Morrowind!

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DuplicateValue

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Jun 25, 2009
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Does anyone know of a mod to improve the graphics of the game?

I love the game, but it wouldn't hurt if it looked better, and I've never used mods before (being a PS3 gamer mainly) so I don't know what i'm looking for.

Could someone point me in the right direction maybe? :)
 

Undeleted

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Jul 29, 2009
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retro himself said:
Ahhpple said:
retro himself said:
The only thing I really disliked in Morrowind is the uselessness of potions
Hey buddy Alchemy is the most powerful skill in the game. It's the fastest legitimate way to go from zero to godhood.
Well, I guess there's only so much that you can try maximize, but I tried to get interested in alchemy, but I always ended up in weak potions. Though after playing a few other games, I realize that buff potions can really help you a bunch. I now realize why there's a shitload of alchemy ingrediends just lying about. Like fuckin' Kwama eggs. Man, I hated that crap.
But I could never even buy any decent potions, just some cheap crap. I'll try it out next time I play Morrowind.
Here's what you do: find out how to make Fortify Intelligence potions, make 3 or 5 and drink them. Repeat over and over. Your potions will become more and more effective and eventually your Intelligence will be boosted to ridiculous levels. Now you can make extremely potent potions that last for weeks at a time. Powergaming to the max, if that's your thing.
 

The Austin

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The66Monkey said:
The Austin said:
Erana said:
The Austin said:
What are the graphical mods?

Im really bad when it comes to the modding thing.

Lets just say "theoreticly", I had a pirated version of the game.
Could I still get the graphic upgrade mods? If so, how?
Ten bucks man. Ten bucks for a great game from a company that hasn't screwed you over with copyright protection junk.
Have some gamer decency!

Still, without the Better Bodies mod, the female characters freak me out a little with their babie-like appearance...
HEY! I said "theoreticly"!
since no one would ever be such a horrible person as to pirate a copy of that game there isn't much point theorising about it and since no one would do it there is no way of knowing. But since there is no copy protection it should work. And as for how, graphic upgrades are slightly different than normal mods, at least some of them, best way is to read the Readme.


Huh. I'll do that with my perfectly legal and non-pirated game.
 

Librarian Mike

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May 16, 2008
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What I liked about Morrowind was that it didn't look like your typical 'medieval England' environment. It was a little bit alien and odd. I like Oblivion because it fixed Morrowind's problems (i.e. it got rid of that stupid journal so you could keep track of what you were doing), but yeah...good times.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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Morrowind was incredible, especially once I got a hold of some good mods for it from Chad Steele's site [http://btb2.free.fr/morrowind.html]. It was decent in vanilla (unmodded Morrowind beats the pants off unmodded Oblivion) but with some good mods? Amazing.
 

nick_knack

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Jul 16, 2008
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Morrowind held my attention for three days. I occasionally go back to it.

I don't know theres just not much Morrowind love from me.
 

Fenring

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Sep 5, 2008
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I beat Morrowind back in the olden day, and I finished over half of all the quests counting the GotY things. Sadly I sold it. A couple months ago I re-bought it and now am happily rediscovering all the magic of my first playthrough. I'm glad you like it too.
 

Monshroud

Evil Overlord
Jul 29, 2009
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retro himself said:
Monshroud said:
So "I" felt cheated in that I put a bunch of time in playing through the game a second time, doing the same stuff when I really didn't need to.

Overall the game has a ton of depth, and was probably one of the better RPG's that I have played. Sorry for being a whiny ***** about it.. =(
Interestingly, I never finished the game, but I've always felt like I've more than finished it. The ending was never all that appealing to me, though it's an interesting boss battle, but I felt that just all the adventuring was enough for me. I still have all my saves, and recalling my gameplay, I never really did do anything to progress through the main quest. I just ran around exploring caves and stealing shit from people's houses. Or waiting until nightfall and casting a 100% Chameleon spell and slaughtering everyone in the safety of their own houses. Just a small example of stuff I did.
Well normally in games where you can be good or evil I will play through twice, once as good and the other as evil. I did good twice due to the loss of the save and after the amount of time I put into it, I just didn't feel the need for a third time. See if I don't do the main questline I feel like I am missing something, I like doing all the side quests for extra XP and items. Still, it is a great RPG even if I am a bit jaded on it.
 

