Okay, I'll let "innovation" slide, because it's highly debatable how much content or how drastic said content is in ANY new game, so it's pretty natural for any sequel to feel like a rehash(the same reason I'm not even going to bring Mario into the argument.) But constantly raising expectations? If I had a penny for every time I heard "CoD4 for was way better than MW2!" "MW2 is sooo much better than BlOps!" "MW3 Sucks! Black Ops is where it's at!" and variations there upon, I'd be a millionaire. And my country's government has basically all but made pennies worthless. If anything, it seems like CoD runs on a series of constantly lowering expectations, then hoping for the best in the next one causing it to sell millions on opening day.Batou667 said:One of these series relies on innovation and an iterative raising of stakes and expectations between each instalment. The other series relies on motion control gimmicks, flip-flopping art direction and handheld ports of more-successful games from the late 90s to maintain a thin facade of relevance.zachusaman said:theres a big difference here.
look at the last 4 call of duty games, then look at the last 4 zelda games. notice anything?
tell me which one is a rehash.
Can you guess which is which?
EDIT: Hah hah, whoops. Quoted the wrong dude. Herp derp. Fixed.