My biggest issues is the maps... I hate looking at buildings and wondering 'why the hell can't we open that damn door!' When I can either remake the map out of lego or draw a detailed map of the area with a few strokes on a piece of paper there is a big problem....
Think of it this way: Would a camping sniper really be much of a problem if he had more then two or three avenues of approach?
On many maps the sniper doesn't even have to move, he just has to swivel his head and he can see down the other approach or have it covered with a clay, or if you are me... two claymores. All it takes is two half decent snipers in the same position and they can become so well bunkered that your better off ignoring that whole quadrant of the map entirely.
I can't help but feel if those buildings where all open ended that sniping would become a hell of a lot harder. Sure you could be shooting from any one of a dozen windows but at the same time the enemy could be counter sniping from any one of a dozen windows in the building across the way. And that is just with a few small houses opened up. If you opened some of the apartment like buildings found in many maps?
Well the sniper in question won't be able to camp, he would get his arse handed to him because he has to find a way to cover maybe close to fifty windows facing his position. The best he can hope for is to shoot one or two people then relocate to another floor or building all together. Staying in the same window is just screaming 'here I am, come shoot me.'
Right now... it is screaming the same thing, but the only way to get to a half decent sniper is down his scope.
Think of it this way: Would a camping sniper really be much of a problem if he had more then two or three avenues of approach?
On many maps the sniper doesn't even have to move, he just has to swivel his head and he can see down the other approach or have it covered with a clay, or if you are me... two claymores. All it takes is two half decent snipers in the same position and they can become so well bunkered that your better off ignoring that whole quadrant of the map entirely.
I can't help but feel if those buildings where all open ended that sniping would become a hell of a lot harder. Sure you could be shooting from any one of a dozen windows but at the same time the enemy could be counter sniping from any one of a dozen windows in the building across the way. And that is just with a few small houses opened up. If you opened some of the apartment like buildings found in many maps?
Well the sniper in question won't be able to camp, he would get his arse handed to him because he has to find a way to cover maybe close to fifty windows facing his position. The best he can hope for is to shoot one or two people then relocate to another floor or building all together. Staying in the same window is just screaming 'here I am, come shoot me.'
Right now... it is screaming the same thing, but the only way to get to a half decent sniper is down his scope.