too much irrelevant stuff)

But... Sales are dependent on people who haven't bought it yet... So... Sorry. But from the perspective of a business, a game can have brilliant reviews, be loved or whatever, but if it doesn't sell, they'll want to know why.

'Those Wii games don't count'. - My. Aren't we judgemental. Who put you in charge of saying what constitutes new IP or not?
You can't have it both ways. Either they've made new IP or they haven't. It's not down to wether you like it or not.
Fine. Thay haven't made a new IP.

And the reason why it didn't sell was that it required that expansion thingy.
Meh. Nintendo gets criticized for what is an industry-wide practice with regards to sequels.

How is Halo 2 innovative? For that matter, Halo itself wasn't even that much of an innovation compared to FPS's generally.

What about half-life 2? Half-life changed a lot about the nature of the genre (though some could argue Goldeneye got to a lot of it first), but Half-Life 2 isn't a radical change, really.
And Episode 1/ 2 isn't even a change at all.

Sonic? Goes from one bad idea to the next. I suppose you could call that innovative...

I invite you to look at this, and try to deduce the quantity of unique IP nintendo has created over the years...
http://en.wikipedia.org/wiki/List_of_video_games_published_by_Nintendo

It's easy to notice when it's Mario, Zelda, Metroid, or even Star Fox...

Pokemon comes to mind too, but since that's the work of Game Freak, I'll ignore that.

Still obvious, but less well known are:
F-Zero
Pilotwings
1080 snowboarding
Kirby
Earthbound/mother series.
Waverace

Some recent ones:
Pikmin
Animal Crossing
Doshin the giant* (possibly a co-development)
Advance Wars

More recent stuff, but which doesn't seem to count to some people
Wii sports/play series (Mii's, essentially)
Brain Training
Nintendogs
Big Brain Academy


Not to mention a whole load of very old stuff that they haven't re-used used much if at all, like:
Wild Gunmen
Kid Icarus
Clu Clu Land
Ice Climber
Mach Rider
Excite Bike
Punch Out
Urban Champion
Stunt Race
Wrecking Crew

Not to mention a huge number of 2nd party games that they publish (which don't count, but seeing as Microsoft has NO first-party titles at all...)

Yeah... Sure it's slowed down at times...
But Nintendo has a lot of IP that mostly goes unused. Like most companies really.

As for changing the formula of an existing IP...
Mario Sunshine was critizised for lack of innovation, but it was used to see how 'mature' mario could be made before it became a problem. (answer, not very far. Mario actually having to do plumbing for a change... And the implication of Bowser Jr. Calling peach 'mama', were amusing, but not particularly popular.)

As with all things, be careful what you wish for.
 

ntnimara

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Oct 3, 2008
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Don't like the tone of the article.. but whatever

I doubt the formula will ever deviate much... but if they build it Wii specific.. it might feel different, in the same way that WW felt different (I hope)