Monshroud

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Jul 29, 2009
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Private Custard said:
Monshroud said:
Just so you know, you can beat the game in 10 minutes. No need to bother leveling or doing any side quests, because the geniuses that programmed this never put in any logic to make sure you did various quests or were of a certain level before killing the end boss.

You can find the runthrough on youtube.
The video I saw was an obvious mod as
the guy didn't use any fortify/restore health potions and then wielded Keening and Sunder without his health dropping. Keening and Sunder are two weapons where 'resist magica' has no effect, they always win eventually! Also, as a level 1 character, he connected with every swing of the weapon........and that just doesn't happen at level 1, not even against rats, let alone all the Dagoths

I'll have a look at a few more speedruns though, but I always spot holes and obvious mods, I spent thousands of hours exploiting the game without mods!
Well like I said that, my friend got through the game in about 30 mins or so and didn't do it exactly the same way as the vids. I saw the vids afterwards. I think I was blinded by fury and didn't really pay attention to them. I might have to go back and watch them again.
 

Shoqiyqa

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Mar 31, 2009
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Monshroud said:
Just so you know, you can beat the game in 10 minutes. No need to bother leveling or doing any side quests, because the geniuses that programmed this never put in any logic to make sure you did various quests or were of a certain level before killing the end boss.

You can find the runthrough on youtube.
Seen that. Couldn't figure out wtf he was doing or where.

I'd suggest running the Construction Set and taking all the Cause Disease lines out of the various Diseased and Blighted creatures. The way it handles files is weird, but if you manage to save one with that change and tell Morrowind to use it as well as the main file, you'll get a much smoother ride later on. Without it, once you hit maybe lvl 5, every single fight will give you some sort of disease and cost you attribute points, so you need either strength 150 to carry all the potions, a ludicrous amount of magic or patience to recall to a temple, get cured, get restored and get back to where you had to drop half your stuff because the disease made you too weak to carry it ... every ten metres. You could use a full set of enchanted gear, but getting it enchanted's expensive and noone can afford to pay more than 5000 for that fancy sword / axe / set of armour / ebony shield you just found so even if you buy his whole inventory and sell it elsewhere, you're not getting even half its value and then you find you can't afford the spells you wanted ...

Luckily, the play area's actually pretty small, just convoluted, so it's never all that far between places on a quest.

I somehow lost the Package For Caius Cossades and had to freestyle it the whole way without his handy guidance. It can be done.

No, standing out in Blight storms won't make you ill, which is lucky for the NPCs who stay put outside their shops 168 hours a week whatever the weather.

Having some brandy to share can be a good substitute for a high personality score. Just sayin'.
 

Shoqiyqa

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Mar 31, 2009
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miracleofsound said:
Silt Striders?

There are mounts in Morrowind?

I want this game!
They're not mounts you can use, just a travel system. Many towns have a Silt Strider Port, aka a tall set of steps or a pier from a slope, and a Silt Strider standing there with a driver somewhere nearby. You talk to the driver, choose your destination, pay your gold and arrive at the other town's port some time later, having rested along the way.

There are also some weird teleport chambers in spooky ruins, Mages' Guild teleporters and boats.

Big map of those routes [http://www.terminally-incoherent.com/blog/wp-content/uploads/2007/05/fullmap_travelroutes.png] for convenience.

Silt Striders give off really loud whale-song the whole time.

Hail Fire 998 said:
My only problem is how you loose fatigue when running. You have to run, the world is too big to walk.
Actually, I've found that if you leave everything in a big heap and go running cross-country stark naked and utterly unarmed (mages can get away with this) you don't lose fatigue along the way, and you go faster. There's no text anywhere to tell you about it, but try it and see.

On that note, get the "better bodies" mod, and if you want to be naked on-screen but don't want people to lose 10 respect for you every time you talk to them wear a ring or a belt or something. They don't show on the avatar.
 

Shoqiyqa

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Mar 31, 2009
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miracleofsound said:
Finishing the quest as fast as possible is something most players do not do while playing Beth RPGs.
I sure didn't in Daggerfall. The next part of the main story quest just never came.

That's the problem with these things. You can't just go and grab Caius by the nose and ask him about this Kagrenac bod whose stuff you're starting to find lying around, and in Daggerfall you couldn't even go back and slot that princess that betrayed you. At least in Morrowind everything is a 3D object with attack and defence skills rather than being an enemy, a one-hit-point villager or an unassailable static NPC.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
10,077
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Shoqiyqa said:
Monshroud said:
Just so you know, you can beat the game in 10 minutes. No need to bother leveling or doing any side quests, because the geniuses that programmed this never put in any logic to make sure you did various quests or were of a certain level before killing the end boss.

You can find the runthrough on youtube.
Seen that. Couldn't figure out wtf he was doing or where.

I'd suggest running the Construction Set and taking all the Cause Disease lines out of the various Diseased and Blighted creatures. The way it handles files is weird, but if you manage to save one with that change and tell Morrowind to use it as well as the main file, you'll get a much smoother ride later on. Without it, once you hit maybe lvl 5, every single fight will give you some sort of disease and cost you attribute points, so you need either strength 150 to carry all the potions, a ludicrous amount of magic or patience to recall to a temple, get cured, get restored and get back to where you had to drop half your stuff because the disease made you too weak to carry it ... every ten metres. You could use a full set of enchanted gear, but getting it enchanted's expensive and noone can afford to pay more than 5000 for that fancy sword / axe / set of armour / ebony shield you just found so even if you buy his whole inventory and sell it elsewhere, you're not getting even half its value and then you find you can't afford the spells you wanted ...

Luckily, the play area's actually pretty small, just convoluted, so it's never all that far between places on a quest.

I somehow lost the Package For Caius Cossades and had to freestyle it the whole way without his handy guidance. It can be done.

No, standing out in Blight storms won't make you ill, which is lucky for the NPCs who stay put outside their shops 168 hours a week whatever the weather.

Having some brandy to share can be a good substitute for a high personality score. Just sayin'.
Where regards getting a disease from everything and anything, I tend to like playing as Redguards or Argonians because of their natural disease resistance, although I had one playthrough as a Breton mage (with a little help from the Fair Magicka Regen mod, which makes magicka regenerate the same way it does in Oblivion and makes mage characters worth playing because instead of constantly resting after tossing off a couple of fireballs you can actually do something while your magicka restores) where I had Rilm's Cure for common diseases and completed the Tel Fyr portion of the Main Quest as soon as it was expedient so I could gain the full disease resistance granted to the Nerevarine.
 

Nevyrmoore

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Aug 13, 2009
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Shoqiyqa said:
Big map of those routes [http://www.terminally-incoherent.com/blog/wp-content/uploads/2007/05/fullmap_travelroutes.png] for convenience.
Gives me a 403 Forbidden error.
 

Lullabye

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Oct 23, 2008
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Monshroud said:
Vuljatar said:
Morrowind is just awesome. I really hope TES5 is more of a return to the way things were in Morrowind rather than Oblivion's very beautiful, very shallow experience.

Monshroud said:
Just so you know, you can beat the game in 10 minutes. No need to bother leveling or doing any side quests, because the geniuses that programmed this never put in any logic to make sure you did various quests or were of a certain level before killing the end boss.
Yup. It's called not being linear. Sure would be great if games these days tried it.
I am all for games that are not linear, but to have no checks and balances in them is too much. I mean, in a RPG to be level 1 or 2 and be able to beat the end boss of a game is a bit too ridiculious. When you spend 40 hours developing your character and you find out you put all that time in for no reason because I could have had the same result after 10 minutes. What's the point in doing any other quests or earning any other items after that?
THE side quests.Some games have very in depth back stories that are more interesting than just the main campaign. Besides, who plays an rpg without leveling? its like playing a shooter and only using your knife.
I mean, i've played countless rpg games where I COULD have beaten the boss at lvl 1 but the game FORCED me to lvl up. I prefer it the other way around.